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authorMax Horn2004-01-06 19:47:23 +0000
committerMax Horn2004-01-06 19:47:23 +0000
commitc5a4022e20b10bd295f532af60c9b92f9ed23d4f (patch)
tree1f1086664999f1c611b3f49381a695e8ae4bd642 /scumm
parent6c280c96f412bdee412b57646d6e3cee9e4f1905 (diff)
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fixed tons of warnings
svn-id: r12193
Diffstat (limited to 'scumm')
-rw-r--r--scumm/imuse_digi/dimuse.cpp10
-rw-r--r--scumm/imuse_digi/dimuse.h6
-rw-r--r--scumm/imuse_digi/dimuse_sndmgr.cpp48
-rw-r--r--scumm/imuse_digi/dimuse_sndmgr.h2
4 files changed, 33 insertions, 33 deletions
diff --git a/scumm/imuse_digi/dimuse.cpp b/scumm/imuse_digi/dimuse.cpp
index 0abcc59043..58b71f4694 100644
--- a/scumm/imuse_digi/dimuse.cpp
+++ b/scumm/imuse_digi/dimuse.cpp
@@ -198,7 +198,7 @@ void IMuseDigital::switchToNextRegion(int track) {
_track[track].regionOffset = 0;
}
-void IMuseDigital::startSound(int soundId, char *soundName, int soundType, int soundGroup, AudioStream *input) {
+void IMuseDigital::startSound(int soundId, const char *soundName, int soundType, int soundGroup, AudioStream *input) {
debug(5, "IMuseDigital::startSound(%d)", soundId);
int l;
@@ -418,7 +418,7 @@ void IMuseDigital::parseScriptCmds(int a, int b, int c, int d, int e, int f, int
int music = _digStateMusicMap[l].table_index;
debug(5, "Play imuse music: %s, %s, %s", _digStateMusicTable[music].name, _digStateMusicTable[music].title, _digStateMusicTable[music].filename);
if (_digStateMusicTable[music].filename[0] != 0) {
- startMusic((char *)_digStateMusicTable[music].filename, _digStateMusicTable[music].id);
+ startMusic(_digStateMusicTable[music].filename, _digStateMusicTable[music].id);
}
break;
}
@@ -446,7 +446,7 @@ void IMuseDigital::parseScriptCmds(int a, int b, int c, int d, int e, int f, int
if ((_comiStateMusicTable[l].id == b)) {
debug(5, "Play imuse music: %s, %s, %s", _comiStateMusicTable[l].name, _comiStateMusicTable[l].title, _comiStateMusicTable[l].filename);
if (_comiStateMusicTable[l].filename[0] != 0) {
- startMusic((char *)_comiStateMusicTable[l].filename, b);
+ startMusic(_comiStateMusicTable[l].filename, b);
}
break;
}
@@ -477,7 +477,7 @@ void IMuseDigital::parseScriptCmds(int a, int b, int c, int d, int e, int f, int
if (_digSeqMusicTable[l].room == b) {
debug(5, "Play imuse music: %s, %s, %s", _digSeqMusicTable[l].name, _digSeqMusicTable[l].title, _digSeqMusicTable[l].filename);
if (_digSeqMusicTable[l].filename[0] != 0) {
- startMusic((char *)_digSeqMusicTable[l].filename, b);
+ startMusic(_digSeqMusicTable[l].filename, b);
}
break;
}
@@ -487,7 +487,7 @@ void IMuseDigital::parseScriptCmds(int a, int b, int c, int d, int e, int f, int
if (_comiSeqMusicTable[l].id == b) {
debug(5, "Play imuse music: %s, %s, %s", _comiSeqMusicTable[l].name, _comiSeqMusicTable[l].title, _comiSeqMusicTable[l].filename);
if (_comiSeqMusicTable[l].filename[0] != 0) {
- startMusic((char *)_comiSeqMusicTable[l].filename, b);
+ startMusic(_comiSeqMusicTable[l].filename, b);
}
break;
}
diff --git a/scumm/imuse_digi/dimuse.h b/scumm/imuse_digi/dimuse.h
index 5d093920c7..cfabb3783f 100644
