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author | Paweł Kołodziejski | 2003-06-22 16:08:10 +0000 |
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committer | Paweł Kołodziejski | 2003-06-22 16:08:10 +0000 |
commit | 098b60beeb8d45a15a57413fe66cb90fd0160b59 (patch) | |
tree | c5768a77fc24e91e98a6229d61db05a5949aadf3 /sky.dsp | |
parent | 0b6dee81c8bd959ab2d6e2545b25a3e3e9d8d600 (diff) | |
download | scummvm-rg350-098b60beeb8d45a15a57413fe66cb90fd0160b59.tar.gz scummvm-rg350-098b60beeb8d45a15a57413fe66cb90fd0160b59.tar.bz2 scummvm-rg350-098b60beeb8d45a15a57413fe66cb90fd0160b59.zip |
build with mad by default, added opengl build
svn-id: r8625
Diffstat (limited to 'sky.dsp')
-rw-r--r-- | sky.dsp | 32 |
1 files changed, 16 insertions, 16 deletions
@@ -4,7 +4,7 @@ # TARGTYPE "Win32 (x86) Static Library" 0x0104
-CFG=sky - Win32 MP3 Enabled Debug
+CFG=sky - Win32 OpenGL Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
@@ -13,14 +13,14 @@ CFG=sky - Win32 MP3 Enabled Debug !MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "sky.mak" CFG="sky - Win32 MP3 Enabled Debug"
+!MESSAGE NMAKE /f "sky.mak" CFG="sky - Win32 OpenGL Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "sky - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "sky - Win32 Debug" (based on "Win32 (x86) Static Library")
-!MESSAGE "sky - Win32 MP3 Enabled Debug" (based on "Win32 (x86) Static Library")
-!MESSAGE "sky - Win32 MP3 Enabled Release" (based on "Win32 (x86) Static Library")
+!MESSAGE "sky - Win32 OpenGL Debug" (based on "Win32 (x86) Static Library")
+!MESSAGE "sky - Win32 OpenGL Release" (based on "Win32 (x86) Static Library")
!MESSAGE
# Begin Project
@@ -43,7 +43,7 @@ RSC=rc.exe # PROP Intermediate_Dir "sky___Release"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
-# ADD CPP /nologo /G6 /MT /W3 /WX /GX /O2 /I "." /I "common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
+# ADD CPP /nologo /G6 /MT /W3 /WX /GR /GX /O2 /I "." /I "common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD BASE RSC /l 0x415 /d "NDEBUG"
# ADD RSC /l 0x415 /d "NDEBUG"
BSC32=bscmake.exe
@@ -66,7 +66,7 @@ LIB32=link.exe -lib # PROP Intermediate_Dir "sky___Debug"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
-# ADD CPP /nologo /MTd /W3 /WX /Gm /GX /ZI /Od /I "." /I "common" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
+# ADD CPP /nologo /MTd /W3 /WX /Gm /GR /GX /ZI /Od /I "." /I "common" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD BASE RSC /l 0x415 /d "_DEBUG"
# ADD RSC /l 0x415 /d "_DEBUG"
BSC32=bscmake.exe
@@ -76,7 +76,7 @@ LIB32=link.exe -lib # ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
-!ELSEIF "$(CFG)" == "sky - Win32 MP3 Enabled Debug"
+!ELSEIF "$(CFG)" == "sky - Win32 OpenGL Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@@ -85,11 +85,11 @@ LIB32=link.exe -lib # PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
-# PROP Output_Dir "sky___MP3_Enabled_Debug"
-# PROP Intermediate_Dir "sky___MP3_Enabled_Debug"
+# PROP Output_Dir "sky___OpenGL_Debug"
+# PROP Intermediate_Dir "sky___OpenGL_Debug"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /WX /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
-# ADD CPP /nologo /MTd /W3 /WX /Gm /GX /ZI /Od /I "." /I "common" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
+# ADD CPP /nologo /MTd /W3 /WX /Gm /GR /GX /ZI /Od /I "." /I "common" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD BASE RSC /l 0x415 /d "_DEBUG"
# ADD RSC /l 0x415 /d "_DEBUG"
BSC32=bscmake.exe
@@ -99,7 +99,7 @@ LIB32=link.exe -lib # ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
-!ELSEIF "$(CFG)" == "sky - Win32 MP3 Enabled Release"
+!ELSEIF "$(CFG)" == "sky - Win32 OpenGL Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@@ -108,11 +108,11 @@ LIB32=link.exe -lib # PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
-# PROP Output_Dir "sky___MP3_Enabled_Release"
-# PROP Intermediate_Dir "sky___MP3_Enabled_Release"
+# PROP Output_Dir "sky___OpenGL_Release"
+# PROP Intermediate_Dir "sky___OpenGL_Release"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /WX /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
-# ADD CPP /nologo /G6 /MT /W3 /WX /GX /O2 /I "." /I "common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
+# ADD CPP /nologo /G6 /MT /W3 /WX /GR /GX /O2 /I "." /I "common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD BASE RSC /l 0x415 /d "NDEBUG"
# ADD RSC /l 0x415 /d "NDEBUG"
BSC32=bscmake.exe
@@ -128,8 +128,8 @@ LIB32=link.exe -lib # Name "sky - Win32 Release"
# Name "sky - Win32 Debug"
-# Name "sky - Win32 MP3 Enabled Debug"
-# Name "sky - Win32 MP3 Enabled Release"
+# Name "sky - Win32 OpenGL Debug"
+# Name "sky - Win32 OpenGL Release"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
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