diff options
author | Max Horn | 2003-09-27 22:27:12 +0000 |
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committer | Max Horn | 2003-09-27 22:27:12 +0000 |
commit | ca95c17e64255db3c52055a14bd8e26931f987eb (patch) | |
tree | f5ac35eaa00e69785bd18a3f48df2ec1225f6298 /scumm | |
parent | f9e025d13c96c4556e9c415161be51ad5379854c (diff) | |
download | scummvm-rg350-ca95c17e64255db3c52055a14bd8e26931f987eb.tar.gz scummvm-rg350-ca95c17e64255db3c52055a14bd8e26931f987eb.tar.bz2 scummvm-rg350-ca95c17e64255db3c52055a14bd8e26931f987eb.zip |
merged in some more changes/improvements by _Q; cleanup
svn-id: r10444
Diffstat (limited to 'scumm')
-rw-r--r-- | scumm/player_mod.cpp | 6 | ||||
-rw-r--r-- | scumm/player_mod.h | 7 | ||||
-rw-r--r-- | scumm/player_v2a.cpp | 185 |
3 files changed, 124 insertions, 74 deletions
diff --git a/scumm/player_mod.cpp b/scumm/player_mod.cpp index e3ce42a3df..c541ab19d1 100644 --- a/scumm/player_mod.cpp +++ b/scumm/player_mod.cpp @@ -56,7 +56,7 @@ Player_MOD::~Player_MOD() { for (int i = 0; i < MOD_MAXCHANS; i++) { if (!_channels[i].id) continue; - delete _channels[i].ptr; + free(_channels[i].ptr); delete _channels[i].converter; delete _channels[i].input; } @@ -77,7 +77,7 @@ void Player_MOD::clearUpdateProc() { _mixamt = 0; } -void Player_MOD::startChannel (int id, char *data, int size, int rate, uint8 vol, int loopStart, int loopEnd, int8 pan) { +void Player_MOD::startChannel (int id, void *data, int size, int rate, uint8 vol, int loopStart, int loopEnd, int8 pan) { int i; if (id == 0) error("player_mod - attempted to start channel id 0"); @@ -93,7 +93,7 @@ void Player_MOD::startChannel (int id, char *data, int size, int rate, uint8 vol _channels[i].id = id; _channels[i].vol = vol; _channels[i].pan = pan; - _channels[i].ptr = (byte*) data; + _channels[i].ptr = data; _channels[i].freq = rate; _channels[i].input = makeLinearInputStream(SoundMixer::FLAG_AUTOFREE | (loopStart != loopEnd ? SoundMixer::FLAG_LOOP : 0), (const byte*)data, size, loopStart, loopEnd - loopStart); _channels[i].converter = makeRateConverter(rate, _mixer->getOutputRate(), false, false); diff --git a/scumm/player_mod.h b/scumm/player_mod.h index f49ccefcbf..ffb1aab5a7 100644 --- a/scumm/player_mod.h +++ b/scumm/player_mod.h @@ -36,7 +36,7 @@ public: virtual ~Player_MOD(); virtual void setMasterVolume(int vol); - virtual void startChannel(int id, char *data, int size, int rate, uint8 vol, int loopStart = 0, int loopEnd = 0, int8 pan = 0); + virtual void startChannel(int id, void *data, int size, int rate, uint8 vol, int loopStart = 0, int loopEnd = 0, int8 pan = 0); virtual void stopChannel(int id); virtual void setChannelVol(int id, uint8 vol); virtual void setChannelPan(int id, int8 pan); @@ -60,10 +60,11 @@ private: uint8 vol; int8 pan; uint16 freq; - byte *ptr; + void *ptr; RateConverter *converter; AudioInputStream *input; - } _channels[MOD_MAXCHANS]; + }; + soundChan _channels[MOD_MAXCHANS]; uint8 _maxvol; diff --git a/scumm/player_v2a.cpp b/scumm/player_v2a.cpp index 568b94f79e..9e7e42e23e 100644 --- a/scumm/player_v2a.cpp +++ b/scumm/player_v2a.cpp @@ -282,14 +282,14 @@ public: virtual void start(Player_MOD *mod, int id, const byte *data) { _mod = mod; _id = id; - char *_data1 = (char *)malloc(_size); - char *_data2 = (char *)malloc(_size); - memcpy(_data1, data + _offset, _size); - memcpy(_data2, data + _offset, _size); + char *tmp_data1 = (char *)malloc(_size); + char *tmp_data2 = (char *)malloc(_size); + memcpy(tmp_data1, data + _offset, _size); + memcpy(tmp_data2, data + _offset, _size); int vol1 = (_vol1 << 1) | (_vol1 >> 5); int vol2 = (_vol2 << 1) | (_vol2 >> 5); - _mod->startChannel(_id | 0x000, _data1, _size, BASE_FREQUENCY / _freq1, vol1, 0, _size, -127); - _mod->startChannel(_id | 0x100, _data2, _size, BASE_FREQUENCY / _freq2, vol2, 0, _size, 127); + _mod->startChannel(_id | 0x000, tmp_data1, _size, BASE_FREQUENCY / _freq1, vol1, 0, _size, -127); + _mod->startChannel(_id | 0x100, tmp_data2, _size, BASE_FREQUENCY / _freq2, vol2, 0, _size, 127); } virtual bool update() { assert(_id); @@ -308,14 +308,14 @@ public: virtual void start(Player_MOD *mod, int id, const byte *data) { _mod = mod; _id = id; - char *_data1 = (char *)malloc(_size); - char *_data2 = (char *)malloc(_size); - memcpy(_data1, data + _offset, _size); - memcpy(_data2, data + _offset, _size); + char *tmp_data1 = (char *)malloc(_size); + char *tmp_data2 = (char *)malloc(_size); + memcpy(tmp_data1, data + _offset, _size); + memcpy(tmp_data2, data + _offset, _size); int vol1 = (_vol1 << 1) | (_vol1 >> 5); int vol2 = (_vol2 << 1) | (_vol2 >> 5); - _mod->startChannel(_id | 0x000, _data1, _size, BASE_FREQUENCY / _freq1, vol1, 0, _size, -127); - _mod->startChannel(_id | 0x100, _data2, _size, BASE_FREQUENCY / _freq2, vol2, 0, _size, 127); + _mod->startChannel(_id | 0x000, tmp_data1, _size, BASE_FREQUENCY / _freq1, vol1, 0, _size, -127); + _mod->startChannel(_id | 0x100, tmp_data2, _size, BASE_FREQUENCY / _freq2, vol2, 0, _size, 127); _ticks = 0; } virtual bool update() { @@ -448,14 +448,14 @@ public: virtual void start(Player_MOD *mod, int id, const byte *data) { _mod = mod; _id = id; - char *_data1 = (char *)malloc(_size); - char *_data2 = (char *)malloc(_size); - memcpy(_data1, data + _offset, _size); - memcpy(_data2, data + _offset, _size); + char *tmp_data1 = (char *)malloc(_size); + char *tmp_data2 = (char *)malloc(_size); + memcpy(tmp_data1, data + _offset, _size); + memcpy(tmp_data2, data + _offset, _size); _curvol = 1; _dir = 0; - _mod->startChannel(_id | 0x000, _data1, _size, BASE_FREQUENCY / _freq1, 1, 0, _size, -127); - _mod->startChannel(_id | 0x100, _data2, _size, BASE_FREQUENCY / _freq2, 1, 0, _size, 127); + _mod->startChannel(_id | 0x000, tmp_data1, _size, BASE_FREQUENCY / _freq1, 1, 0, _size, -127); + _mod->startChannel(_id | 0x100, tmp_data2, _size, BASE_FREQUENCY / _freq2, 1, 0, _size, 127); } virtual bool update() { assert(_id); @@ -569,8 +569,8 @@ public: _id = id; char *tmp_data = (char *)malloc(_size); memcpy(tmp_data, data + _offset, _size); - _curvol = 0x3F; _curfreq = _freq1; + _curvol = 