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author | Max Horn | 2003-05-22 23:01:25 +0000 |
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committer | Max Horn | 2003-05-22 23:01:25 +0000 |
commit | b084e13431e1d4da95b8501dea1d9d6a6ddf3b64 (patch) | |
tree | e1a8f3bfd96636bb3ab015c9231b27b2060ca30e /scumm | |
parent | 2b13ad92e4f21f5d91c2bb711b8ec12aea3ca5da (diff) | |
download | scummvm-rg350-b084e13431e1d4da95b8501dea1d9d6a6ddf3b64.tar.gz scummvm-rg350-b084e13431e1d4da95b8501dea1d9d6a6ddf3b64.tar.bz2 scummvm-rg350-b084e13431e1d4da95b8501dea1d9d6a6ddf3b64.zip |
fixed more V2 clear/set state opcodes
svn-id: r7837
Diffstat (limited to 'scumm')
-rw-r--r-- | scumm/script_v2.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/scumm/script_v2.cpp b/scumm/script_v2.cpp index 5cfda5026a..3a17901e25 100644 --- a/scumm/script_v2.cpp +++ b/scumm/script_v2.cpp @@ -61,7 +61,7 @@ void Scumm_v2::setupOpcodes() { OPCODE(o5_print), OPCODE(o2_actorFromPos), OPCODE(o5_getRandomNr), - OPCODE(o2_setState04), + OPCODE(o2_setState02), /* 18 */ OPCODE(o5_jumpRelative), OPCODE(o2_doSentence), @@ -81,7 +81,7 @@ void Scumm_v2::setupOpcodes() { OPCODE(o2_loadRoomWithEgo), OPCODE(o2_drawObject), OPCODE(o5_setVarRange), - OPCODE(o2_ifNotState04), + OPCODE(o2_setState04), /* 28 */ OPCODE(o5_equalZero), OPCODE(o2_setOwnerOf), @@ -141,7 +141,7 @@ void Scumm_v2::setupOpcodes() { OPCODE(o2_setObjectName), OPCODE(o2_actorFromPos), OPCODE(o5_getActorMoving), - OPCODE(o2_setState02), + OPCODE(o2_clearState02), /* 58 */ OPCODE(o2_beginOverride), OPCODE(o2_doSentence), @@ -191,7 +191,7 @@ void Scumm_v2::setupOpcodes() { OPCODE(o5_isSoundRunning), OPCODE(o2_setActorElevation), OPCODE(o2_walkActorTo), - OPCODE(o2_ifNotState01), + OPCODE(o2_ifState01), /* 80 */ OPCODE(o5_breakHere), OPCODE(o2_putActor), @@ -261,7 +261,7 @@ void Scumm_v2::setupOpcodes() { OPCODE(o5_getDist), OPCODE(o2_findObject), OPCODE(o2_walkActorToObject), - OPCODE(o2_setState02), + OPCODE(o2_setState01), /* B8 */ OPCODE(o5_lessOrEqual), OPCODE(o2_doSentence), @@ -301,7 +301,7 @@ void Scumm_v2::setupOpcodes() { OPCODE(o2_setObjectName), OPCODE(o2_actorFromPos), OPCODE(o5_getActorMoving), - OPCODE(o2_setState02), + OPCODE(o2_clearState02), /* D8 */ OPCODE(o5_printEgo), OPCODE(o2_doSentence), |