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authorEugene Sandulenko2005-05-08 03:08:11 +0000
committerEugene Sandulenko2005-05-08 03:08:11 +0000
commit8e5bf3c0925aeef59a7dafb9fb7e42b4c0482c37 (patch)
treeac0d74fce22227ab0e98b6c5eb2bbcfe0d070aeb /scumm
parentd9b81f4ab8472c453607a283555ed415fe4d202e (diff)
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Initial support for intensive floating point compuitations used in
Putt-Putt Race. Still incomplete. svn-id: r17949
Diffstat (limited to 'scumm')
-rw-r--r--scumm/intern.h6
-rw-r--r--scumm/logic_he.cpp248
-rw-r--r--scumm/logic_he.h61
-rw-r--r--scumm/module.mk1
-rw-r--r--scumm/script_v90he.cpp8
-rw-r--r--scumm/scumm.cpp26
-rw-r--r--scumm/scumm.h1
-rw-r--r--scumm/vars.cpp6
8 files changed, 352 insertions, 5 deletions
diff --git a/scumm/intern.h b/scumm/intern.h
index 004ee94a54..879e5f9f01 100644
--- a/scumm/intern.h
+++ b/scumm/intern.h
@@ -1008,6 +1008,8 @@ protected:
struct SpriteInfo;
struct SpriteGroup;
+class LogicHE;
+
class ScummEngine_v90he : public ScummEngine_v80he {
protected:
typedef void (ScummEngine_v90he::*OpcodeProcV90he)();
@@ -1045,8 +1047,12 @@ protected:
public:
ScummEngine_v90he(GameDetector *detector, OSystem *syst, const ScummGameSettings &gs, uint8 md5sum[16]) : ScummEngine_v80he(detector, syst, gs, md5sum) {}
+ ~ScummEngine_v90he();
+
virtual void scummInit();
+ LogicHE *_logicHE;
+
protected:
virtual void allocateArrays();
virtual void setupOpcodes();
diff --git a/scumm/logic_he.cpp b/scumm/logic_he.cpp
new file mode 100644
index 0000000000..971810384a
--- /dev/null
+++ b/scumm/logic_he.cpp
@@ -0,0 +1,248 @@
+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2005 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * $Header$
+ *
+ */
+
+#include "stdafx.h"
+
+#include "scumm/intern.h"
+#include "scumm/logic_he.h"
+
+namespace Scumm {
+
+/***********************
+ * Putt-Putt Joins the Race
+ *
+ */
+
+LogicHE::LogicHE(ScummEngine *vm) : _vm(vm) {
+ _userData = (float *)calloc(0x930, 1);
+}
+
+LogicHE::~LogicHE() {
+ free(_userData);
+}
+
+void LogicHE::beforeBootScript() {
+ // void implementation
+}
+
+void LogicHE::initOnce() {
+ // void implementation
+}
+
+void LogicHE::startOfFrame() {
+ // void implementation
+}
+
+void LogicHE::endOfFrame() {
+ // void implementation
+}
+
+int LogicHE::versionID() {
+ return 1;
+}
+
+int32 LogicHE::dispatch(int op, int numArgs, int32 *args) {
+ int32 res;
+
+ switch (op) {
+ case 1003:
+ res = op_1003(args);
+ break;
+
+ case 1004:
+ res = op_1004(args);
+ break;
+
+ case 1100:
+ res = op_1100(args);
+ break;
+
+ case 1101:
+ res = op_1101(args);
+ break;
+
+ case 1102:
+ res = op_1102(args);
+ break;
+
+ case 1103:
+ res = op_1103(args);
+ break;
+
+ case 1110:
+ res = op_1110();
+ break;
+
+ case 1120:
+ res = op_1120(args);
+ break;
+
+ case 1130:
+ res = op_1130(args);
+ break;
+
+ case 1140:
