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author | Paweł Kołodziejski | 2004-04-10 09:17:36 +0000 |
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committer | Paweł Kołodziejski | 2004-04-10 09:17:36 +0000 |
commit | a3aead899ef8352624e8617b0608c29ab1dc5ae7 (patch) | |
tree | 3b60f4da671996e7586b5fcbe60e9dcda05ad33a /scumm | |
parent | 56b5b9f7dfd3dcbf1f76538a2e0caded6f090ef7 (diff) | |
download | scummvm-rg350-a3aead899ef8352624e8617b0608c29ab1dc5ae7.tar.gz scummvm-rg350-a3aead899ef8352624e8617b0608c29ab1dc5ae7.tar.bz2 scummvm-rg350-a3aead899ef8352624e8617b0608c29ab1dc5ae7.zip |
special case for 384x242 smush resolution for ft pc demo, it use additional buffer
svn-id: r13532
Diffstat (limited to 'scumm')
-rw-r--r-- | scumm/smush/codec37.cpp | 2 | ||||
-rw-r--r-- | scumm/smush/smush_player.cpp | 22 | ||||
-rw-r--r-- | scumm/smush/smush_player.h | 1 |
3 files changed, 16 insertions, 9 deletions
diff --git a/scumm/smush/codec37.cpp b/scumm/smush/codec37.cpp index c8db90769f..f108c79b1d 100644 --- a/scumm/smush/codec37.cpp +++ b/scumm/smush/codec37.cpp @@ -464,7 +464,7 @@ void Codec37Decoder::decode(byte *dst, const byte *src) { memcpy(_deltaBufs[_curtable], src + 16, decoded_size); break; case 1: - error("codec37: missing opcode 1"); + warning("codec37: missing opcode 1"); break; case 2: bompDecodeLine(_deltaBufs[_curtable], src + 16, decoded_size); diff --git a/scumm/smush/smush_player.cpp b/scumm/smush/smush_player.cpp index ecae369daf..7a09ae115f 100644 --- a/scumm/smush/smush_player.cpp +++ b/scumm/smush/smush_player.cpp @@ -224,7 +224,8 @@ SmushPlayer::SmushPlayer(ScummEngine_v6 *scumm, int speed) { _sf[4] = NULL; _base = NULL; _frameBuffer = NULL; - + _specialBuffer = NULL; + _skipNext = false; _subtitles = ConfMan.getBool("subtitles"); _dst = NULL; @@ -283,6 +284,10 @@ void SmushPlayer::deinit() { delete _base; _base = NULL; } + if (_specialBuffer) { + free(_specialBuffer); + _specialBuffer = NULL; + } _vm->_mixer->stopHandle(_IACTchannel); @@ -676,18 +681,19 @@ void SmushPlayer::handleFrameObject(Chunk &b) { } int codec = b.getWord(); - int left = b.getWord(); // left - int top = b.getWord(); // top + int left = b.getWord(); + int top = b.getWord(); int width = b.getWord(); int height = b.getWord(); - if ((height > _vm->_screenHeight) || (width > _vm->_screenWidth)) + if ((height == 242) && (width == 384)) { + _dst = _specialBuffer = (byte *)malloc(242 * 384); + } else if ((height > _vm->_screenHeight) || (width > _vm->_screenWidth)) return; - // FT Insane uses smaller frames to draw overlays with moving objects // Other .san files do have them as well but their purpose in unknown // and often it causes memory overdraw. So just skip those frames - if (!_insanity && ((height != _vm->_screenHeight) || (width != _vm->_screenWidth))) + else if (!_insanity && ((height != _vm->_screenHeight) || (width != _vm->_screenWidth))) return; if (!_alreadyInit) { @@ -696,8 +702,8 @@ void SmushPlayer::handleFrameObject(Chunk &b) { _alreadyInit = true; } - _width = _vm->_screenWidth; - _height = _vm->_screenHeight; + _width = width; + _height = height; b.getWord(); b.getWord(); diff --git a/scumm/smush/smush_player.h b/scumm/smush/smush_player.h index 5b0cd7e119..4a1704c6dd 100644 --- a/scumm/smush/smush_player.h +++ b/scumm/smush/smush_player.h @@ -49,6 +49,7 @@ private: Codec47Decoder _codec47; FileChunk *_base; byte *_frameBuffer; + byte *_specialBuffer; bool _skipNext; bool _subtitles; |