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author | Travis Howell | 2004-08-21 07:18:57 +0000 |
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committer | Travis Howell | 2004-08-21 07:18:57 +0000 |
commit | b318794cc1ae531ce7ed7aa4d0b0f73559cad2fd (patch) | |
tree | 82cd835ca154bad24bc3deaf82f24a7eabab3d8f /scumm | |
parent | 3b420ef9399a52216b6ca542f7cbc9313d977697 (diff) | |
download | scummvm-rg350-b318794cc1ae531ce7ed7aa4d0b0f73559cad2fd.tar.gz scummvm-rg350-b318794cc1ae531ce7ed7aa4d0b0f73559cad2fd.tar.bz2 scummvm-rg350-b318794cc1ae531ce7ed7aa4d0b0f73559cad2fd.zip |
Comment no longer valid
svn-id: r14662
Diffstat (limited to 'scumm')
-rw-r--r-- | scumm/scumm.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/scumm/scumm.cpp b/scumm/scumm.cpp index c043214fab..52b0c9504b 100644 --- a/scumm/scumm.cpp +++ b/scumm/scumm.cpp @@ -3175,7 +3175,6 @@ Engine *Engine_SCUMM_create(GameDetector *detector, OSystem *syst) { case Common::kPlatformFMTowns: game.features |= GF_FMTOWNS; if (game.version == 3) { - // The V5 FM-TOWNS games are mostly identical to the PC versions, it seems? game.midi = MDT_TOWNS; } break; |