+ res = op_1140(args);
+ break;
+
+ default:
+ res = 0;
+ break;
+
+ }
+
+ return res;
+}
+
+#define RAD2DEG 5.729577951308239e1
+#define DEG2RAD 1.745329251994328e-2
+
+int32 LogicHE::op_1003(int32 *args) {
+ int value = args[2] ? args[2] : 1;
+
+ _vm->writeVar(108, (int32)(atan(args[0] / args[1]) * RAD2DEG * value));
+
+ return 1;
+}
+
+int32 LogicHE::op_1004(int32 *args) {
+ int value = args[1] ? args[1] : 1;
+
+ _vm->writeVar(108, (int32)(sqrt(args[0]) * value));
+
+ return 1;
+}
+
+int32 LogicHE::op_1100(int32 *args) {
+ _userData[516] = args[0] / args[10];
+ _userData[517] = args[1] / args[10];
+ _userData[518] = args[2] / args[10];
+ _userData[519] = args[3] / args[10];
+ _userData[520] = (float)args[4] / args[10];
+ args[4] = args[10];
+
+ op_sub1(_userData[520]);
+
+ _userData[521] = (float)args[5] / args[4];
+
+ op_sub2(_userData[521]);
+
+ _userData[532] = args[10];
+
+ args[1] = args[8];
+ args[10] = args[9];
+
+ _userData[524] = args[1];
+ _userData[525] = args[10];
+ _userData[522] = args[6] / args[4];
+ _userData[523] = args[7] / args[4];
+ _userData[526] = args[6] / args[1] / args[4];
+ _userData[527] = args[7] / args[10] / args[4];
+
+ args[0] = args[7] / args[10];
+
+ _vm->writeVar(108, (int32)(args[6] / args[1] * args[4]));
+
+ _vm->writeVar(109, (int32)(args[0] * args[4]));
+
+ _userData[528] = _userData[519] - _userData[523] * 0.5;
+ _userData[529] = _userData[519] + _userData[523] * 0.5;
+
+ _vm->writeVar(110, (int32)(_userData[528] * args[4]));
+
+ _vm->writeVar(111, (int32)(_userData[529] * args[4]));
+
+ _userData[530] = _userData[517] * tan(_userData[529] * DEG2RAD);
+ _userData[531] = _userData[517] * tan(_userData[528] * DEG2RAD);
+
+ _vm->writeVar(112, (int32)(_userData[517] * tan(_userData[529] * DEG2RAD) * args[4]));
+
+ _vm->writeVar(113, (int32)(_userData[531] * args[4]));
+
+ return 1;
+}
+
+int32 LogicHE::op_1101(int32 *args) {
+ int32 retval = 1;
+
+ // TODO
+
+ return retval;
+}
+
+int32 LogicHE::op_1102(int32 *args) {
+ int32 retval = 1;
+
+ // TODO
+
+ return retval;
+}
+
+int32 LogicHE::op_1103(int32 *args) {
+ double angle = args[0] / args[1] * DEG2RAD;
+
+ _vm->writeVar(108, (int32)(sin(angle) * args[2]));
+ _vm->writeVar(109, (int32)(cos(angle) * args[2]));
+
+ return 1;
+}
+
+int32 LogicHE::op_1110() {
+ _vm->writeVar(108, (int32)(_userData[526] * _userData[532] * _userData[532]));
+ _vm->writeVar(109, (int32)(_userData[527] * _userData[532] * _userData[532]));
+ _vm->writeVar(110, (int32)(_userData[532]));
+
+ return 1;
+}
+
+int32 LogicHE::op_1120(int32 *args) {
+ // TODO
+
+ return 1;
+}
+
+int32 LogicHE::op_1130(int32 *args) {
+ float cs = cos(args[0] / _userData[532] * DEG2RAD);
+ float sn = sin(args[0] / _userData[532] * DEG2RAD);
+
+ _vm->writeVar(108, (int32)(cs * args[1] + sn * args[2]));
+
+ _vm->writeVar(109, (int32)(cs * args[2] - sn * args[1]));
+
+ return 1;
+}
+
