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authorMax Horn2003-07-07 22:10:49 +0000
committerMax Horn2003-07-07 22:10:49 +0000
commit93f5eb049028271c77e2408a282b7f664d2625e7 (patch)
tree2a566e02517bc50b5942a4bf89ff5944e6d65371 /scumm
parentd33d562ce598cf14af7cfc7cc75356e109dbfbad (diff)
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don't say 'saved/loaded' when the message is only displayed on saves anyway
svn-id: r8845
Diffstat (limited to 'scumm')
-rw-r--r--scumm/scummvm.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/scumm/scummvm.cpp b/scumm/scummvm.cpp
index 946c59b986..3fcf11a5ec 100644
--- a/scumm/scummvm.cpp
+++ b/scumm/scummvm.cpp
@@ -1077,7 +1077,7 @@ int Scumm::scummLoop(int delta) {
if (_saveLoadFlag) {
load_game:
bool success;
- const char *errMsg = "Succesfully saved/loaded game state in file:\n\n%s";
+ const char *errMsg;
char filename[256];
if (_saveLoadFlag == 1) {
@@ -1111,7 +1111,7 @@ load_game:
#else
char buf[1024];
#endif
- sprintf(buf, errMsg, filename);
+ sprintf(buf, "Succesfully saved game state in file:\n\n%s", filename);
Dialog *dialog = new MessageDialog(_newgui, buf, 1500, false);
runDialog(dialog);