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author | Travis Howell | 2004-10-08 00:37:29 +0000 |
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committer | Travis Howell | 2004-10-08 00:37:29 +0000 |
commit | 9fdd43e25ee07123d8e2a245ababb14eb50c134e (patch) | |
tree | 25e80ba22c5315e583f3516e30079f13785023e8 /scumm | |
parent | bf905b2eeb256eeaa8ac216abe5ca0bcc4ee422e (diff) | |
download | scummvm-rg350-9fdd43e25ee07123d8e2a245ababb14eb50c134e.tar.gz scummvm-rg350-9fdd43e25ee07123d8e2a245ababb14eb50c134e.tar.bz2 scummvm-rg350-9fdd43e25ee07123d8e2a245ababb14eb50c134e.zip |
Return 0 is array doesn't exist, possible script bug in HE game.
svn-id: r15459
Diffstat (limited to 'scumm')
-rw-r--r-- | scumm/script_v72he.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/scumm/script_v72he.cpp b/scumm/script_v72he.cpp index e9d3aab82c..64b10096c7 100644 --- a/scumm/script_v72he.cpp +++ b/scumm/script_v72he.cpp @@ -898,6 +898,10 @@ void ScummEngine_v72he::o72_getArrayDimSize() { int subOp = fetchScriptByte(); int32 val1, val2; ArrayHeader *ah = (ArrayHeader *)getResourceAddress(rtString, readVar(fetchScriptWord())); + if (!ah) { + push(0); + return; + } switch (subOp) { case 1: |