diff options
author | Max Horn | 2005-12-30 14:18:21 +0000 |
---|---|---|
committer | Max Horn | 2005-12-30 14:18:21 +0000 |
commit | 60fcd5a1713d143cd6fb4d0a9c6f3be030c65b5b (patch) | |
tree | 6f72d5cd2ed9d83c2087130e5ca1e236b70aaa1c /simon/simon.cpp | |
parent | 2b156bd4c1d334931513a834a757723ec290db0b (diff) | |
download | scummvm-rg350-60fcd5a1713d143cd6fb4d0a9c6f3be030c65b5b.tar.gz scummvm-rg350-60fcd5a1713d143cd6fb4d0a9c6f3be030c65b5b.tar.bz2 scummvm-rg350-60fcd5a1713d143cd6fb4d0a9c6f3be030c65b5b.zip |
* Replaced MDT_PREFER_NATIVE/MDT_NATIVE by MDT_PREFER_MIDI/MDT_MIDI).
* Changed MidiDriver::createMidi so that if MD_ADLIB is passed, it
now *does* instantiate the adlib driver.
* Rewrote MidiDriver::detectMusicDriver (code should be clearer now,
and hopefully easier to adapt/maintain). Note that the behavior
changed slightly (this may require some tweaking).
* Added MidiDriver::findMusicDriver which works similar to the old
MidiDriver::parseMusicDriver but returns the full MidiDriverDescription
and ignores all characters in the passed driver name following a colon ":".
* Changed MidiDriver::parseMusicDriver to use MidiDriver::findMusicDriver.
* Changed game engines to match the changes made to MidiDriver.
* Modified SCUMM engine to not record the selected midi/music driver
(in _midiDriver), but rather the music *type* (in _musicType).
svn-id: r19859
Diffstat (limited to 'simon/simon.cpp')
-rw-r--r-- | simon/simon.cpp | 12 |
1 files changed, 5 insertions, 7 deletions
diff --git a/simon/simon.cpp b/simon/simon.cpp index 0fa97e4484..6ca5f571a4 100644 --- a/simon/simon.cpp +++ b/simon/simon.cpp @@ -560,14 +560,12 @@ int SimonEngine::init(GameDetector &detector) { driver = MidiDriver::createMidi(MD_NULL); // Create fake MIDI driver for Simon1Amiga and Simon2CD32 for now _native_mt32 = false; } else { - int midiDriver = MidiDriver::detectMusicDriver(MDT_ADLIB | MDT_NATIVE); + int midiDriver = MidiDriver::detectMusicDriver(MDT_ADLIB | MDT_MIDI); + _native_mt32 = ((midiDriver == MD_MT32) || ConfMan.getBool("native_mt32")); driver = MidiDriver::createMidi(midiDriver); - _native_mt32 = (ConfMan.getBool("native_mt32") || (midiDriver == MD_MT32)); - } - if (!driver) - driver = MidiDriver_ADLIB_create(_mixer); - else if (_native_mt32) { - driver->property(MidiDriver::PROP_CHANNEL_MASK, 0x03FE); + if (_native_mt32) { + driver->property(MidiDriver::PROP_CHANNEL_MASK, 0x03FE); + } } midi.mapMT32toGM (getGameType() == GType_SIMON1 && !_native_mt32); |