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author | Travis Howell | 2004-10-24 01:22:25 +0000 |
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committer | Travis Howell | 2004-10-24 01:22:25 +0000 |
commit | fd417f3e0934b66be308bd035422fa777dcc3f6f (patch) | |
tree | 3f6dc16ef6411b776899cb01cf6495eed0e02c40 /scumm | |
parent | b60febe8a81120a21c2346bb8bc4255038b695e8 (diff) | |
download | scummvm-rg350-fd417f3e0934b66be308bd035422fa777dcc3f6f.tar.gz scummvm-rg350-fd417f3e0934b66be308bd035422fa777dcc3f6f.tar.bz2 scummvm-rg350-fd417f3e0934b66be308bd035422fa777dcc3f6f.zip |
Only 20 actors in Sam & Max.
svn-id: r15672
Diffstat (limited to 'scumm')
-rw-r--r-- | scumm/scumm.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/scumm/scumm.cpp b/scumm/scumm.cpp index 0b7437ec97..0c126ef36a 100644 --- a/scumm/scumm.cpp +++ b/scumm/scumm.cpp @@ -1052,8 +1052,10 @@ void ScummEngine::mainInit() { if (_version == 8) _numActors = 80; - else if ((_version == 7) || (_heversion == 72) || (_gameId == GID_SAMNMAX)) + else if ((_version == 7) || (_heversion == 72)) _numActors = 30; + else if (_gameId == GID_SAMNMAX) + _numActors = 20; else if (_gameId == GID_MANIAC) _numActors = 25; else if (_heversion >= 80) |