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authorTravis Howell2004-04-17 07:22:02 +0000
committerTravis Howell2004-04-17 07:22:02 +0000
commit9b904682b18c4a4a7540fb1dca721544a8d448a3 (patch)
tree64b6934464e5844492a17baf4e0a051176c1ca7f /scumm
parent1ee83cdeadddd84ab8b12e2cb296659172f790a3 (diff)
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Amiga Monkey Island 1 sound update from Quietust:
Allows MP3 music support in demo and full game. svn-id: r13593
Diffstat (limited to 'scumm')
-rw-r--r--scumm/sound.cpp11
1 files changed, 6 insertions, 5 deletions
diff --git a/scumm/sound.cpp b/scumm/sound.cpp
index 17f5f888d8..8d40f16c64 100644
--- a/scumm/sound.cpp
+++ b/scumm/sound.cpp
@@ -402,11 +402,12 @@ void Sound::playSound(int soundID) {
int track = -1;
if (soundID == 50)
track = 17;
- else if (soundID == 53)
- track = 18;
- else if ((soundID >= 100) && (soundID <= 118)) {
- char tracks[19] = {7,6,4,12,2,2,2,2,5,10,1,16,8,9,13,11,15,3,14};
- track = tracks[soundID - 100];
+ else if (ptr[6] == 0x7F && ptr[7] == 0x00 && ptr[8] == 0x80)
+ {
+ char tracks[16] = {13,14,10,3,4,9,16,5,1,8,2,15,6,7,11,12};
+ if (ptr[9] == 0x0E)
+ track = 18;
+ else track = tracks[ptr[9] - 0x23];
}
if (track != -1) {
playCDTrack(track,((track < 5) || (track > 16)) ? 1 : -1,0,0);