--- a/scumm/imuse_digi/dimuse.h
+++ b/scumm/imuse_digi/dimuse.h
@@ -75,7 +75,7 @@ private:
static void timer_handler(void *refConf);
void callback();
void switchToNextRegion(int track);
- void startSound(int soundId, char *soundName, int soundType, int soundGroup, AudioStream *input);
+ void startSound(int soundId, const char *soundName, int soundType, int soundGroup, AudioStream *input);
public:
IMuseDigital(ScummEngine *scumm);
@@ -85,11 +85,11 @@ public:
{ debug(5, "startVoiceStream(%d)", soundId); startSound(soundId, NULL, 0, IMUSE_VOICE, input); }
void startVoice(int soundId)
{ debug(5, "startVoiceBundle(%d)", soundId); startSound(soundId, NULL, IMUSE_BUNDLE, IMUSE_VOICE, NULL); }
- void startVoice(int soundId, char *soundName)
+ void startVoice(int soundId, const char *soundName)
{ debug(5, "startVoiceBundle(%s)", soundName); startSound(soundId, soundName, IMUSE_BUNDLE, IMUSE_VOICE, NULL); }
void startMusic(int soundId)
{ debug(5, "startMusicResource(%d)", soundId); startSound(soundId, NULL, IMUSE_RESOURCE, IMUSE_MUSIC, NULL); }
- void startMusic(char *soundName, int soundId)
+ void startMusic(const char *soundName, int soundId)
{ debug(5, "startMusicBundle(%s)", soundName); startSound(soundId, soundName, IMUSE_BUNDLE, IMUSE_MUSIC, NULL); }
void startSfx(int soundId)
{ debug(5, "startSfx(%d)", soundId); startSound(soundId, NULL, IMUSE_RESOURCE, IMUSE_SFX, NULL); }
diff --git a/scumm/imuse_digi/dimuse_sndmgr.cpp b/scumm/imuse_digi/dimuse_sndmgr.cpp
index 51a3e5eb09..098bebf74b 100644
--- a/scumm/imuse_digi/dimuse_sndmgr.cpp
+++ b/scumm/imuse_digi/dimuse_sndmgr.cpp
@@ -44,24 +44,24 @@ ImuseDigiSndMgr::~ImuseDigiSndMgr() {
}
void ImuseDigiSndMgr::waitForFreeAccess() {
- Common::StackLock lock(_mutex);
+ Common::StackLock tmpLock(_mutex);
while (!_accessFree) {
}
}
void ImuseDigiSndMgr::lock() {
- Common::StackLock lock(_mutex);
+ Common::StackLock tmpLock(_mutex);
waitForFreeAccess();
_accessFree = false;
}
void ImuseDigiSndMgr::unlock() {
- Common::StackLock lock(_mutex);
+ Common::StackLock tmpLock(_mutex);
_accessFree = true;
}
void ImuseDigiSndMgr::prepareSound(byte *ptr, int slot) {
- Common::StackLock lock(_mutex);
+ Common::StackLock tmpLock(_mutex);
if (READ_UINT32(ptr) == MKID('Crea')) {
int size, rate, loops;
_sounds[slot].resPtr = readVOCFromMemory(ptr, size, rate, loops);
@@ -143,7 +143,7 @@ void ImuseDigiSndMgr::prepareSound(byte *ptr, int slot) {
}
int ImuseDigiSndMgr::allocSlot() {
- Common::StackLock lock(_mutex);
+ Common::StackLock tmpLock(_mutex);
for (int l = 0; l < MAX_IMUSE_SOUNDS; l++) {
if (!_sounds[l].inUse) {
_sounds[l].inUse = true;
@@ -155,7 +155,7 @@ int ImuseDigiSndMgr::allocSlot() {
}
bool ImuseDigiSndMgr::openMusicBundle(int slot) {
- Common::StackLock lock(_mutex);
+ Common::StackLock tmpLock(_mutex);
bool result = false;
_sounds[slot]._bundle = new BundleMgr();
@@ -183,7 +183,7 @@ bool ImuseDigiSndMgr::openMusicBundle(int slot) {
}
bool ImuseDigiSndMgr::openVoiceBundle(int slot) {
- Common::StackLock lock(_mutex);
+ Common::StackLock tmpLock(_mutex);
bool result = false;
_sounds[slot]._bundle = new BundleMgr();
@@ -210,10 +210,10 @@ bool ImuseDigiSndMgr::openVoiceBundle(int slot) {
