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author | Travis Howell | 2004-07-21 12:05:00 +0000 |
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committer | Travis Howell | 2004-07-21 12:05:00 +0000 |
commit | 9dfee6c315aa2908002bc800adb706e5f070f08c (patch) | |
tree | 0f140b3233fa0e41574ccb2cc108a04819605a2a /scumm | |
parent | d478bc31ac6a17516d3c5b8afa75612307731a86 (diff) | |
download | scummvm-rg350-9dfee6c315aa2908002bc800adb706e5f070f08c.tar.gz scummvm-rg350-9dfee6c315aa2908002bc800adb706e5f070f08c.tar.bz2 scummvm-rg350-9dfee6c315aa2908002bc800adb706e5f070f08c.zip |
Confirmed extra timers are in all PC version of indy3 too.
VAR_DEBUGMODE isn't used in SCUMM3 and below.
svn-id: r14292
Diffstat (limited to 'scumm')
-rw-r--r-- | scumm/scumm.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/scumm/scumm.cpp b/scumm/scumm.cpp index 5be15abe72..585d59bb22 100644 --- a/scumm/scumm.cpp +++ b/scumm/scumm.cpp @@ -1069,7 +1069,7 @@ void ScummEngine::launch() { else if (_heversion >= 70) VAR(VAR_VERSION) = 22; - if (!((_features & GF_MACINTOSH) && (_version == 3)) && !(_features & GF_FMTOWNS)) { + if (_version > 3) { // This is NOT for the Mac version of Indy3/Loom VAR(VAR_DEBUGMODE) = _debugMode; } @@ -1436,9 +1436,9 @@ int ScummEngine::scummLoop(int delta) { VAR(VAR_TMR_1) += delta; VAR(VAR_TMR_2) += delta; VAR(VAR_TMR_3) += delta; - if ((_gameId == GID_ZAK256) || (_gameId == GID_INDY3 && (_features & GF_FMTOWNS || _features & GF_AMIGA))) { - // Amiga and FM Towns version of Indy3 set three extra timers - // FM Towns version of Zak set three extra timers + if (_gameId == GID_ZAK256 || _gameId == GID_INDY3) { + // All versions of Indy3 set three extra timers + // FM Towns version of Zak sets three extra timers VAR(39) += delta; VAR(40) += delta; VAR(41) += delta; @@ -1489,7 +1489,7 @@ int ScummEngine::scummLoop(int delta) { VAR(VAR_VIRT_MOUSE_Y) = _virtualMouse.y; VAR(VAR_MOUSE_X) = _mouse.x; VAR(VAR_MOUSE_Y) = _mouse.y; - if (!((_features & GF_MACINTOSH) && (_version == 3)) && !(_features & GF_FMTOWNS)) { + if (_version > 3) { // This is NOT for the Mac version of Indy3/Loom VAR(VAR_DEBUGMODE) = _debugMode; } |