+int32 LogicHE::op_1140(int32 *args) {
+ // TODO
+
+ return 1;
+}
+
+void LogicHE::op_sub1(float arg) {
+}
+
+void LogicHE::op_sub2(float arg) {
+}
+
+void LogicHE::op_sub3(float arg) {
+}
+
+} // End of namespace Scumm
diff --git a/scumm/logic_he.h b/scumm/logic_he.h
new file mode 100644
index 0000000000..83d7181bd6
--- /dev/null
+++ b/scumm/logic_he.h
@@ -0,0 +1,61 @@
+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2005 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * $Header$
+ *
+ */
+
+#include "stdafx.h"
+
+#include "scumm/intern.h"
+
+namespace Scumm {
+
+class LogicHE {
+private:
+ float *_userData;
+ ScummEngine *_vm;
+
+public:
+ LogicHE(ScummEngine *vm);
+ ~LogicHE();
+
+ void beforeBootScript(void);
+ void initOnce();
+ void startOfFrame();
+ void endOfFrame();
+ int versionID();
+ int32 dispatch(int op, int numArgs, int32 *args);
+
+private:
+ int32 op_1003(int32 *args);
+ int32 op_1004(int32 *args);
+ int32 op_1100(int32 *args);
+ int32 op_1101(int32 *args);
+ int32 op_1102(int32 *args);
+ int32 op_1103(int32 *args);
+ int32 op_1110();
+ int32 op_1120(int32 *args);
+ int32 op_1130(int32 *args);
+ int32 op_1140(int32 *args);
+
+ void op_sub1(float arg);
+ void op_sub2(float arg);
+ void op_sub3(float arg);
+};
+
+} // End of namespace Scumm
diff --git a/scumm/module.mk b/scumm/module.mk
index f05381fbdb..16d28947fc 100644
--- a/scumm/module.mk
+++ b/scumm/module.mk
@@ -18,6 +18,7 @@ MODULE_OBJS := \
scumm/input.o \
scumm/instrument.o \
scumm/help.o \
+ scumm/logic_he.o \
scumm/midiparser_ro.o \
scumm/midiparser_eup.o \
scumm/nut_renderer.o \
diff --git a/scumm/script_v90he.cpp b/scumm/script_v90he.cpp
index 8e5b722ecc..657fb6fd23 100644
--- a/scumm/script_v90he.cpp
+++ b/scumm/script_v90he.cpp
@@ -28,6 +28,7 @@
#include "scumm/actor.h"
#include "scumm/charset.h"
#include "scumm/intern.h"
+#include "scumm/logic_he.h"
#include "scumm/object.h"
#include "scumm/resource.h"
#include "scumm/resource_v7he.h"
@@ -2538,8 +2539,8 @@ void ScummEngine_v90he::o90_kernelGetFunctions() {
break;
case 2001:
// Used in football
- debug(0, "o90_kernelGetFunctions: U32 code %d (args %d)", args[1], num - 2);
- push(0);
+ debug(0, "o90_kernelGetFunctions: U32 code %d (args %d) %d", args[1], num - 2, args[2]);
+ push(_logicHE->dispatch(args[1], num - 2, &args[2]));
break;
default:
error("o90_kernelGetFunctions: default case %d", args[0]);
@@ -2604,7 +2605,8 @@ void ScummEngine_v90he::o90_kernelSetFunctions() {
break;
case 2001:
// Used in SoccerMLS/Soccer2004
- debug(0, "o90_kernelSetFunctions: U32 code %d (args %d)", args[1], num - 2);
+ debug(0, "o90_kernelSetFunctions: U32 code %d (args %d) %d", args[1], num - 2, args[2]);
+ _logicHE->dispatch(args[1], num - 2, &args[2]);
break;
default:
error("o90_kernelSetFunctions: default case %d (param count %d)", args[0], num);
diff --git a/scumm/scumm.cpp b/scumm/scumm.cpp
index e1205b983e..a9aba6ed56 100644
