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author | Travis Howell | 2003-07-06 04:34:47 +0000 |
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committer | Travis Howell | 2003-07-06 04:34:47 +0000 |
commit | c0dee4b6649713f566252a33f25edba578b90436 (patch) | |
tree | 7af549a8fce17a516d7ead32f4d946ec8feb7992 /scumm | |
parent | 8a3e17d69cd1fb47384e2c4d7cf19faa512d3cc3 (diff) | |
download | scummvm-rg350-c0dee4b6649713f566252a33f25edba578b90436.tar.gz scummvm-rg350-c0dee4b6649713f566252a33f25edba578b90436.tar.bz2 scummvm-rg350-c0dee4b6649713f566252a33f25edba578b90436.zip |
Add change from Hibernatus
svn-id: r8787
Diffstat (limited to 'scumm')
-rw-r--r-- | scumm/scummvm.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/scumm/scummvm.cpp b/scumm/scummvm.cpp index cbd22ed708..b55d80c805 100644 --- a/scumm/scummvm.cpp +++ b/scumm/scummvm.cpp @@ -961,8 +961,8 @@ void Scumm::initScummVars() { VAR(VAR_59) = 3; } - if (_gameId == GID_LOOM) { - // This is the for the Mac version of Loom. TODO: add code to properly + if (_gameId == GID_LOOM || _gameId == GID_INDY3) { + // This is the for the Mac version of Indy3/Loom. TODO: add code to properly // distinguish the Mac version from the PC (and other) versions. VAR(39) = 320; } @@ -1041,8 +1041,8 @@ int Scumm::scummLoop(int delta) { VAR(VAR_VIRT_MOUSE_Y) = _virtualMouse.y; VAR(VAR_MOUSE_X) = _mouse.x; VAR(VAR_MOUSE_Y) = _mouse.y; - if (_gameId != GID_LOOM) { - // This is the for the Mac version of Loom. TODO: add code to properly + if (_gameId != GID_LOOM && _gameId != GID_INDY3) { + // This is the for the Mac version of Indy3/Loom. TODO: add code to properly // distinguish the Mac version from the PC (and other) versions. VAR(VAR_DEBUGMODE) = _debugMode; } @@ -2510,8 +2510,8 @@ void Scumm::launch() { if (_version < 7) VAR(VAR_VERSION) = 21; - if (_gameId != GID_LOOM) { - // This is the for the Mac version of Loom. TODO: add code to properly + if (_gameId != GID_LOOM && _gameId != GID_INDY3) { + // This is the for the Mac version of Indy3/Loom. TODO: add code to properly // distinguish the Mac version from the PC (and other) versions. VAR(VAR_DEBUGMODE) = _debugMode; } |