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authorJames Brown2004-01-10 11:01:47 +0000
committerJames Brown2004-01-10 11:01:47 +0000
commitc4528ac022d13fde66a4d494110da4e97d2660c0 (patch)
tree7333045950dfebd54635d5fd13ee0f228c793cf7 /scumm
parent158acbb70c49a7bdbf721c928e8b2ad353d2a52b (diff)
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More conversion to debug channels
svn-id: r12293
Diffstat (limited to 'scumm')
-rw-r--r--scumm/actor.cpp10
-rw-r--r--scumm/debugger.cpp4
-rw-r--r--scumm/resource.cpp52
-rw-r--r--scumm/script.cpp4
-rw-r--r--scumm/scumm.h16
-rw-r--r--scumm/scummvm.cpp2
-rw-r--r--scumm/sound.cpp6
7 files changed, 53 insertions, 41 deletions
diff --git a/scumm/actor.cpp b/scumm/actor.cpp
index 1f827bf960..b1abeb0326 100644
--- a/scumm/actor.cpp
+++ b/scumm/actor.cpp
@@ -817,7 +817,9 @@ void ScummEngine::playActorSounds() {
Actor *ScummEngine::derefActor(int id, const char *errmsg) const {
if (id == 0)
- debug(3, "derefActor(0, \"%s\") in script %d, opcode 0x%x", errmsg, vm.slot[_curExecScript].number, _opcode);
+ debugC(DEBUG_ACTORS, "derefActor(0, \"%s\") in script %d, opcode 0x%x",
+ errmsg, vm.slot[_curExecScript].number, _opcode);
+
if (id < 0 || id >= _numActors || _actors[id].number != id) {
if (errmsg)
error("Invalid actor %d in %s", id, errmsg);
@@ -829,9 +831,11 @@ Actor *ScummEngine::derefActor(int id, const char *errmsg) const {
Actor *ScummEngine::derefActorSafe(int id, const char *errmsg) const {
if (id == 0)
- debug(3, "derefActorSafe(0, \"%s\") in script %d, opcode 0x%x", errmsg, vm.slot[_curExecScript].number, _opcode);
+ debugC(DEBUG_ACTORS, "derefActorSafe(0, \"%s\") in script %d, opcode 0x%x",
+ errmsg, vm.slot[_curExecScript].number, _opcode);
+
if (id < 0 || id >= _numActors || _actors[id].number != id) {
- debug(2, "Invalid actor %d in %s (script %d, opcode 0x%x) - This is potentially a BIG problem.",
+ debugC(DEBUG_ACTORS, "Invalid actor %d in %s (script %d, opcode 0x%x)",
id, errmsg, vm.slot[_curExecScript].number, _opcode);
return NULL;
}
diff --git a/scumm/debugger.cpp b/scumm/debugger.cpp
index 1f42b7bfeb..12e1e32eec 100644
--- a/scumm/debugger.cpp
+++ b/scumm/debugger.cpp
@@ -47,7 +47,9 @@ void CDECL debugC(int channel, const char *s, ...) {
#endif
va_list va;
- if (!(g_scumm->_debugFlags & channel))
+ // FIXME: Still spew all debug at -d9, for crashes in startup etc.
+ // Add setting from commandline ( / abstract channel interface)
+ if (!(g_scumm->_debugFlags & channel) && (g_debugLevel < 9))
return;
va_start(va, s);
diff --git a/scumm/resource.cpp b/scumm/resource.cpp
index 1ae8167456..bb719b5d9c 100644
--- a/scumm/resource.cpp
+++ b/scumm/resource.cpp
@@ -46,7 +46,7 @@ void ScummEngine::openRoom(int room) {
char buf2[128] = "";
byte encByte = 0;
- debug(9, "openRoom(%d)", room);
+ debugC(DEBUG_GENERAL, "openRoom(%d)", room);
assert(room >= 0);
/* Don't load the same room again */
@@ -210,7 +210,7 @@ void ScummEngine::readRoomsOffsets() {
}
bool ScummEngine::openResourceFile(const char *filename, byte encByte) {
- debug(9, "openResourceFile(%s)", filename);
+ debugC(DEBUG_GENERAL, "openResourceFile(%s)", filename);
if (_fileHandle.isOpen()) {
_fileHandle.close();
@@ -252,7 +252,7 @@ void ScummEngine::readIndexFile() {
int num, i;
bool stop = false;
- debug(9, "readIndexFile()");
+ debugC(DEBUG_GENERAL, "readIndexFile()");
closeRoom();
openRoom(0);
@@ -550,7 +550,7 @@ void ScummEngine::loadCharset(int no) {
int i;
