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author | Max Horn | 2003-05-10 18:31:00 +0000 |
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committer | Max Horn | 2003-05-10 18:31:00 +0000 |
commit | c490ba525386525d8228086cab4bb2aa42f64cfd (patch) | |
tree | 826dabca1fc500a74305e22de422408bfd58a4fc /scumm | |
parent | f740959216a89a6e88cf47830d19662a8c488b1e (diff) | |
download | scummvm-rg350-c490ba525386525d8228086cab4bb2aa42f64cfd.tar.gz scummvm-rg350-c490ba525386525d8228086cab4bb2aa42f64cfd.tar.bz2 scummvm-rg350-c490ba525386525d8228086cab4bb2aa42f64cfd.zip |
oops
svn-id: r7417
Diffstat (limited to 'scumm')
-rw-r--r-- | scumm/gfx.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/gfx.cpp b/scumm/gfx.cpp index c92a62a370..7bee659582 100644 --- a/scumm/gfx.cpp +++ b/scumm/gfx.cpp @@ -1100,7 +1100,7 @@ void Gdi::drawBitmap(byte *ptr, VirtScreen *vs, int x, int y, const int width, c } CHECK_HEAP; - if (!(_vm->_features & GF_AFTER_V2)) { + if (_vm->_features & GF_AFTER_V2) { // Do nothing here for V2 games - zplane was handled already. } else if (flag & dbDrawMaskOnAll) { // Sam & Max uses dbDrawMaskOnAll for things like the inventory |