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authorMax Horn2004-04-03 20:56:19 +0000
committerMax Horn2004-04-03 20:56:19 +0000
commit90dd9af577adf58f217391ec031983529f46ccdd (patch)
tree555e064f902f30f4ed16cb1258f6854e68c9746f /scumm
parent6aa6b49ed57cc5900baaff6698bad062ea2f198b (diff)
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fixed hypothetical off-by-one error when computing _draw_bottom (a semantical problem: _draw_bottom is supposed to be the bottom most pixel which is actually drawn; in the other case, it's top+height, i.e. one pixel *below* that last drawn pixel row. In addition, some cleanup
svn-id: r13449
Diffstat (limited to 'scumm')
-rw-r--r--scumm/akos.cpp42
-rw-r--r--scumm/costume.cpp4
2 files changed, 22 insertions, 24 deletions
diff --git a/scumm/akos.cpp b/scumm/akos.cpp
index 54b9acea17..e17b2206ab 100644
--- a/scumm/akos.cpp
+++ b/scumm/akos.cpp
@@ -732,8 +732,8 @@ byte AkosRenderer::codec1(int xmoveCur, int ymoveCur) {
if (_draw_top > rect.top)
_draw_top = rect.top;
- if (_draw_bottom < rect.bottom)
- _draw_bottom = rect.bottom;
+ if (_draw_bottom < rect.bottom - 1)
+ _draw_bottom = rect.bottom - 1;
v1.destptr = _outptr + v1.y * _outwidth + v1.x;
@@ -762,22 +762,22 @@ byte AkosRenderer::codec5(int xmoveCur, int ymoveCur) {
}
clip.top = _actorY + ymoveCur;
- clip.right = (clip.left + _width) - 1;
- clip.bottom = (clip.top + _height) - 1;
- maxw = _outwidth - 1;
- maxh = _outheight - 1;
+ clip.right = clip.left + _width;
+ clip.bottom = clip.top + _height;
+ maxw = _outwidth;
+ maxh = _outheight;
- _vm->markRectAsDirty(kMainVirtScreen, clip.left, clip.right + 1, clip.top, clip.bottom + 1, _actorID);
+ _vm->markRectAsDirty(kMainVirtScreen, clip , _actorID);
clip.clip(maxw, maxh);
- if ((clip.left >= clip.right) || (clip.top >= clip.bottom))
+ if (!clip.isValidRect())
return 0;
if (_draw_top > clip.top)
_draw_top = clip.top;
- if (_draw_bottom < clip.bottom)
- _draw_bottom = clip.bottom + 1;
+ if (_draw_bottom < clip.bottom - 1)
+ _draw_bottom = clip.bottom - 1;
BompDrawData bdd;
@@ -805,10 +805,8 @@ byte AkosRenderer::codec5(int xmoveCur, int ymoveCur) {
if (_zbuf != 0) {
bdd.maskPtr = _vm->getMaskBuffer(0, 0, _zbuf);
- _vm->drawBomp(bdd, !_mirror);
- } else {
- _vm->drawBomp(bdd, !_mirror);
}
+ _vm->drawBomp(bdd, !_mirror);
_vm->_bompActorPalettePtr = NULL;
@@ -966,17 +964,17 @@ byte AkosRenderer::codec16(int xmoveCur, int ymoveCur) {
}
clip.top = ymoveCur + _actorY;
- clip.right = (clip.left + _width) - 1;
- clip.bottom = (clip.top + _height) - 1;
- maxw = _outwidth - 1;
- maxh = _outheight - 1;
+ clip.right = clip.left + _width;
+ clip.bottom = clip.top + _height;
+ maxw = _outwidth;
+ maxh = _outheight;
skip_x = 0;
skip_y = 0;
cur_x = _width - 1;
cur_y = _height - 1;
- _vm->markRectAsDirty(kMainVirtScreen, clip.left, clip.right + 1, clip.top, clip.bottom + 1, _actorID);
+ _vm->markRectAsDirty(kMainVirtScreen, clip, _actorID);
if (clip.left < 0) {
skip_x = -clip.left;
@@ -998,13 +996,13 @@ byte AkosRenderer::codec16(int xmoveCur, int ymoveCur) {
clip.bottom = maxh;
}
- if ((clip.left >= clip.right) || (clip.top >= clip.bottom))
+ if (!clip.isValidRect())
return 0;
if (_draw_top > clip.top)
_draw_top = clip.top;
- if (_draw_bottom < clip.bottom)
- _draw_bottom = clip.bottom + 1;
+ if (_draw_bottom < clip.bottom - 1)
+ _draw_bottom = clip.bottom - 1;
int32 width_unk, height_unk;
@@ -1019,7 +1017,7 @@ byte AkosRenderer::codec16(int xmoveCur, int ymoveCur) {
int tmp_skip_x = skip_x;
skip_x = _width - 1 - cur_x;
cur_x = _width - 1 - tmp_skip_x;
- width_unk = clip.right;
+ width_unk = clip.right - 1;
} else {
dir = 1;
width_unk = clip.left;
diff --git a/scumm/costume.cpp b/scumm/costume.cpp
index 1f5e28b9c9..5b76a02949 100644
--- a/scumm/costume.cpp
+++ b/scumm/costume.cpp
@@ -262,8 +262,8 @@ byte CostumeRenderer::mainRoutine(int xmoveCur, int ymoveCur) {
if (_draw_top > rect.top)
_draw_top = rect.top;
- if (_draw_bottom < rect.bottom)
- _draw_bottom = rect.bottom;
+ if (_draw_bottom < rect.bottom - 1)
+ _draw_bottom = rect.bottom - 1;
if (_height + rect.top >= 256) {
CHECK_HEAP