byte *ptr;
- debug(9, "loadCharset(%d)", no);
+ debugC(DEBUG_GENERAL, "loadCharset(%d)", no);
/* FIXME - hack around crash in Indy4 (occurs if you try to load after dieing) */
if (_gameId == GID_INDY4 && no == 0)
@@ -577,7 +577,7 @@ void ScummEngine::nukeCharset(int i) {
void ScummEngine::ensureResourceLoaded(int type, int i) {
void *addr = NULL;
- debug(9, "ensureResourceLoaded(%s,%d)", resTypeFromId(type), i);
+ debugC(DEBUG_RESOURCE, "ensureResourceLoaded(%s,%d)", resTypeFromId(type), i);
if (type == rtRoom && i > 0x7F && _version < 7) {
i = _resourceMapper[i & 0x7F];
@@ -615,7 +615,7 @@ int ScummEngine::loadResource(int type, int idx) {
uint32 fileOffs;
uint32 size, tag;
- debug(2, "loadResource(%s,%d)", resTypeFromId(type),idx);
+ debugC(DEBUG_RESOURCE, "loadResource(%s,%d)", resTypeFromId(type),idx);
if (type == rtCharset && (_features & GF_SMALL_HEADER)) {
loadCharset(idx);
@@ -698,7 +698,7 @@ int ScummEngine::readSoundResource(int type, int idx) {
int pri, best_pri;
uint32 best_size = 0, best_offs = 0;
- debug(9, "readSoundResource(%s,%d)", resTypeFromId(type), idx);
+ debugC(DEBUG_RESOURCE, "readSoundResource(%s,%d)", resTypeFromId(type), idx);
pos = 0;
@@ -707,7 +707,7 @@ int ScummEngine::readSoundResource(int type, int idx) {
basetag = fileReadDword();
total_size = _fileHandle.readUint32BE();
- debug(8, " basetag: %s, total_size=%d", tag2str(TO_BE_32(basetag)), total_size);
+ debugC(DEBUG_RESOURCE, " basetag: %s, total_size=%d", tag2str(TO_BE_32(basetag)), total_size);
if (basetag == MKID('MIDI') || basetag == MKID('iMUS')) {
if (_midiDriver != MD_PCSPK && _midiDriver != MD_PCJR) {
@@ -760,7 +760,7 @@ int ScummEngine::readSoundResource(int type, int idx) {
if ((_midiDriver == MD_PCSPK || _midiDriver == MD_PCJR) && pri != 11)
pri = -1;
- debug(8, " tag: %s, total_size=%d, pri=%d", tag2str(TO_BE_32(tag)), size, pri);
+ debugC(DEBUG_RESOURCE, " tag: %s, total_size=%d, pri=%d", tag2str(TO_BE_32(tag)), size, pri);
if (pri > best_pri) {
@@ -793,8 +793,8 @@ int ScummEngine::readSoundResource(int type, int idx) {
return 1;
} else if (basetag == MKID('DIGI')) {
// Use in Putt-Putt Demo
- debug(1, "Found base tag DIGI in sound %d, size %d", idx, total_size);
- debug(1, "It was at position %d", _fileHandle.pos());
+ debugC(DEBUG_SOUND, "Found base tag DIGI in sound %d, size %d", idx, total_size);
+ debugC(DEBUG_SOUND, "It was at position %d", _fileHandle.pos());
_fileHandle.seek(-12, SEEK_CUR);
total_size = _fileHandle.readUint32BE();
@@ -807,8 +807,8 @@ int ScummEngine::readSoundResource(int type, int idx) {
int i = 0;
File dmuFile;
char buffer[128];
- debug(1, "Found base tag FMUS in sound %d, size %d", idx, total_size);
- debug(1, "It was at position %d", _fileHandle.pos());
+ debugC(DEBUG_SOUND, "Found base tag FMUS in sound %d, size %d", idx, total_size);
+ debugC(DEBUG_SOUND, "It was at position %d", _fileHandle.pos());
_fileHandle.seek(4, SEEK_CUR);
// HSHD size
@@ -823,7 +823,7 @@ int ScummEngine::readSoundResource(int type, int idx) {
buffer[i] = _fileHandle.readByte();
}
buffer[tmpsize - 11] = '\0';
- debug(1, "FMUS file %s", buffer);
+ debugC(DEBUG_SOUND, "FMUS file %s", buffer);
if (dmuFile.open(buffer, getGameDataPath()) == false) {
warning("Can't open music file %s*", buffer);
res.roomoffs[type][idx] = 0xFFFFFFFF;
@@ -831,7 +831,7 @@ int ScummEngine::readSoundResource(int type, int idx) {
}
dmuFile.seek(4, SEEK_SET);
total_size = dmuFile.readUint32BE();
