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author | Max Horn | 2004-08-01 02:03:07 +0000 |
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committer | Max Horn | 2004-08-01 02:03:07 +0000 |
commit | c87d33a1028afbf45eb8785021d51ffa0051baf4 (patch) | |
tree | cc7348e1b1cd09e5e135e3590705a317b8c4628d /scumm | |
parent | 182dd48bd4bf3f1c0bb0e6cf7d208fbe961cf7fa (diff) | |
download | scummvm-rg350-c87d33a1028afbf45eb8785021d51ffa0051baf4.tar.gz scummvm-rg350-c87d33a1028afbf45eb8785021d51ffa0051baf4.tar.bz2 scummvm-rg350-c87d33a1028afbf45eb8785021d51ffa0051baf4.zip |
More array code cleanup
svn-id: r14406
Diffstat (limited to 'scumm')
-rw-r--r-- | scumm/script_v6.cpp | 25 |
1 files changed, 12 insertions, 13 deletions
diff --git a/scumm/script_v6.cpp b/scumm/script_v6.cpp index 77d5b3d6f7..dfa5cc3187 100644 --- a/scumm/script_v6.cpp +++ b/scumm/script_v6.cpp @@ -407,18 +407,17 @@ ArrayHeader *ScummEngine_v6::defineArray(int array, int type, int dim2, int dim1 if (_heversion >= 60) { - // FIXME: Fingolfin asks: What is this change good for? It doesn't hurt, - // but it also has no effect whatsoever... - if (type == 1 || type == 2) - type = 3; + if (type == kBitArray || type == kNibbleArray) + type = kByteArray; } else { - // The following code basically turn all arrays except string arrays - // into integer arrays. There seems to be no purpose in this, and it - // wastes space. However, we can't just change this either, as that - // would break savegame compatibility. So do not touch this unless you - // are adding code which updated old savegames, too. - if (type != 4) - type = 5; + // NOTE: The following code turns all arrays except string arrays into + // integer arrays. There seems to be no reason for this, and it wastes + // space. However, we can't just remove this either, as that would + // break savegame compatibility. So do not touch this unless you are + // also adding code which updated old savegames, too. And of course + // readArray() and writeArray() would have to be updated, too... + if (type != kStringArray) + type = kIntArray; } nukeArray(array); @@ -514,7 +513,7 @@ int ScummEngine_v6::readArray(int array, int idx, int base) { array, base, idx, FROM_LE_16(ah->dim1), FROM_LE_16(ah->dim2)); } - if (FROM_LE_16(ah->type) == 4 || (_heversion >= 60 && FROM_LE_16(ah->type) == rtCostume)) { + if (FROM_LE_16(ah->type) != kIntArray) { return ah->data[offset]; } else if (_version == 8) { return (int32)READ_LE_UINT32(ah->data + offset * 4); @@ -535,7 +534,7 @@ void ScummEngine_v6::writeArray(int array, int idx, int base, int value) { array, base, idx, FROM_LE_16(ah->dim1), FROM_LE_16(ah->dim2)); } - if (FROM_LE_16(ah->type) == rtSound || (_heversion >= 60 && FROM_LE_16(ah->type) == rtCostume)) { + if (FROM_LE_16(ah->type) != kIntArray) { ah->data[offset] = value; } else if (_version == 8) { WRITE_LE_UINT32(ah->data + offset * 4, value); |