return result;
}
-void *ImuseDigiSndMgr::openSound(int32 soundId, char *soundName, int soundType, int soundGroup) {
+void *ImuseDigiSndMgr::openSound(int32 soundId, const char *soundName, int soundType, int soundGroup) {
assert(soundId >= 0);
assert(soundType);
- Common::StackLock lock(_mutex);
+ Common::StackLock tmpLock(_mutex);
ImuseDigiSndMgr::lock();
int slot = allocSlot();
@@ -277,7 +277,7 @@ void *ImuseDigiSndMgr::openSound(int32 soundId, char *soundName, int soundType,
void ImuseDigiSndMgr::closeSound(void *soundHandle) {
assert(soundHandle && checkForProperHandle(soundHandle));
- Common::StackLock lock(_mutex);
+ Common::StackLock tmpLock(_mutex);
for (int l = 0; l < MAX_IMUSE_SOUNDS; l++) {
if (&_sounds[l] == soundHandle) {
@@ -291,7 +291,7 @@ void ImuseDigiSndMgr::closeSound(void *soundHandle) {
}
bool ImuseDigiSndMgr::checkForProperHandle(void *soundHandle) {
- Common::StackLock lock(_mutex);
+ Common::StackLock tmpLock(_mutex);
for (int l = 0; l < MAX_IMUSE_SOUNDS; l++) {
if (soundHandle == &_sounds[l])
return true;
@@ -300,7 +300,7 @@ bool ImuseDigiSndMgr::checkForProperHandle(void *soundHandle) {
}
int ImuseDigiSndMgr::getFreq(void *soundHandle) {
- Common::StackLock lock(_mutex);
+ Common::StackLock tmpLock(_mutex);
ImuseDigiSndMgr::lock();
assert(soundHandle && checkForProperHandle(soundHandle));
int result = ((soundStruct *)soundHandle)->freq;
@@ -309,7 +309,7 @@ int ImuseDigiSndMgr::getFreq(void *soundHandle) {
}
int ImuseDigiSndMgr::getBits(void *soundHandle) {
- Common::StackLock lock(_mutex);
+ Common::StackLock tmpLock(_mutex);
ImuseDigiSndMgr::lock();
assert(soundHandle && checkForProperHandle(soundHandle));
int result = ((soundStruct *)soundHandle)->bits;
@@ -318,7 +318,7 @@ int ImuseDigiSndMgr::getBits(void *soundHandle) {
}
int ImuseDigiSndMgr::getChannels(void *soundHandle) {
- Common::StackLock lock(_mutex);
+ Common::StackLock tmpLock(_mutex);
ImuseDigiSndMgr::lock();
assert(soundHandle && checkForProperHandle(soundHandle));
int result = ((soundStruct *)soundHandle)->channels;
@@ -327,7 +327,7 @@ int ImuseDigiSndMgr::getChannels(void *soundHandle) {
}
bool ImuseDigiSndMgr::isEndOfRegion(void *soundHandle, int region) {
- Common::StackLock lock(_mutex);
+ Common::StackLock tmpLock(_mutex);
ImuseDigiSndMgr::lock();
assert(soundHandle && checkForProperHandle(soundHandle));
assert(region >= 0 && region < ((soundStruct *)soundHandle)->numRegions);
@@ -337,7 +337,7 @@ bool ImuseDigiSndMgr::isEndOfRegion(void *soundHandle, int region) {
}
int ImuseDigiSndMgr::getNumRegions(void *soundHandle) {
- Common::StackLock lock(_mutex);
+ Common::StackLock tmpLock(_mutex);
ImuseDigiSndMgr::lock();
assert(soundHandle && checkForProperHandle(soundHandle));
int result = ((soundStruct *)soundHandle)->numRegions;
@@ -346,7 +346,7 @@ int ImuseDigiSndMgr::getNumRegions(void *soundHandle) {
}
int ImuseDigiSndMgr::getNumJumps(void *soundHandle) {
- Common::StackLock lock(_mutex);
+ Common::StackLock tmpLock(_mutex);
ImuseDigiSndMgr::lock();
assert(soundHandle && checkForProperHandle(soundHandle));
int result = ((soundStruct *)soundHandle)->numJumps;
