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author | Max Horn | 2004-06-25 21:48:12 +0000 |
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committer | Max Horn | 2004-06-25 21:48:12 +0000 |
commit | de7c36f063eb4ee33b01bfb7be4186c7cb9fd704 (patch) | |
tree | 774365aa9e672c747c9ad5768e6014e2b9475b60 /scumm | |
parent | ca9448fe4088af1e7969f2c003146604a1501891 (diff) | |
download | scummvm-rg350-de7c36f063eb4ee33b01bfb7be4186c7cb9fd704.tar.gz scummvm-rg350-de7c36f063eb4ee33b01bfb7be4186c7cb9fd704.tar.bz2 scummvm-rg350-de7c36f063eb4ee33b01bfb7be4186c7cb9fd704.zip |
cleanup
svn-id: r14055
Diffstat (limited to 'scumm')
-rw-r--r-- | scumm/saveload.cpp | 9 | ||||
-rw-r--r-- | scumm/scumm.h | 16 |
2 files changed, 9 insertions, 16 deletions
diff --git a/scumm/saveload.cpp b/scumm/saveload.cpp index 198cd6a614..59567c1eac 100644 --- a/scumm/saveload.cpp +++ b/scumm/saveload.cpp @@ -38,6 +38,7 @@ #include "sound/audiocd.h" #include "sound/mixer.h" +#include <memory> namespace Scumm { @@ -63,7 +64,9 @@ void ScummEngine::requestLoad(int slot) { _saveLoadFlag = 2; // 2 for load } -bool ScummEngine::saveState(int slot, bool compat, SaveFileManager *mgr) { +bool ScummEngine::saveState(int slot, bool compat) { + const std::auto_ptr<SaveFileManager> mgr(_system->get_savefile_manager()); + char filename[256]; SaveFile *out; SaveGameHeader hdr; @@ -88,7 +91,9 @@ bool ScummEngine::saveState(int slot, bool compat, SaveFileManager *mgr) { return true; } -bool ScummEngine::loadState(int slot, bool compat, SaveFileManager *mgr) { +bool ScummEngine::loadState(int slot, bool compat) { + const std::auto_ptr<SaveFileManager> mgr(_system->get_savefile_manager()); + char filename[256]; SaveFile *in; int i, j; diff --git a/scumm/scumm.h b/scumm/scumm.h index 79ba0ba4c4..a2fb75e561 100644 --- a/scumm/scumm.h +++ b/scumm/scumm.h @@ -507,20 +507,8 @@ protected: bool _saveTemporaryState; char _saveLoadName[32]; - bool saveState(int slot, bool compat, SaveFileManager *mgr); - bool loadState(int slot, bool compat, SaveFileManager *mgr); - bool saveState(int slot, bool compat) { - SaveFileManager *mgr = _system->get_savefile_manager(); - bool result = saveState(slot, compat, mgr); - delete mgr; - return result; - } - bool loadState(int slot, bool compat) { - SaveFileManager *mgr = _system->get_savefile_manager(); - bool result = loadState(slot, compat, mgr); - delete mgr; - return result; - } + bool saveState(int slot, bool compat); + bool loadState(int slot, bool compat); void saveOrLoad(Serializer *s, uint32 savegameVersion); void saveLoadResource(Serializer *ser, int type, int index); // "Obsolete" void saveResource(Serializer *ser, int type, int index); |