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authorTravis Howell2003-07-30 11:16:09 +0000
committerTravis Howell2003-07-30 11:16:09 +0000
commit00bcd731f5d0783eb79e7a00c70ba4bec8f6f613 (patch)
tree186a79c9bc19bff90942e6819d3d50d645113710 /simon
parent318c245f86c7cd5d89f6051f52659788f2a81c70 (diff)
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Add/remove/update simon comments
svn-id: r9292
Diffstat (limited to 'simon')
-rw-r--r--simon/simon.cpp3
-rw-r--r--simon/vga.cpp36
2 files changed, 12 insertions, 27 deletions
diff --git a/simon/simon.cpp b/simon/simon.cpp
index e6ac57d70d..d39004dbc0 100644
--- a/simon/simon.cpp
+++ b/simon/simon.cpp
@@ -3681,6 +3681,9 @@ void SimonEngine::video_toggle_colors(HitArea * ha, byte a, byte b, byte c, byte
w = ha->width;
h = ha->height;
+ // Works around bug in original Simon the Sorcerer 2
+ // Animations continue in background whe load/save dialog is open
+ // Often causing the savegame name highlighter to be cut short
if (!(h > 0 && w > 0 && ha->x + w <= 320 && ha->y + h <= 200)) {
debug(1,"Invalid coordinates in video_toggle_colors (%d,%d,%d,%d)", ha->x, ha->y, ha->width, ha->height);
_lock_word &= ~0x8000;
diff --git a/simon/vga.cpp b/simon/vga.cpp
index 0f616a627b..c7b77953f9 100644
--- a/simon/vga.cpp
+++ b/simon/vga.cpp
@@ -1058,7 +1058,7 @@ void SimonEngine::vc_18_jump_rel() {
/* chain to script? */
void SimonEngine::vc_19_chain_to_script() {
- /* XXX: not implemented */
+ /* unused */
error("vc_19_chain_to_script: not implemented");
}
@@ -1127,10 +1127,8 @@ void SimonEngine::vc_23_set_sprite_priority() {
uint16 pri = vc_read_next_word();
VgaSprite bak;
- if (vsp->id == 0) {
- debug(1,"Tried to set pri for unknown id %d", _vga_cur_sprite_id);
+ if (vsp->id == 0)
return;
- }
memcpy(&bak, vsp, sizeof(bak));
bak.priority = pri;
@@ -1282,9 +1280,8 @@ void SimonEngine::vc_27_reset() {
}
void SimonEngine::vc_28_dummy_op() {
- /* dummy opcode */
+ /* unused */
_vc_ptr += 8;
- warning("vc_28 - Please report error message and where in game it occured");
}
void SimonEngine::vc_29_stop_all_sounds() {
@@ -1327,12 +1324,9 @@ void SimonEngine::vc_34_force_lock() {
}
void SimonEngine::vc_35() {
- /* unknown function is simon1dos/simon2dos */
- /* dummy op in simon1win/simon2win */
- /* not used? */
+ /* unused */
_vc_ptr += 4;
_vga_sprite_changed++;
- warning("vc_35 - Please report error message and where in game it occured");
}
void SimonEngine::vc_36_saveload_thing() {
@@ -1536,15 +1530,13 @@ void SimonEngine::vc_52_play_sound() {
}
void SimonEngine::vc_53_no_op() {
- /* dummy op in simon1dos/talkie */
- /* no op in simon1win */
- warning("vc_53 - Please report error message and where in game it occured");
+ /* unused */
+ _vc_ptr += 4;
}
void SimonEngine::vc_54_no_op() {
- /* dummy op in simon1dos/talkie */
- /* no op in simon1win */
- warning("vc_54 - Please report error message and where in game it occured");
+ /* unused */
+ _vc_ptr += 6;
}
void SimonEngine::vc_55_offset_hit_area() {
@@ -1569,7 +1561,6 @@ void SimonEngine::vc_55_offset_hit_area() {
}
void SimonEngine::vc_56() {
- /* no op in simon1 */
if (_game & GF_SIMON2) {
uint num = vc_read_var_or_word() * _vga_base_delay;
@@ -1578,8 +1569,6 @@ void SimonEngine::vc_56() {
add_vga_timer(num + gss->VGA_DELAY_BASE, _vc_ptr, _vga_cur_sprite_id, _vga_cur_file_id);
_vc_ptr = (byte *)&vc_get_out_of_code;
- } else {
- warning("vc_56 - Please report error message and where in game it occured");
}
}
@@ -1599,10 +1588,6 @@ void SimonEngine::vc_59() {
}
void SimonEngine::vc_58() {
- /* no op in simon1dos */
- /* not used in simon1win? */
- if (!(_game & GF_SIMON2))
- warning("vc_58 - Please report error message and where in game it occured");
uint sprite = _vga_cur_sprite_id;
uint file = _vga_cur_file_id;
byte *vc_ptr;
@@ -1623,10 +1608,7 @@ void SimonEngine::vc_58() {
}
void SimonEngine::vc_57_no_op() {
- /* unknown function in simon1dos/simon2dos */
- /* no op in simon1win/simon2win */
- /* not used? */
- warning("vc_57 - Please report error message and where in game it occured");
+ /* unused */
}
void SimonEngine::vc_kill_sprite(uint file, uint sprite) {