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| author | Travis Howell | 2003-10-16 05:49:09 +0000 |
|---|---|---|
| committer | Travis Howell | 2003-10-16 05:49:09 +0000 |
| commit | 8d656e8efbd66e2ff110ed30eff7fd9052680b1d (patch) | |
| tree | f3db3f95b10f5613e50cc5d0a2fd7819e0b3c4f3 /scumm | |
| parent | f057e794f713be70d6203ad5b1eb2be45dfeab4d (diff) | |
| download | scummvm-rg350-8d656e8efbd66e2ff110ed30eff7fd9052680b1d.tar.gz scummvm-rg350-8d656e8efbd66e2ff110ed30eff7fd9052680b1d.tar.bz2 scummvm-rg350-8d656e8efbd66e2ff110ed30eff7fd9052680b1d.zip | |
Add hack from Jamieson, to prevent palette darkening when it shouldn't in Amiga versions of Mi2/FOA.
svn-id: r10820
Diffstat (limited to 'scumm')
| -rw-r--r-- | scumm/gfx.cpp | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/scumm/gfx.cpp b/scumm/gfx.cpp index 50b713f1e9..00e2074d79 100644 --- a/scumm/gfx.cpp +++ b/scumm/gfx.cpp @@ -3091,6 +3091,13 @@ void ScummEngine::darkenPalette(int redScale, int greenScale, int blueScale, int cur = _currentPalette + startColor * 3; for (j = startColor; j <= endColor; j++) { + // FIXME: Hack to fix Amiga palette adjustments + if ((_features & GF_AMIGA && _version == 5) && (j >= 16 && j < 81)) { + cptr += 3; + cur += 3; + continue; + } + color = *cptr++; color = color * redScale / 0xFF; if (color > 255) |
