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author | Gregory Montoir | 2005-10-21 17:43:30 +0000 |
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committer | Gregory Montoir | 2005-10-21 17:43:30 +0000 |
commit | a915961234e319b9859a08cbd3b10ea06d3fd925 (patch) | |
tree | 1c9ae82ec9b7a033ae21b114aabc020236883fc0 /scumm | |
parent | 75e02d2da994d1c487700a7754d6d8d3c38cb2f7 (diff) | |
download | scummvm-rg350-a915961234e319b9859a08cbd3b10ea06d3fd925.tar.gz scummvm-rg350-a915961234e319b9859a08cbd3b10ea06d3fd925.tar.bz2 scummvm-rg350-a915961234e319b9859a08cbd3b10ea06d3fd925.zip |
Gdi::dbDrawMaskOnAll shouldn't be set in COMI, this fixes bug #1329220.
svn-id: r19220
Diffstat (limited to 'scumm')
-rw-r--r-- | scumm/object.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/object.cpp b/scumm/object.cpp index e539cf041f..04cbf8e694 100644 --- a/scumm/object.cpp +++ b/scumm/object.cpp @@ -489,7 +489,7 @@ void ScummEngine::drawObject(int obj, int arg) { // Sam & Max needs this to fix object-layering problems with // the inventory and conversation icons. - if ((_version >= 7 || _gameId == GID_SAMNMAX) && getClass(od.obj_nr, kObjectClassIgnoreBoxes)) + if ((_version == 7 || _gameId == GID_SAMNMAX) && getClass(od.obj_nr, kObjectClassIgnoreBoxes)) flags |= Gdi::dbDrawMaskOnAll; if (_heversion >= 70 && findResource(MKID('SMAP'), ptr) == NULL) |