- debug(1, "dmu file size %d", total_size);
+ debugC(DEBUG_SOUND, "dmu file size %d", total_size);
dmuFile.seek(-8, SEEK_CUR);
dmuFile.read(createResource(type, idx, total_size), total_size);
dmuFile.close();
@@ -1275,7 +1275,7 @@ void ScummEngine::convertADResource(int type, int idx, byte *src_ptr, int size)
} else {
dw = 500000 * 256 / ticks;
}
- debug(4, " ticks = %d, speed = %ld", ticks, dw);
+ debugC(DEBUG_SOUND, " ticks = %d, speed = %ld", ticks, dw);
// Write a tempo change Meta event
memcpy(ptr, "\x00\xFF\x51\x03", 4); ptr += 4;
@@ -1297,7 +1297,7 @@ void ScummEngine::convertADResource(int type, int idx, byte *src_ptr, int size)
if (instr[i*16 + 13])
warning("Sound %d instrument %d uses percussion", idx, i);
- debug(4, "Sound %d: instrument %d on channel %d.", idx, i, ch);
+ debugC(DEBUG_SOUND, "Sound %d: instrument %d on channel %d.", idx, i, ch);
memcpy(ptr, ADLIB_INSTR_MIDI_HACK, sizeof(ADLIB_INSTR_MIDI_HACK));
@@ -1537,7 +1537,7 @@ void ScummEngine::convertADResource(int type, int idx, byte *src_ptr, int size)
{
delay = convert_extraflags(ptr + 30 + 22, src_ptr + 1);
delay2 = convert_extraflags(ptr + 30 + 40, src_ptr + 6);
- debug(4, "delays: %d / %d", delay, delay2);
+ debugC(DEBUG_SOUND, "delays: %d / %d", delay, delay2);
if (delay2 >= 0 && delay2 < delay)
delay = delay2;
if (delay == -1)
@@ -1565,13 +1565,13 @@ void ScummEngine::convertADResource(int type, int idx, byte *src_ptr, int size)
note += 12;
freq >>= 1;
}
- debug(4, "Freq: %d (%x) Note: %d", freq, freq, note);
+ debugC(DEBUG_SOUND, "Freq: %d (%x) Note: %d", freq, freq, note);
if (freq < 0x80)
note = 0;
else
note += freq2note[freq - 0x80];
- debug(4, "Note: %d", note);
+ debugC(DEBUG_SOUND, "Note: %d", note);
if (note <= 0)
note = 1;
else if (note > 127)
@@ -1740,7 +1740,7 @@ byte *ScummEngine::getResourceAddress(int type, int idx) {
return NULL;
if (!res.address[type]) {
- debug(9, "getResourceAddress(%s,%d), res.address[type] == NULL", resTypeFromId(type), idx);
+ debugC(DEBUG_RESOURCE, "getResourceAddress(%s,%d), res.address[type] == NULL", resTypeFromId(type), idx);
return NULL;
}
@@ -1749,13 +1749,13 @@ byte *ScummEngine::getResourceAddress(int type, int idx) {
}
if (!(ptr = (byte *)res.address[type][idx])) {
- debug(9, "getResourceAddress(%s,%d) == NULL", resTypeFromId(type), idx);
+ debugC(DEBUG_RESOURCE, "getResourceAddress(%s,%d) == NULL", resTypeFromId(type), idx);
return NULL;
}
setResourceCounter(type, idx, 1);
- debug(9, "getResourceAddress(%s,%d) == %p", resTypeFromId(type), idx, ptr + sizeof(MemBlkHeader));
+ debug(DEBUG_RESOURCE, "getResourceAddress(%s,%d) == %p", resTypeFromId(type), idx, ptr + sizeof(MemBlkHeader));
return ptr + sizeof(MemBlkHeader);
}
@@ -1797,7 +1797,7 @@ byte *ScummEngine::createResource(int type, int idx, uint32 size) {
byte *ptr;
CHECK_HEAP
- debug(9, "createResource(%s,%d,%d)", resTypeFromId(type), idx, size);
+ debugC(DEBUG_RESOURCE, "createResource(%s,%d,%d)", resTypeFromId(type), idx, size);
if (!validateResource("allocating", type, idx))
return NULL;
@@ -1844,7 +1844,7 @@ void ScummEngine::nukeResource(int type, int idx) {
assert(idx >= 0 && idx < res.num[type]);
if ((ptr = res.address[type][idx]) != NULL) {
- debug(9, "nukeResource(%s,%d)", resTypeFromId(type), idx);
+ debugC(DEBUG_RESOURCE, "nukeResource(%s,%d)", resTypeFromId(type), idx);
res.address[type][idx] = 0;
res.flags[type][idx] = 0;
_allocatedSize -= ((MemBlkHeader *)ptr)->size;
