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authorJamieson Christian2003-08-15 10:19:24 +0000
committerJamieson Christian2003-08-15 10:19:24 +0000
commite1bc6493d858f569716cf2036732e8a1ddf36573 (patch)
treeb8549f630011dcab1b4c684a22daba09b96119b2 /simon
parentf9aea7673ffcbb515e2a3ed32108b00f60598414 (diff)
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Replaced ADLIB_ALWAYS and ADLIB_PREFERRED with a more flexible
list of music types supported. This was done because now PC speaker support must be treated separately, along with Adlib and native (GM/MT32) support. This fixes a problem with games that don't support PC speaker (including V5 games that don't parse SPK resources yet) being run with -epcspk or -epcjr. Those games now properly switch to -enull so that music resources still get parsed and music/script synchronization mechanisms don't break. svn-id: r9703
Diffstat (limited to 'simon')
-rw-r--r--simon/simon.cpp24
1 files changed, 12 insertions, 12 deletions
diff --git a/simon/simon.cpp b/simon/simon.cpp
index d34fd8a8b5..e66b5cf62d 100644
--- a/simon/simon.cpp
+++ b/simon/simon.cpp
@@ -41,18 +41,18 @@ extern bool draw_keyboard;
static const VersionSettings simon_settings[] = {
// Simon the Sorcerer 1 & 2 (not SCUMM games)
- {"simon1dos", "Simon the Sorcerer 1 (DOS)", GID_SIMON_FIRST, 99, VersionSettings::ADLIB_DONT_CARE, GAME_SIMON1DOS, "GAMEPC"},
- {"simon1amiga", "Simon the Sorcerer 1 (Amiga)", GID_SIMON_FIRST, 99, VersionSettings::ADLIB_DONT_CARE, GAME_SIMON1AMIGA, "gameamiga"},
- {"simon2dos", "Simon the Sorcerer 2 (DOS)", GID_SIMON_FIRST, 99, VersionSettings::ADLIB_DONT_CARE, GAME_SIMON2DOS, "GAME32"},
- {"simon1talkie", "Simon the Sorcerer 1 Talkie (DOS)", GID_SIMON_FIRST, 99, VersionSettings::ADLIB_DONT_CARE, GAME_SIMON1TALKIE, "SIMON.GME"},
- {"simon2talkie", "Simon the Sorcerer 2 Talkie (DOS)", GID_SIMON_FIRST, 99, VersionSettings::ADLIB_DONT_CARE, GAME_SIMON2TALKIE, "GSPTR30"},
- {"simon1win", "Simon the Sorcerer 1 Talkie (Windows)", GID_SIMON_FIRST, 99, VersionSettings::ADLIB_DONT_CARE, GAME_SIMON1WIN, "SIMON.GME"},
- {"simon1cd32", "Simon the Sorcerer 1 Talkie (Amiga CD32)", GID_SIMON_FIRST, 99, VersionSettings::ADLIB_DONT_CARE, GAME_SIMON1CD32, "gameamiga"},
- {"simon2win", "Simon the Sorcerer 2 Talkie (Windows)", GID_SIMON_FIRST, 99, VersionSettings::ADLIB_DONT_CARE, GAME_SIMON2WIN, "GSPTR30"},
- {"simon2mac", "Simon the Sorcerer 2 Talkie (Amiga or Mac)", GID_SIMON_FIRST, 99, VersionSettings::ADLIB_DONT_CARE, GAME_SIMON2MAC, "GSPTR30"},
- {"simon1demo", "Simon the Sorcerer 1 (DOS Demo)", GID_SIMON_FIRST, 99, VersionSettings::ADLIB_DONT_CARE, GAME_SIMON1DEMO, "GDEMO"},
-
- {NULL, NULL, 0, 0, VersionSettings::ADLIB_DONT_CARE, 0, NULL}
+ {"simon1dos", "Simon the Sorcerer 1 (DOS)", GID_SIMON_FIRST, 99, MDT_ADLIB | MDT_NATIVE, GAME_SIMON1DOS, "GAMEPC"},
+ {"simon1amiga", "Simon the Sorcerer 1 (Amiga)", GID_SIMON_FIRST, 99, MDT_NONE, GAME_SIMON1AMIGA, "gameamiga"},
+ {"simon2dos", "Simon the Sorcerer 2 (DOS)", GID_SIMON_FIRST, 99, MDT_ADLIB | MDT_NATIVE, GAME_SIMON2DOS, "GAME32"},
+ {"simon1talkie", "Simon the Sorcerer 1 Talkie (DOS)", GID_SIMON_FIRST, 99, MDT_ADLIB | MDT_NATIVE, GAME_SIMON1TALKIE, "SIMON.GME"},
+ {"simon2talkie", "Simon the Sorcerer 2 Talkie (DOS)", GID_SIMON_FIRST, 99, MDT_ADLIB | MDT_NATIVE, GAME_SIMON2TALKIE, "GSPTR30"},
+ {"simon1win", "Simon the Sorcerer 1 Talkie (Windows)", GID_SIMON_FIRST, 99, MDT_ADLIB | MDT_NATIVE, GAME_SIMON1WIN, "SIMON.GME"},
+ {"simon1cd32", "Simon the Sorcerer 1 Talkie (Amiga CD32)", GID_SIMON_FIRST, 99, MDT_NONE, GAME_SIMON1CD32, "gameamiga"},
+ {"simon2win", "Simon the Sorcerer 2 Talkie (Windows)", GID_SIMON_FIRST, 99, MDT_ADLIB | MDT_NATIVE, GAME_SIMON2WIN, "GSPTR30"},
+ {"simon2mac", "Simon the Sorcerer 2 Talkie (Amiga or Mac)", GID_SIMON_FIRST, 99, MDT_ADLIB | MDT_NATIVE, GAME_SIMON2MAC, "GSPTR30"},
+ {"simon1demo", "Simon the Sorcerer 1 (DOS Demo)", GID_SIMON_FIRST, 99, MDT_ADLIB | MDT_NATIVE, GAME_SIMON1DEMO, "GDEMO"},
+
+ {NULL, NULL, 0, 0, MDT_NONE, 0, NULL}
};
const VersionSettings *Engine_SIMON_targetList() {