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author | Max Horn | 2002-08-18 22:47:11 +0000 |
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committer | Max Horn | 2002-08-18 22:47:11 +0000 |
commit | d354eaaf422cd7059c6997db14853d35d0111173 (patch) | |
tree | bdedf8abe1805e90a4f271a5ceac4dcf8a8f0090 /scummvm.cpp | |
parent | 7604484caf2d5846a1cc1606c577fedc5791089c (diff) | |
download | scummvm-rg350-d354eaaf422cd7059c6997db14853d35d0111173.tar.gz scummvm-rg350-d354eaaf422cd7059c6997db14853d35d0111173.tar.bz2 scummvm-rg350-d354eaaf422cd7059c6997db14853d35d0111173.zip |
more code unification; as a side effect, simon can take advantage of the save path settings in the config file (inspired by patch #587694)
svn-id: r4770
Diffstat (limited to 'scummvm.cpp')
-rw-r--r-- | scummvm.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/scummvm.cpp b/scummvm.cpp index c6ded6ab19..419fc07c8c 100644 --- a/scummvm.cpp +++ b/scummvm.cpp @@ -77,7 +77,6 @@ Scumm::Scumm (GameDetector *detector, OSystem *syst) _debugMode = detector->_debugMode; _bootParam = detector->_bootParam; - _gameDataPath = detector->_gameDataPath; _exe_name = detector->_exe_name; _gameId = detector->_gameId; _gameText = detector->_gameText; |