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author | Travis Howell | 2003-10-07 03:59:24 +0000 |
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committer | Travis Howell | 2003-10-07 03:59:24 +0000 |
commit | bafce8daf527065f96c8b2452e5c2ce44a2b9732 (patch) | |
tree | 2c54da653f1326a1b9046e2cd12bf9766d1faadf /scumm | |
parent | c001e4357bc91cd9b1231fd6c6d05f9b891d118b (diff) | |
download | scummvm-rg350-bafce8daf527065f96c8b2452e5c2ce44a2b9732.tar.gz scummvm-rg350-bafce8daf527065f96c8b2452e5c2ce44a2b9732.tar.bz2 scummvm-rg350-bafce8daf527065f96c8b2452e5c2ce44a2b9732.zip |
Remove comment, which is no longer needed too.
svn-id: r10655
Diffstat (limited to 'scumm')
-rw-r--r-- | scumm/sound.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/scumm/sound.cpp b/scumm/sound.cpp index d376641812..6dffa34457 100644 --- a/scumm/sound.cpp +++ b/scumm/sound.cpp @@ -349,7 +349,6 @@ void Sound::playSound(int soundID) { int waveSize = READ_LE_UINT32(ptr + 0x0C); int loopStart = READ_LE_UINT32(ptr + 0x10); int loopEnd = READ_LE_UINT32(ptr + 0x14); - // it's not exactly * 10, maybe it's not even linear, but * 10 sounds ok. rate = READ_LE_UINT32(ptr + 0x18) * 1000 / 0x62; ptr += 0x20; |