@@ -355,7 +355,7 @@ int ImuseDigiSndMgr::getNumJumps(void *soundHandle) {
}
int ImuseDigiSndMgr::getNumMarkers(void *soundHandle) {
- Common::StackLock lock(_mutex);
+ Common::StackLock tmpLock(_mutex);
ImuseDigiSndMgr::lock();
assert(soundHandle && checkForProperHandle(soundHandle));
int result = ((soundStruct *)soundHandle)->numMarkers;
@@ -364,7 +364,7 @@ int ImuseDigiSndMgr::getNumMarkers(void *soundHandle) {
}
int ImuseDigiSndMgr::getJumpIdByRegion(void *soundHandle, int number) {
- Common::StackLock lock(_mutex);
+ Common::StackLock tmpLock(_mutex);
ImuseDigiSndMgr::lock();
assert(soundHandle && checkForProperHandle(soundHandle));
assert(number >= 0 && number < ((soundStruct *)soundHandle)->numRegions);
@@ -379,7 +379,7 @@ int ImuseDigiSndMgr::getJumpIdByRegion(void *soundHandle, int number) {
}
int ImuseDigiSndMgr::getJumpDestRegionId(void *soundHandle, int number) {
- Common::StackLock lock(_mutex);
+ Common::StackLock tmpLock(_mutex);
ImuseDigiSndMgr::lock();
assert(soundHandle && checkForProperHandle(soundHandle));
assert(number >= 0 && number < ((soundStruct *)soundHandle)->numJumps);
@@ -395,7 +395,7 @@ int ImuseDigiSndMgr::getJumpDestRegionId(void *soundHandle, int number) {
}
int ImuseDigiSndMgr::getJumpHookId(void *soundHandle, int number) {
- Common::StackLock lock(_mutex);
+ Common::StackLock tmpLock(_mutex);
ImuseDigiSndMgr::lock();
assert(soundHandle && checkForProperHandle(soundHandle));
assert(number >= 0 && number < ((soundStruct *)soundHandle)->numJumps);
@@ -405,7 +405,7 @@ int ImuseDigiSndMgr::getJumpHookId(void *soundHandle, int number) {
}
int ImuseDigiSndMgr::getJumpFade(void *soundHandle, int number) {
- Common::StackLock lock(_mutex);
+ Common::StackLock tmpLock(_mutex);
ImuseDigiSndMgr::lock();
assert(soundHandle && checkForProperHandle(soundHandle));
assert(number >= 0 && number < ((soundStruct *)soundHandle)->numJumps);
@@ -414,7 +414,7 @@ int ImuseDigiSndMgr::getJumpFade(void *soundHandle, int number) {
}
char *ImuseDigiSndMgr::getMarker(void *soundHandle, int number) {
- Common::StackLock lock(_mutex);
+ Common::StackLock tmpLock(_mutex);
ImuseDigiSndMgr::lock();
assert(soundHandle && checkForProperHandle(soundHandle));
assert(number >= 0 && number < ((soundStruct *)soundHandle)->numMarkers);
@@ -424,7 +424,7 @@ char *ImuseDigiSndMgr::getMarker(void *soundHandle, int number) {
}
int32 ImuseDigiSndMgr::getDataFromRegion(void *soundHandle, int region, byte **buf, int32 offset, int32 size) {
- Common::StackLock lock(_mutex);
+ Common::StackLock tmpLock(_mutex);
ImuseDigiSndMgr::lock();
assert(soundHandle && checkForProperHandle(soundHandle));
assert(buf && offset >= 0 && size >= 0);
diff --git a/scumm/imuse_digi/dimuse_sndmgr.h b/scumm/imuse_digi/dimuse_sndmgr.h
index 9ac8cf7f32..4226f1941c 100644
--- a/scumm/imuse_digi/dimuse_sndmgr.h
+++ b/scumm/imuse_digi/dimuse_sndmgr.h
@@ -102,7 +102,7 @@ public:
ImuseDigiSndMgr(ScummEngine *scumm);
~ImuseDigiSndMgr();
- void *openSound(int32 soundId, char *soundName, int soundType, int soundGroup);
+ void *openSound(int32 soundId, const char *soundName, int soundType, int soundGroup);
void closeSound(void *soundHandle);
int getFreq(void *soundHandle);