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authorTravis Howell2006-01-01 05:45:15 +0000
committerTravis Howell2006-01-01 05:45:15 +0000
commitfccb0d066291b1788daa12834d737e99e2ea50cd (patch)
tree671d4279b2fcd5664a8387ebbab320201558295b /scumm
parent22055730de26b895265eab1cf37b8dad9ebc6eb5 (diff)
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HE Games use more image states for objects.
Fixes background redraw when getting urchin in room 13 of freddi2. svn-id: r19872
Diffstat (limited to 'scumm')
-rw-r--r--scumm/object.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/scumm/object.cpp b/scumm/object.cpp
index 390c884e98..1ffa1e73b0 100644
--- a/scumm/object.cpp
+++ b/scumm/object.cpp
@@ -427,7 +427,8 @@ static const uint32 IMxx_tags[] = {
MKID('IM0C'),
MKID('IM0D'),
MKID('IM0E'),
- MKID('IM0F')
+ MKID('IM0F'),
+ MKID('IM10')
};
void ScummEngine::drawObject(int obj, int arg) {