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authorJeremy Newman2002-04-30 18:01:28 +0000
committerJeremy Newman2002-04-30 18:01:28 +0000
commit9306365069e1c90999255f85713a6fa998ef638c (patch)
treea207dd06c838a60e1eaa0a9f4850d12a91c43e06 /scummvm.spec
parent4fc4f90b4206816f7f5e974d907bdf8697c31ae3 (diff)
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updated %changelog with the same text as changelog.txt
svn-id: r4149
Diffstat (limited to 'scummvm.spec')
-rw-r--r--scummvm.spec34
1 files changed, 20 insertions, 14 deletions
diff --git a/scummvm.spec b/scummvm.spec
index f0f1565eb0..009b83ff56 100644
--- a/scummvm.spec
+++ b/scummvm.spec
@@ -56,18 +56,24 @@ rm -Rf %{buildroot}
# Change Log
#------------------------------------------------------------------------------
%changelog
-* scummvm-0.2.0
- - core engine updates
- - add support for cd audio (Monkey Island/LoomCD)
- - add support for v3 games (Zak256/LoomCD/Indy3)
- - add support for v7 games (Full Throttle/Dig)
- - added more command line options
- - save game screen works in more games
- - auto-save feature
- - support for graphic filters
- - support for MAD (Mpeg Audio Decoding)
-* scummvm-0.1.0
- - bug fix release
-* scummvm-0.0.3
- - package creation
+* 0.2.0 (2002-04-14)
+ - core engine rewrite
+ - enhanced ingame GUI, including options/volume settings.
+ - auto-save feature
+ - added more command-line options, and configuration file
+ - new ports and platforms (MorphOS, Macintosh, Dreamcast, Solaris, IRIX, etc)
+ - graphics filtering added (2xSAI, Super2xSAI, SuperEagle, AdvMame2x)
+ - support for MAD MP3 compressed audio
+ - support for first non-SCUMM games (Simon the Sorcerer)
+ - support for V4 games (Loom CD)
+ - enhanced V6 game support (Sam and Max is now completable)
+ - experimental support for V7 games (Full Throttle/The Dig)
+ - experimental support for V3 games (Zak256/Indy3)
+* 0.1.0 (2002-01-13)
+ - loads of changes
+* 0.0.2 (2001-10-12):
+ - bug fixes
+ - save & load support
+* 0.0.1 (2001-10-08):
+ - initial version