@@ -1962,7 +1962,7 @@ void ScummEngine::expireResources(uint32 size) {
increaseResourceCounter();
- debug(5, "Expired resources, mem %d -> %d", oldAllocatedSize, _allocatedSize);
+ debugC(DEBUG_RESOURCE, "Expired resources, mem %d -> %d", oldAllocatedSize, _allocatedSize);
}
void ScummEngine::freeResources() {
diff --git a/scumm/script.cpp b/scumm/script.cpp
index 39becf1af1..bb52da588a 100644
--- a/scumm/script.cpp
+++ b/scumm/script.cpp
@@ -411,7 +411,7 @@ void ScummEngine::executeScript() {
}
_opcode = fetchScriptByte();
vm.slot[_currentScript].didexec = 1;
- debug(7, "Script %d, offset 0x%x: [%X] %s()",
+ debugC(DEBUG_OPCODES, "Script %d, offset 0x%x: [%X] %s()",
vm.slot[_currentScript].number,
_scriptPointer - _scriptOrgPointer,
_opcode,
@@ -460,7 +460,7 @@ int ScummEngine::readVar(uint var) {
else
copyprotbypassed = true;
- debug(9, "readvar(%d)", var);
+ debug(DEBUG_VARS, "readvar(%d)", var);
if (var & 0x2000 && !(_features & GF_NEW_OPCODES)) {
a = fetchScriptWord();
diff --git a/scumm/scumm.h b/scumm/scumm.h
index 3ba8d3fba5..4c7caa4195 100644
--- a/scumm/scumm.h
+++ b/scumm/scumm.h
@@ -121,11 +121,14 @@ struct dbgChannelDesc {
};
enum {
- DEBUG_SCRIPTS = 1 << 0, // Track script execution (start/stop/pause)
- DEBUG_OPCODES = 1 << 1, // Track opcode invocations
- DEBUG_IMUSE = 1 << 2, // Track iMUSE events
- DEBUG_RESOURCE = 1 << 3, // Track resource loading / allocation
- DEBUG_VARS = 1 << 4 // Track variable changes
+ DEBUG_GENERAL = 1 << 0, // General debug
+ DEBUG_SCRIPTS = 1 << 2, // Track script execution (start/stop/pause)
+ DEBUG_OPCODES = 1 << 3, // Track opcode invocations
+ DEBUG_VARS = 1 << 4, // Track variable changes
+ DEBUG_RESOURCE = 1 << 5, // Track resource loading / allocation
+ DEBUG_IMUSE = 1 << 6, // Track iMUSE events
+ DEBUG_SOUND = 1 << 7, // General Sound Debug
+ DEBUG_ACTORS = 1 << 8 // General Actor Debug
};
@@ -135,7 +138,8 @@ static const dbgChannelDesc debugChannels[] = {
{"OPCODES", "Track opcode execution", DEBUG_OPCODES},
{"IMUSE", "Track iMUSE events", DEBUG_IMUSE},
{"RESOURCE", "Track resource loading/management", DEBUG_RESOURCE},
- {"VARS", "Track variable changes", DEBUG_VARS}
+ {"VARS", "Track variable changes", DEBUG_VARS},
+ {"ACTORS", "Actor-related debug", DEBUG_ACTORS}
};
struct MemBlkHeader {
diff --git a/scumm/scummvm.cpp b/scumm/scummvm.cpp
index 43a85e611d..5d12618507 100644
--- a/scumm/scummvm.cpp
+++ b/scumm/scummvm.cpp
@@ -1951,7 +1951,7 @@ void ScummEngine::startScene(int room, Actor *a, int objectNr) {
int i, where;
CHECK_HEAP;
- debug(1, "Loading room %d", room);
+ debugC(DEBUG_GENERAL, "Loading room %d", room);
clearMsgQueue();
diff --git a/scumm/sound.cpp b/scumm/sound.cpp
index 110a3dc262..36d290fbd6 100644
--- a/scumm/sound.cpp
+++ b/scumm/sound.cpp
@@ -101,7 +101,7 @@ void Sound::processSoundQues() {
data[j] = _soundQue[i + j];
i += num;
- debug(5, "processSoundQues(%d,%d,%d,%d,%d,%d,%d,%d,%d)",
+ debugC(DEBUG_IMUSE, "processSoundQues(%d,%d,%d,%d,%d,%d,%d,%d,%d)",
data[0] >> 8, data[0] & 0xFF,
data[1], data[2], data[3], data[4], data[5], data[6], data[7]);
@@ -120,7 +120,9 @@ void Sound::playSound(int soundID) {
int rate;
byte flags = SoundMixer::FLAG_UNSIGNED | SoundMixer::FLAG_AUTOFREE;
- debug(3, "playSound #%d (room %d)", soundID, _vm->getResourceRoomNr(rtSound, soundID));
+ debugC(DEBUG_SOUND, "playSound #%d (room %d)", soundID,
+ _vm->getResourceRoomNr(rtSound, soundID));
+
ptr = _vm->getResourceAddress(rtSound, soundID);
if (!ptr) {
return;