0x3F; _mod->startChannel(_id, tmp_data, _size, BASE_FREQUENCY / _curfreq, (_curvol << 2) | (_curvol >> 4), 0, _size); } virtual bool update() { @@ -632,14 +632,14 @@ private: int _loop; void soundon() { - char *_data1 = (char *)malloc(_size); - char *_data2 = (char *)malloc(_size); - memcpy(_data1, _data + _offset, _size); - memcpy(_data2, _data + _offset, _size); + char *tmp_data1 = (char *)malloc(_size); + char *tmp_data2 = (char *)malloc(_size); + memcpy(tmp_data1, _data + _offset, _size); + memcpy(tmp_data2, _data + _offset, _size); int vol1 = (_vol1 << 1) | (_vol1 >> 5); int vol2 = (_vol2 << 1) | (_vol2 >> 5); - _mod->startChannel(_id | 0x000, _data1, _size, BASE_FREQUENCY / _freq1, vol1, 0, _size, -127); - _mod->startChannel(_id | 0x100, _data2, _size, BASE_FREQUENCY / _freq2, vol2, 0, _size, 127); + _mod->startChannel(_id | 0x000, tmp_data1, _size, BASE_FREQUENCY / _freq1, vol1, 0, _size, -127); + _mod->startChannel(_id | 0x100, tmp_data2, _size, BASE_FREQUENCY / _freq2, vol2, 0, _size, 127); } void soundoff() { _mod->stopChannel(_id | 0x000); @@ -683,9 +683,9 @@ private: int _loopctr; void soundon() { - char *_data1 = (char *)malloc(_size); - memcpy(_data1, _data + _offset, _size); - _mod->startChannel(_id, _data1, _size, BASE_FREQUENCY / _freq, (_vol << 2) | (_vol >> 4), 0, 0); + char *tmp_data1 = (char *)malloc(_size); + memcpy(tmp_data1, _data + _offset, _size); + _mod->startChannel(_id, tmp_data1, _size, BASE_FREQUENCY / _freq, (_vol << 2) | (_vol >> 4), 0, 0); } void soundoff() { _mod->stopChannel(_id); @@ -694,8 +694,8 @@ private: class V2A_Sound_Special_SingleDurationMultiDurations : public V2A_Sound_Base<1> { public: - V2A_Sound_Special_SingleDurationMultiDurations(uint16 offset, uint16 size, uint16 freq, uint8 vol, uint8 numdurs, const uint8 *durations) : - V2A_Sound_Base<1>(offset, size), _freq(freq), _vol(vol), _numdurs(numdurs), _durations(durations) { } + V2A_Sound_Special_SingleDurationMultiDurations(uint16 offset, uint16 size, uint16 freq, uint8 vol, uint8 numdurs, const uint8 *durations, bool looped) : + V2A_Sound_Base<1>(offset, size), _freq(freq), _vol(vol), _numdurs(numdurs), _durations(durations), _looped(looped) { } virtual void start(Player_MOD *mod, int id, const byte *data) { _mod = mod; _id = id; @@ -703,17 +703,21 @@ public: memcpy(_data,data,READ_LE_UINT16(data)); soundon(); _curdur = 0; - _ticks = _durations[_curdur]; + _ticks = _durations[_curdur++]; } virtual bool update() { assert(_id); _ticks--; if (!_ticks) { + if (_curdur == _numdurs) { + if (_looped) + _curdur = 0; + else + return false; + } soundoff(); soundon(); _ticks = _durations[_curdur++]; - if (_curdur == _numdurs) - _curdur = 0; } return true; } @@ -722,6 +726,7 @@ private: const uint8 _vol; const uint8 _numdurs; const uint8 *_durations; + const bool _looped; int _ticks; int _curdur; @@ -743,12 +748,12 @@ public: virtual void start(Player_MOD *mod, int id, const byte *data) { _mod = mod; _id = id; - char *_data1 = (char *)malloc(_size1); - char *_data2 = (char *)malloc(_size2); + char *tmp_data1 = (char *)malloc(_size1); + char *tmp_data2 = (char *)malloc(_size2); char *_data3 = (char *)malloc(_size1); char *_data4 = (char *)malloc(_size2); - memcpy(_data1, data + _offset1, _size1); - memcpy(_data2, data + _offset2, _size2); + memcpy(tmp_data1, data + _offset1, _size1); + memcpy(tmp_data2, data + _offset2, _size2); memcpy(_data3, data + _offset1, _size1); memcpy(_data4, data + _offset2, _size2); @@ -761,8 +766,8 @@ public: _freq4 = 0x010E; _step4 = 0x0007; - _mod->startChannel(_id | 0x000, _data1, _size1, BASE_FREQUENCY / _freq1, _vol, 0, _size1, -127); - _mod->startChannel(_id | 0x100, _data2, _size2, BASE_FREQUENCY / _freq2, _vol, 0, _size2, 127); + _mod->startChannel(_id | 0x000, tmp_data1, _size1, BASE_FREQUENCY / _freq1, _vol, 0, _size1, -127); + _mod->startChannel(_id | 0x100, tmp_data2, _size2, BASE_FREQUENCY / _freq2, _vol, 0, _size2, 127); _mod->startChannel(_id | 0x200, _data3, _size1, BASE_FREQUENCY / _freq3, _vol, 0, _size1, 127); _mod->startChannel(_id | 0x300, _data4, _size2, BASE_FREQUENCY / _freq4, _vol, 0, _size2, -127); } @@ -818,18 +823,18 @@ public: _data = (char *)malloc(READ_LE_UINT16(data)); memcpy(_data,data,READ_LE_UINT16(data)); - char *_data1 = (char *)malloc(_size1); - char *_data2 = (char *)malloc(_size1); - memcpy(_data1, _data + _offset1, _size1); - memcpy(_data2, _data + _offset1, _size1); + char *tmp_data1 = (char *)malloc(_size1); + char *tmp_data2 = (char *)malloc(_size1); + memcpy(tmp_data1, _data + _offset1, _size1); + memcpy(tmp_data2, _data + _offset1, _size1); _loopnum = 1; _step = 2; _curfreq = _freq1; int vol = (_vol << 1) | (_vol >> 5); - _mod->startChannel(_id | 0x000, _data1, _size1, BASE_FREQUENCY / _curfreq, vol, 0, _size1, -127); - _mod->startChannel(_id | 0x100, _data2, _size1, BASE_FREQUENCY / (_curfreq + 3), vol, 0, _size1, 127); + _mod->startChannel(_id | 0x000, tmp_data1, _size1, BASE_FREQUENCY / _curfreq, vol, 0, _size1, -127); + _mod->startChannel(_id | 0x100, tmp_data2, _size1, BASE_FREQUENCY / (_curfreq + 3), vol, 0, _size1, 127); } virtual bool update() { assert(_id); @@ -850,13 +855,13 @@ public: if (_loopnum == 7) { _mod->stopChannel(_id | 0x000); _mod->stopChannel(_id | 0x100); - char *_data1 = (char *)malloc(_size2); - char *_data2 = (char *)malloc(_size2); - memcpy(_data1, _data + _offset2, _size2); - memcpy(_data2, _data + _offset2, _size2); + char *tmp_data1 = (char *)malloc(_size2); + char *tmp_data2 = (char *)malloc(_size2); + memcpy(tmp_data1, _data + _offset2, _size2); + memcpy(tmp_data2, _data + _offset2, _size2); int vol = (_vol << 1) | (_vol >> 5); - _mod->startChannel(_id | 0x000, _data1, _size2, BASE_FREQUENCY / _curfreq, vol, 0, _size2, -127); - _mod->startChannel(_id | 0x100, _data2, _size2, BASE_FREQUENCY / (_curfreq + 3), vol, 0, _size2, 127); + _mod->startChannel(_id | 0x000, tmp_data1, _size2, BASE_FREQUENCY / _curfreq, vol, 0, _size2, -127); + _mod->startChannel(_id | 0x100, tmp_data2, _size2, BASE_FREQUENCY / (_curfreq + 3), vol, 0, _size2, 127); } return true; } @@ -881,16 +886,16 @@ public: virtual void start(Player_MOD *mod, int id, const byte *data) { _mod = mod; _id = id; - char *_data1 = (char *)malloc(_size); - char *_data2 = (char *)malloc(_size); + char *tmp_data1 = (char *)malloc(_size); + char *tmp_data2 = (char *)malloc(_size); char *_data3 = (char *)malloc(_size); char *_data4 = (char *)malloc(_size); - memcpy(_data1, data + _offset, _size); - memcpy(_data2, data + _offset, _size); + memcpy(tmp_data1, data + _offset, _size); + memcpy(tmp_data2, data + _offset, _size); memcpy(_data3, data + _offset, _size); memcpy(_data4, data + _offset, _size); - _mod->startChannel(_id | 0x000, _data1, _size, BASE_FREQUENCY / _freq1, _vol, 0, _size, -127); - _mod->startChannel(_id | 0x100, _data2, _size, BASE_FREQUENCY / _freq2, _vol, 0, _size, 127); + _mod->startChannel(_id | 0x000, tmp_data1, _size, BASE_FREQUENCY / _freq1, _vol, 0, _size, -127); + _mod->startChannel(_id | 0x100, tmp_data2, _size, BASE_FREQUENCY / _freq2, _vol, 0, _size, 127); _mod->startChannel(_id | 0x200, _data3, _size, BASE_FREQUENCY / _freq3, _vol, 0, _size, 127); _mod->startChannel(_id | 0x300, _data4, _size, BASE_FREQUENCY / _freq4, _vol, 0, _size, -127); } @@ -913,16 +918,16 @@ public: virtual void start(Player_MOD *mod, int id, const byte *data) { _mod = mod; _id = id; - char *_data1 = (char *)malloc(_size); - char *_data2 = (char *)malloc(_size); + char *tmp_data1 = (char *)malloc(_size); + char *tmp_data2 = (char *)malloc(_size); char *_data3 = (char *)malloc(_size); char *_data4 = (char *)malloc(_size); - memcpy(_data1, data + _offset, _size); - memcpy(_data2, data + _offset, _size); + memcpy(tmp_data1, data + _offset, _size); + memcpy(tmp_data2, data + _offset, _size); memcpy(_data3, data + _offset, _size); memcpy(_data4, data + _offset, _size); - _mod->startChannel(_id | 0x000, _data1, _size, BASE_FREQUENCY / _freq1, _vol, 0, _size, -127); - _mod->startChannel(_id | 0x100, _data2, _size, BASE_FREQUENCY / _freq2, _vol, 0, _size, 127); + _mod->startChannel(_id | 0x000, tmp_data1, _size, BASE_FREQUENCY / _freq1, _vol, 0, _size, -127); + _mod->startChannel(_id | 0x100, tmp_data2, _size, BASE_FREQUENCY / _freq2, _vol, 0, _size, 127); _mod->startChannel(_id | 0x200, _data3, _size, BASE_FREQUENCY / _freq3, _vol, 0, _size, 127); _mod->startChannel(_id | 0x300, _data4, _size, BASE_FREQUENCY / _freq4, _vol, 0, _size, -127); _ticks = _dur; @@ -976,6 +981,50 @@ private: int _curvol; }; +class V2A_Sound_Special_SlowPitchbendThenSlowFadeout : public V2A_Sound_Base<1> { +public: + V2A_Sound_Special_SlowPitchbendThenSlowFadeout(uint16 offset, uint16 size, uint16 freq1, uint16 freq2) : + V2A_Sound_Base<1>(offset, size), _freq1(freq1), _freq2(freq2) { } + virtual void start(Player_MOD *mod, int id, const byte *data) { + _mod = mod; + _id = id; + char *tmp_data = (char *)malloc(_size); + memcpy(tmp_data, data + _offset, _size); + _curfreq = _freq1; + _curvol = 0x3F; + _mod->startChannel(_id, tmp_data, _size, BASE_FREQUENCY / _curfreq, (_curvol << 2) | (_curvol >> 4), 0, _size); + _ticks = 0; + } + virtual bool update() { + assert(_id); + _ticks++; + if (_ticks < 4) + return true; + _ticks = 0; + if (_curfreq == _freq2) { + _curvol--; + if (_curvol == 0) + return false; + _mod->setChannelVol(_id, (_curvol << 2) | (_curvol >> 4)); + } + else { + if (_freq1 < _freq2) + _curfreq++; + else + _curfreq--; + _mod->setChannelFreq(_id, BASE_FREQUENCY / _curfreq); + } + return true; + } +private: + const uint16 _freq1; + const uint16 _freq2; + + uint16 _curfreq; + int _curvol; + int _ticks; +}; + struct soundObj { ~soundObj() { delete sound; } uint32 crc; @@ -1017,7 +1066,7 @@ static soundObj sndobjs[] = { {0xE1A91583,new V2A_Sound_Special_MultiLoopedDurationMulti(0x00D0,0x0040,0x007C,0x3F,0x007B,0x3F,0x3C,5,6)}, // Maniac 23 {0x64816ED5,new V2A_Sound_Special_MultiLoopedDurationMulti(0x00D0,0x0040,0x00BE,0x37,0x00BD,0x37,0x3C,5,6)}, // Maniac 24 {0x639D72C2,new V2A_Sound_Special_SingleDurationMulti(0x00D0,0x10A4,0x0080,0x3F,0x28,3)}, // Maniac 46 - {0xE8826D92,new V2A_Sound_Special_SingleDurationMultiDurations(0x00EC,0x025A,0x023C,0x3F,8,(const uint8 *)"\x20\x41\x04\x21\x08\x10\x13\x07")}, // Maniac 45 + {0xE8826D92,new V2A_Sound_Special_SingleDurationMultiDurations(0x00EC,0x025A,0x023C,0x3F,8,(const uint8 *)"\x20\x41\x04\x21\x08\x10\x13\x07", true)}, // Maniac 45 {0xEDFF3D41,new V2A_Sound_Single(0x00F8,0x2ADE,0x01F8,0x3F)}, // Maniac 42 (this should echo, but it's barely noticeable and I don't feel like doing it) {0x15606D06,new V2A_Sound_Special_QuadSiren(0x0148,0x0020,0x0168,0x0020,0x3F)}, // Maniac 32 {0x753EAFE3,new V2A_Sound_Special_TwinSirenMulti(0x017C,0x0010,0x018C,0x0020,0x00C8,0x0080,0x3F)}, // Maniac 44 @@ -1066,15 +1115,15 @@ static soundObj sndobjs[] = { {0x627DFD92,new V2A_Sound_Special_MultiLoopedFadeinFadeout(0x00BE,0x0020,0x008B,0x008A,8,1)}, // Zak 76 {0x703E05C1,new V2A_Sound_Special_MultiLoopedFadeinFadeout(0x00BE,0x0020,0x007C,0x007B,8,1)}, // Zak 77 {0xB0F77006,new V2A_Sound_Unsupported()}, // Zak 52 - {0x5AE9D6A7,new V2A_Sound_Unsupported()}, // Zak 109 - {0xABE0D3B0,new V2A_Sound_Unsupported()}, // Zak 105 + {0x5AE9D6A7,new V2A_Sound_Special_SlowPitchbendThenSlowFadeout(0x00CA,0x22A4,0x0113,0x0227)}, // Zak 109 + {0xABE0D3B0,new V2A_Sound_Special_SlowPitchbendThenSlowFadeout(0x00CE,0x22A4,0x0227,0x0113)}, // Zak 105 {0x788CC749,new V2A_Sound_Unsupported()}, // Zak 71 {0x2E2AB1FA,new V2A_Sound_Unsupported()}, // Zak 99 - {0x1304CF20,new V2A_Sound_Unsupported()}, // Zak 79 + {0x1304CF20,new V2A_Sound_Special_SingleDurationMultiDurations(0x00DC,0x0624,0x023C,0x3C,2,(const uint8 *)"\x14\x11",false)}, // Zak 79 {0xAE68ED91,new V2A_Sound_Unsupported()}, // Zak 54 {0xA4F40F97,new V2A_Sound_Unsupported()}, // Zak 61 {0x348F85CE,new V2A_Sound_Unsupported()}, // Zak 62 - {0xD473AB86,new V2A_Sound_Unsupported()}, // Zak 46 + {0xD473AB86,new V2A_Sound_Special_SingleDurationMultiDurations(0x0122,0x03E8,0x00BE,0x3F,7,(const uint8 *)"\x0F\x0B\x04\x0F\x1E\x0F\x66",false)}, // Zak 46 {0x84A0BA90,new V2A_Sound_Unsupported()}, // Zak 110 {0x92680D9F,new V2A_Sound_Unsupported()}, // Zak 32 {0xABFFDB02,new V2A_Sound_Unsupported()}, // Zak 86 |