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author | Travis Howell | 2003-08-19 11:11:11 +0000 |
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committer | Travis Howell | 2003-08-19 11:11:11 +0000 |
commit | c284e1b5077a172af52a114ffc658e0f58defe80 (patch) | |
tree | f322e4dab6df0bfc82c948ae9607846afeb8884c /scumm | |
parent | b6ec652a49d085d356118e276d4a0f8f958e3821 (diff) | |
download | scummvm-rg350-c284e1b5077a172af52a114ffc658e0f58defe80.tar.gz scummvm-rg350-c284e1b5077a172af52a114ffc658e0f58defe80.tar.bz2 scummvm-rg350-c284e1b5077a172af52a114ffc658e0f58defe80.zip |
This is only require for v1 maniac
svn-id: r9781
Diffstat (limited to 'scumm')
-rw-r--r-- | scumm/script_v2.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/script_v2.cpp b/scumm/script_v2.cpp index 71a1824fc5..80d6be6be5 100644 --- a/scumm/script_v2.cpp +++ b/scumm/script_v2.cpp @@ -968,7 +968,7 @@ void Scumm_v2::o2_drawSentence() { // For V1 games, the engine must compute the preposition. // In all other Scumm versions, this is done by the sentence script. - if ((_version == 1) && (VAR(VAR_SENTENCE_PREPOSITION) == 0)) { + if ((_gameId == GID_MANIAC && _version == 1) && (VAR(VAR_SENTENCE_PREPOSITION) == 0)) { if (_verbs[slot].prep == 0xFF) { byte *ptr = getOBCDFromObject(VAR(VAR_SENTENCE_OBJECT1)); assert(ptr); |