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authorTravis Howell2004-02-26 03:13:20 +0000
committerTravis Howell2004-02-26 03:13:20 +0000
commitfbb61065149896b22989d4834d51bb0b4c76292d (patch)
tree845dea067a92e273bf66338cd37af088d3ced423 /scumm
parent7faa960649be9b1fec272ac39313d2a76b90b883 (diff)
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Restrict hack
svn-id: r13059
Diffstat (limited to 'scumm')
-rw-r--r--scumm/scummvm.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/scummvm.cpp b/scumm/scummvm.cpp
index c5b541a81f..1618a1c95f 100644
--- a/scumm/scummvm.cpp
+++ b/scumm/scummvm.cpp
@@ -2063,7 +2063,7 @@ void ScummEngine::startScene(int room, Actor *a, int objectNr) {
a->moving = 0;
}
} else if (_version >= 7) {
- if (a) {
+ if ((_gameId == GID_DIG) && a) {
// FIXME: This hack mostly is there to fix the tomb/statue room
// in The Dig. What happens there is that when you enter, you are
// placed at object 399, coords (307,141), which is in box 25.