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authorTravis Howell2004-07-28 11:56:14 +0000
committerTravis Howell2004-07-28 11:56:14 +0000
commita50b6cf776304f2c405679ac1fec8f9cd18fb7b9 (patch)
tree22e4169673b92d73a11c71cc1c59309d0b89c9d7 /scumm
parentd1616e1cb5957179c50103f31bb4c0eaa3a48fa9 (diff)
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Add patch from madm00se for:
#869003 MIVGA: Guybrush shrinks & grows near end of game svn-id: r14355
Diffstat (limited to 'scumm')
-rw-r--r--scumm/actor.cpp13
-rw-r--r--scumm/actor.h1
-rw-r--r--scumm/saveload.cpp4
-rw-r--r--scumm/saveload.h2
4 files changed, 14 insertions, 6 deletions
diff --git a/scumm/actor.cpp b/scumm/actor.cpp
index e9f2f529ff..ca70e25444 100644
--- a/scumm/actor.cpp
+++ b/scumm/actor.cpp
@@ -89,7 +89,7 @@ void Actor::initActor(int mode) {
talkColor = 15;
talkPosX = 0;
talkPosY = -80;
- scaley = scalex = 0xFF;
+ boxscale = scaley = scalex = 0xFF;
charset = 0;
memset(sound, 0, sizeof(sound));
targetFacing = facing;
@@ -422,6 +422,8 @@ void Actor::setupActorScale() {
if (_vm->_version >= 6 && (_vm->getBoxFlags(walkbox) & kBoxIgnoreScale))
return;
+ boxscale = _vm->getBoxScale(walkbox);
+
uint16 scale = _vm->getScale(walkbox, _pos.x, _pos.y);
assert(scale <= 0xFF);
@@ -1005,8 +1007,12 @@ void Actor::drawActorCostume() {
bcr->_actorX += 8;
}
- bcr->_scaleX = scalex;
- bcr->_scaleY = scaley;
+ if (_vm->_version == 4 && boxscale & 0x8000) {
+ bcr->_scaleX = bcr->_scaleY = _vm->getScale(walkbox, _pos.x, _pos.y);
+ } else {
+ bcr->_scaleX = scalex;
+ bcr->_scaleY = scaley;
+ }
bcr->_shadow_mode = shadow_mode;
if (_vm->_features & GF_SMALL_HEADER)
@@ -1798,6 +1804,7 @@ const SaveLoadEntry *Actor::getSaveLoadEntries() {
MKLINE(Actor, talkFrequency, sleInt16, VER(16)),
MKLINE(Actor, talkPan, sleInt16, VER(24)),
MKLINE(Actor, talkVolume, sleInt16, VER(29)),
+ MKLINE(Actor, boxscale, sleUint16, VER(34)),
MKLINE(Actor, scalex, sleByte, VER(8)),
MKLINE(Actor, scaley, sleByte, VER(8)),
MKLINE(Actor, charset, sleByte, VER(8)),
diff --git a/scumm/actor.h b/scumm/actor.h
index 6e822e82cb..a4fc5b799c 100644
--- a/scumm/actor.h
+++ b/scumm/actor.h
@@ -93,6 +93,7 @@ public:
int talkFrequency;
byte talkPan;
byte talkVolume;
+ uint16 boxscale;
byte scalex, scaley;
byte charset;
byte moving;
diff --git a/scumm/saveload.cpp b/scumm/saveload.cpp
index bb1a992a97..0dc5f72853 100644
--- a/scumm/saveload.cpp
+++ b/scumm/saveload.cpp
@@ -530,8 +530,8 @@ void ScummEngine::saveOrLoad(Serializer *s, uint32 savegameVersion) {
MKLINE(ScummEngine, gdi._transparentColor, sleByte, VER(8)),
MKARRAY(ScummEngine, _currentPalette[0], sleByte, 768, VER(8)),
- // Should be made obsolete in next save game version.
- MKARRAY(ScummEngine, _proc_special_palette[0], sleByte, 256, VER(8)),
+ // Sam & Max specific palette replaced by _shadowPalette now.
+ MK_OBSOLETE_ARRAY(ScummEngine, _proc_special_palette[0], sleByte, 256, VER(8), VER(34)),
MKARRAY(ScummEngine, _charsetBuffer[0], sleByte, 256, VER(8)),
diff --git a/scumm/saveload.h b/scumm/saveload.h
index f5298251ae..f316666c61 100644
--- a/scumm/saveload.h
+++ b/scumm/saveload.h
@@ -32,7 +32,7 @@ namespace Scumm {
// Can be useful for other ports too :)
#define VER(x) x
-#define CURRENT_VER 33
+#define CURRENT_VER 34
// To work around a warning in GCC 3.2 (and 3.1 ?) regarding non-POD types,
// we use a small trick: instead of 0 we use 42. Why? Well, it seems newer GCC