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author | Max Horn | 2003-04-12 19:42:12 +0000 |
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committer | Max Horn | 2003-04-12 19:42:12 +0000 |
commit | a33e4dddac3cbe340b15b1705f61343422fcd79c (patch) | |
tree | 99a75481bc9f571a7b798263f8ccb8c1bd335688 /scumm | |
parent | fc08a317b0a9a8e74644674f5fc5248d6dd6efe7 (diff) | |
download | scummvm-rg350-a33e4dddac3cbe340b15b1705f61343422fcd79c.tar.gz scummvm-rg350-a33e4dddac3cbe340b15b1705f61343422fcd79c.tar.bz2 scummvm-rg350-a33e4dddac3cbe340b15b1705f61343422fcd79c.zip |
ignore sound resource in OLD_BUNDLE games for now
svn-id: r6992
Diffstat (limited to 'scumm')
-rw-r--r-- | scumm/sound.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/scumm/sound.cpp b/scumm/sound.cpp index 4e4c87989a..b06d82b14c 100644 --- a/scumm/sound.cpp +++ b/scumm/sound.cpp @@ -382,6 +382,9 @@ void Sound::playSound(int soundID) { } } + + if (_scumm->_features & GF_OLD_BUNDLE) + return; // FIXME if (_scumm->_imuse) { _scumm->getResourceAddress(rtSound, soundID); |