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author | Jamieson Christian | 2003-08-07 23:42:15 +0000 |
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committer | Jamieson Christian | 2003-08-07 23:42:15 +0000 |
commit | 93c90f46744feb5bc843f8b3fb8f8cf8970fcecc (patch) | |
tree | b59bcb7d75bfbb24a741571c272f05ff7796bd1b /scumm | |
parent | f67b126f1dee9e14a28d555f10cd556f173b9e3a (diff) | |
download | scummvm-rg350-93c90f46744feb5bc843f8b3fb8f8cf8970fcecc.tar.gz scummvm-rg350-93c90f46744feb5bc843f8b3fb8f8cf8970fcecc.tar.bz2 scummvm-rg350-93c90f46744feb5bc843f8b3fb8f8cf8970fcecc.zip |
Fix for Bug [780924] IMUSE: Pitchbend isn't reset when changing tracks
When scanning (not jumping) to a target location
in a different track, the current track is first
scanned to the end to update the player state
before starting into the new track.
Miscellaneous scan-related cleanup is included.
svn-id: r9589
Diffstat (limited to 'scumm')
-rw-r--r-- | scumm/imuse_player.cpp | 25 |
1 files changed, 16 insertions, 9 deletions
diff --git a/scumm/imuse_player.cpp b/scumm/imuse_player.cpp index 50cee4bae5..6e9146bd13 100644 --- a/scumm/imuse_player.cpp +++ b/scumm/imuse_player.cpp @@ -336,15 +336,17 @@ void Player::sysEx(byte *p, uint16 len) { return; #ifdef IMUSE_DEBUG - for (a = 0; a < len + 1 && a < 19; ++a) { - sprintf((char *)&buf[a*3], " %02X", p[a]); - } // next for - if (a < len + 1) { - buf[a*3] = buf[a*3+1] = buf[a*3+2] = '.'; - ++a; - } // end if - buf[a*3] = '\0'; - debug(0, "[%02d] SysEx:%s", _id, buf); + if (!_scanning) { + for (a = 0; a < len + 1 && a < 19; ++a) { + sprintf((char *)&buf[a*3], " %02X", p[a]); + } // next for + if (a < len + 1) { + buf[a*3] = buf[a*3+1] = buf[a*3+2] = '.'; + ++a; + } // end if + buf[a*3] = '\0'; + debug(0, "[%02d] SysEx:%s", _id, buf); + } #endif switch (code = *p++) { @@ -826,6 +828,11 @@ int Player::scan(uint totrack, uint tobeat, uint totick) { clear_active_notes(); _scanning = true; + // If the scan involves a track switch, scan to the end of + // the current track so that our state when starting the + // new track is fully up to date. + if (totrack != _track_index) + _parser->jumpToTick (-1, true); _parser->setTrack(totrack); if (!_parser->jumpToTick((tobeat - 1) * TICKS_PER_BEAT + totick, true)) { _scanning = false; |