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authorPaweł Kołodziejski2003-08-18 20:28:57 +0000
committerPaweł Kołodziejski2003-08-18 20:28:57 +0000
commitfe94648dd652a8c7f40d1653e0753e9da04005dd (patch)
tree9bd4d78e56eaf1a6df4a92de85069decc3a9330a /scumm
parent8141126e6e0d4fccfb7f992266b14618d00156d0 (diff)
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fixed debug mode for mask maps
svn-id: r9768
Diffstat (limited to 'scumm')
-rw-r--r--scumm/gfx.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/scumm/gfx.cpp b/scumm/gfx.cpp
index fba3ded70b..91102ce7ff 100644
--- a/scumm/gfx.cpp
+++ b/scumm/gfx.cpp
@@ -1232,10 +1232,10 @@ void Gdi::drawBitmap(const byte *ptr, VirtScreen *vs, int x, int y, const int wi
}
}
-#if 0
+#if 1
// HACK: blit mask(s) onto normal screen. Useful to debug masking
for (i = 0; i < numzbuf; i++) {
- mask_ptr = _vm->getMaskBuffer(x, y, i);
+ mask_ptr = _vm->getResourceAddress(rtBuffer, 9) + stripnr + _imgBufOffs[i] + (y * _numStrips);
byte *dst = backbuff_ptr;
byte *dst2 = bgbak_ptr;
for (int h = 0; h < height; h++) {