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authorGregory Montoir2005-08-11 18:08:55 +0000
committerGregory Montoir2005-08-11 18:08:55 +0000
commitea658702b5a11dfc77373594e5ce7579452b373d (patch)
treec590b42db4a0fa5356b6d0d7a85b826c6e4514a2 /simon/simon.h
parent91ad888d7c885ee6240f5a3f606f557aa8ee9b6b (diff)
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get rid of game_thread_proc
svn-id: r18663
Diffstat (limited to 'simon/simon.h')
-rw-r--r--simon/simon.h6
1 files changed, 2 insertions, 4 deletions
diff --git a/simon/simon.h b/simon/simon.h
index 3a19714f77..a68fc4d849 100644
--- a/simon/simon.h
+++ b/simon/simon.h
@@ -387,6 +387,8 @@ protected:
void readItemFromGamePc(Common::File *in, Item *item);
void loadGamePcFile(const char *filename);
+ void palette_fadeout(uint32 *pal_values, uint num);
+
byte *allocateItem(uint size);
byte *allocateTable(uint size);
void alignTableMem();
@@ -739,8 +741,6 @@ protected:
int go();
void openGameFile();
- static int CDECL game_thread_proc(void *param);
-
void timer_callback();
void timer_proc1();
@@ -818,8 +818,6 @@ protected:
char *gen_savename(int slot);
};
-void palette_fadeout(uint32 *pal_values, uint num);
-
} // End of namespace Simon
#endif