--- a/scumm/scumm.cpp
+++ b/scumm/scumm.cpp
@@ -43,6 +43,7 @@
#include "scumm/imuse.h"
#include "scumm/insane/insane.h"
#include "scumm/intern.h"
+#include "scumm/logic_he.h"
#include "scumm/player_nes.h"
#include "scumm/player_v1.h"
#include "scumm/player_v2.h"
@@ -1310,6 +1311,13 @@ ScummEngine_v80he::ScummEngine_v80he(GameDetector *detector, OSystem *syst, cons
_heSBNGId = 0;
}
+ScummEngine_v90he::~ScummEngine_v90he() {
+ if (_heversion >= 98) {
+ delete _logicHE;
+ }
+}
+
+
ScummEngine_v7::ScummEngine_v7(GameDetector *detector, OSystem *syst, const ScummGameSettings &gs, uint8 md5sum[16])
: ScummEngine_v6(detector, syst, gs, md5sum) {
_existLanguageFile = false;
@@ -1737,6 +1745,10 @@ void ScummEngine_v90he::scummInit() {
if (_features & GF_HE_CURSORLESS)
setDefaultCursor();
+
+ if (_heversion >= 98) {
+ _logicHE = new LogicHE(this);
+ }
}
void ScummEngine_v99he::scummInit() {
@@ -1852,6 +1864,10 @@ int ScummEngine::go() {
args[0] = _bootParam;
_saveLoadFlag = 0;
+ if (_heversion >= 98) {
+ ((ScummEngine_v90he *)this)->_logicHE->initOnce();
+ ((ScummEngine_v90he *)this)->_logicHE->beforeBootScript();
+ }
if (_gameId == GID_MANIAC && _demoMode)
runScript(9, 0, 0, args);
else
@@ -1912,6 +1928,10 @@ int ScummEngine::scummLoop(int delta) {
// that it will be in a different state each time you run the program.
_rnd.getRandomNumber(2);
+ if (_heversion >= 98) {
+ ((ScummEngine_v90he *)this)->_logicHE->startOfFrame();
+ }
+
if (_version > 2) {
VAR(VAR_TMR_1) += delta;
VAR(VAR_TMR_2) += delta;
@@ -2182,8 +2202,12 @@ load_game:
/* show or hide mouse */
_system->showMouse(_cursor.state > 0);
- if (_heversion >= 90)
+ if (_heversion >= 90) {
((ScummEngine_v90he *)this)->spritesUpdateImages();
+ }
+ if (_heversion >= 98) {
+ ((ScummEngine_v90he *)this)->_logicHE->endOfFrame();
+ }
if (VAR_TIMER != 0xFF)
VAR(VAR_TIMER) = 0;
diff --git a/scumm/scumm.h b/scumm/scumm.h
index 38abf37b16..7ff3d5fc12 100644
--- a/scumm/scumm.h
+++ b/scumm/scumm.h
@@ -353,6 +353,7 @@ class ScummEngine : public Engine {
friend class Insane;
friend class CharsetRenderer;
friend class ResourceManager;
+ friend class LogicHE;
void errorString(const char *buf_input, char *buf_output);
public:
diff --git a/scumm/vars.cpp b/scumm/vars.cpp
index 55d5920ff0..bf2d5d9692 100644
--- a/scumm/vars.cpp
+++ b/scumm/vars.cpp
@@ -24,6 +24,7 @@
#include "stdafx.h"
#include "common/config-manager.h"
#include "scumm/scumm.h"
+#include "scumm/logic_he.h"
#include "scumm/intern.h"
#include "sound/mididrv.h"
@@ -566,9 +567,12 @@ void ScummEngine_v90he::initScummVars() {
if (_heversion >= 95) {
VAR(VAR_NUM_SPRITE_GROUPS) = MAX(64, _numSprites / 4) - 1;
VAR(VAR_NUM_SPRITES) = _numSprites - 1;
- VAR(VAR_U32_VERSION) = -1;
VAR(VAR_WIZ_TCOLOR) = 5;
}
+
+ if (_heversion >= 98) {
+ VAR(VAR_U32_VERSION) = _logicHE->versionID();
+ }
}
void ScummEngine_v99he::initScummVars() {