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author | Robert Göffringmann | 2003-06-22 21:42:59 +0000 |
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committer | Robert Göffringmann | 2003-06-22 21:42:59 +0000 |
commit | f891aceee307fa614fcd312b6f567792f1b95ae1 (patch) | |
tree | 90d90d5dfff3ce150c793cd534ddab6e63b012e2 /sky/control.cpp | |
parent | 8595f30740beb3ed9d975f895578b19e18d2c223 (diff) | |
download | scummvm-rg350-f891aceee307fa614fcd312b6f567792f1b95ae1.tar.gz scummvm-rg350-f891aceee307fa614fcd312b6f567792f1b95ae1.tar.bz2 scummvm-rg350-f891aceee307fa614fcd312b6f567792f1b95ae1.zip |
native mt32 support and basic control panel (incomplete)
doesn't work with all versions, probably file numbers were changed
svn-id: r8632
Diffstat (limited to 'sky/control.cpp')
-rw-r--r-- | sky/control.cpp | 660 |
1 files changed, 660 insertions, 0 deletions
diff --git a/sky/control.cpp b/sky/control.cpp new file mode 100644 index 0000000000..491cd2d4da --- /dev/null +++ b/sky/control.cpp @@ -0,0 +1,660 @@ +/* ScummVM - Scumm Interpreter + * Copyright (C) 2003 The ScummVM project + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * $Header$ + * + */ + +#include "sky/control.h" +#include "sky/skydefs.h" +#include "sky/sky.h" +#include "common/file.h" + +SkyConResource::SkyConResource(void *pSpData, uint32 pNSprites, uint32 pCurSprite, uint16 pX, uint16 pY, uint32 pText, uint8 pOnClick, OSystem *system, uint8 *screen) { + + _spriteData = (dataFileHeader*)pSpData; + _numSprites = pNSprites; + _curSprite = pCurSprite; + _x = pX; + _y = pY; + _text = pText; + _onClick = pOnClick; + _system = system; + _screen = screen; +} + +bool SkyConResource::isMouseOver(uint32 mouseX, uint32 mouseY) { + + if ((mouseX >= _x) && (mouseY >= _y) && ((uint16)mouseX <= _x + _spriteData->s_width) && ((uint16)mouseY <= _y + _spriteData->s_height)) + return true; + else + return false; +} + +void SkyConResource::drawToScreen(bool doMask) { + + uint8 *screenPos = _y * GAME_SCREEN_WIDTH + _x + _screen; + uint8 *updatePos = screenPos; + + if (!_spriteData) return; + uint8 *spriteData = ((uint8*)_spriteData) + sizeof(dataFileHeader); + spriteData += _spriteData->s_sp_size * _curSprite; + if (doMask) { + for (uint16 cnty = 0; cnty < _spriteData->s_height; cnty++) { + for (uint16 cntx = 0; cntx < _spriteData->s_width; cntx++) { + if (spriteData[cntx]) screenPos[cntx] = spriteData[cntx]; + } + screenPos += GAME_SCREEN_WIDTH; + spriteData += _spriteData->s_width; + } + } else { + for (uint16 cnty = 0; cnty < _spriteData->s_height; cnty++) { + memcpy(screenPos, spriteData, _spriteData->s_width); + screenPos += GAME_SCREEN_WIDTH; + spriteData += _spriteData->s_width; + } + } + _system->copy_rect(updatePos, GAME_SCREEN_WIDTH, _x, _y, _spriteData->s_width, _spriteData->s_height); +} + +SkyTextResource::SkyTextResource(void *pSpData, uint32 pNSprites, uint32 pCurSprite, uint16 pX, uint16 pY, uint32 pText, uint8 pOnClick, OSystem *system, uint8 *screen) : + SkyConResource(pSpData, pNSprites, pCurSprite, pX, pY, pText, pOnClick, system, screen) { + _oldScreen = (uint8*)malloc(PAN_CHAR_HEIGHT * PAN_LINE_WIDTH); + _oldY = 0; + _oldX = GAME_SCREEN_WIDTH; +} + +SkyTextResource::~SkyTextResource(void) { + free(_oldScreen); +} + +void SkyTextResource::drawToScreen(bool doMask) { + + doMask = true; + uint16 cnty, cntx, cpWidth; + if ((_oldX == _x) && (_oldY == _y) && (_spriteData)) return; + if (_oldX < GAME_SCREEN_WIDTH) { + cpWidth = (PAN_LINE_WIDTH > (GAME_SCREEN_WIDTH - _oldX))?(GAME_SCREEN_WIDTH - _oldX):(PAN_LINE_WIDTH); + for (cnty = 0; cnty < PAN_CHAR_HEIGHT; cnty++) + memcpy(_screen + (cnty + _oldY) * GAME_SCREEN_WIDTH + _oldX, _oldScreen + cnty * PAN_LINE_WIDTH, cpWidth); + _system->copy_rect(_screen + _oldY * GAME_SCREEN_WIDTH + _oldX, GAME_SCREEN_WIDTH, _oldX, _oldY, cpWidth, PAN_CHAR_HEIGHT); + } + if (!_spriteData) { + _oldX = GAME_SCREEN_WIDTH; + return; + } + _oldX = _x; + _oldY = _y; + cpWidth = (PAN_LINE_WIDTH > (GAME_SCREEN_WIDTH - _x))?(GAME_SCREEN_WIDTH - _x):(PAN_LINE_WIDTH); + uint8 *screenPos = _screen + _y * GAME_SCREEN_WIDTH + _x; + uint8 *copyDest = _oldScreen; + uint8 *copySrc = ((uint8*)_spriteData) + sizeof(dataFileHeader); + for (cnty = 0; cnty < PAN_CHAR_HEIGHT; cnty++) { + memcpy(copyDest, screenPos, cpWidth); + for (cntx = 0; cntx < PAN_LINE_WIDTH; cntx++) + if (copySrc[cntx]) screenPos[cntx] = copySrc[cntx]; + copySrc += _spriteData->s_width; + copyDest += PAN_LINE_WIDTH; + screenPos += GAME_SCREEN_WIDTH; + } + _system->copy_rect(_screen + _y * GAME_SCREEN_WIDTH + _x, GAME_SCREEN_WIDTH, _x, _y, cpWidth, PAN_CHAR_HEIGHT); +} + +SkyControl::SkyControl(SkyScreen *screen, SkyDisk *disk, SkyMouse *mouse, SkyText *text, SkyMusicBase *music, OSystem *system, const char *savePath) { + + _skyScreen = screen; + _skyDisk = disk; + _skyMouse = mouse; + _skyText = text; + _skyMusic = music; + _system = system; + _savePath = savePath; +} + +SkyConResource *SkyControl::createResource(void *pSpData, uint32 pNSprites, uint32 pCurSprite, int16 pX, int16 pY, uint32 pText, uint8 pOnClick, uint8 panelType) { + + if (pText) pText += 0x7000; + if (panelType == MAINPANEL) { + pX += MPNL_X; + pY += MPNL_Y; + } else { + pX += SPNL_X; + pY += SPNL_Y; + } + return new SkyConResource(pSpData, pNSprites, pCurSprite, pX, pY, pText, pOnClick, _system, _screenBuf); +} + +void SkyControl::removePanel(void) { + + free(_screenBuf); + free(_sprites.controlPanel); free(_sprites.button); + free(_sprites.buttonDown); free(_sprites.savePanel); + free(_sprites.yesNo); free(_sprites.slide); + free(_sprites.slide2); free(_sprites.slode); + free(_sprites.slode2); free(_sprites.musicBodge); + delete _controlPanel; delete _exitButton; + delete _slide; delete _slide2; + delete _slode; delete _restorePanButton; + delete _savePanButton; delete _dosPanButton; + delete _restartPanButton; delete _fxPanButton; + delete _musicPanButton; delete _bodge; + delete _yesNo; delete _text; +} + +void SkyControl::initPanel(void) { + + _screenBuf = (uint8*)malloc(GAME_SCREEN_WIDTH * FULL_SCREEN_HEIGHT); + memset(_screenBuf, 0, GAME_SCREEN_WIDTH * FULL_SCREEN_HEIGHT); + + uint16 volY = (127 - _skyMusic->giveVolume()) / 4 + 59 - MPNL_Y; // volume slider's Y coordinate + + _sprites.controlPanel = _skyDisk->loadFile(60500, NULL); + _sprites.button = _skyDisk->loadFile(60501, NULL); + _sprites.buttonDown = _skyDisk->loadFile(60502, NULL); + _sprites.savePanel = _skyDisk->loadFile(60503, NULL); + _sprites.yesNo = _skyDisk->loadFile(60504, NULL); + _sprites.slide = _skyDisk->loadFile(60505, NULL); + _sprites.slode = _skyDisk->loadFile(60506, NULL); + _sprites.slode2 = _skyDisk->loadFile(60507, NULL); + _sprites.slide2 = _skyDisk->loadFile(60508, NULL); + _sprites.musicBodge = _skyDisk->loadFile(60509, NULL); + + //Main control panel: X Y Text OnClick + _controlPanel = createResource(_sprites.controlPanel, 1, 0, 0, 0, 0, DO_NOTHING, MAINPANEL); + _exitButton = createResource( _sprites.button, 3, 0, 16, 125, 50, EXIT, MAINPANEL); + _slide = createResource( _sprites.slide2, 1, 0, 19, 99, 95, SPEED_SLIDE, MAINPANEL); + _slide2 = createResource( _sprites.slide2, 1, 0, 19,volY, 14, MUSIC_SLIDE, MAINPANEL); + _slode = createResource( _sprites.slode2, 1, 0, 9, 49, 0, DO_NOTHING, MAINPANEL); + _restorePanButton = createResource( _sprites.button, 3, 0, 58, 19, 51, REST_GAME_PANEL, MAINPANEL); + _savePanButton = createResource( _sprites.button, 3, 0, 58, 39, 48, SAVE_GAME_PANEL, MAINPANEL); + _dosPanButton = createResource( _sprites.button, 3, 0, 58, 59, 93, QUIT_TO_DOS, MAINPANEL); + _restartPanButton = createResource( _sprites.button, 3, 0, 58, 79, 94, RESTART, MAINPANEL); + if (SkyState::_systemVars.systemFlags & SF_FX_OFF) + _fxPanButton = createResource( _sprites.button, 3, 0, 58, 99, 86, TOGGLE_FX, MAINPANEL); + else + _fxPanButton = createResource( _sprites.button, 3, 2, 58, 99, 87, TOGGLE_FX, MAINPANEL); + _musicPanButton = createResource( _sprites.button, 3, 0, 58, 119, 35, TOGGLE_MS, MAINPANEL); + _bodge = createResource( _sprites.musicBodge, 2, 1, 98, 115, 0, DO_NOTHING, MAINPANEL); + _yesNo = createResource( _sprites.yesNo, 1, 0, -2, 40, 0, DO_NOTHING, MAINPANEL); + + _text = new SkyTextResource(NULL, 1, 0, 15, 137, 0, DO_NOTHING, _system, _screenBuf); + _controlPanLookList[0] = _exitButton; + _controlPanLookList[1] = _restorePanButton; + _controlPanLookList[2] = _savePanButton; + _controlPanLookList[3] = _dosPanButton; + _controlPanLookList[4] = _restartPanButton; + _controlPanLookList[5] = _fxPanButton; + _controlPanLookList[6] = _musicPanButton; + _controlPanLookList[7] = _slide; + _controlPanLookList[8] = _slide2; + + // save/restore panel + _savePanel = createResource( _sprites.savePanel, 1, 0, 0, 0, 0, DO_NOTHING, SAVEPANEL); + _saveButton = createResource( _sprites.button, 3, 0, 29, 129, 48, SAVE_A_GAME, SAVEPANEL); + _downFastButton = createResource(_sprites.buttonDown, 1, 0, 212, 104, 0, SHIFT_DOWN_FAST, SAVEPANEL); + _downSlowButton = createResource(_sprites.buttonDown, 1, 0, 212, 114, 0, SHIFT_DOWN_SLOW, SAVEPANEL); + _upFastButton = createResource(_sprites.buttonDown, 1, 0, 212, 21, 0, SHIFT_UP_FAST, SAVEPANEL); + _upSlowButton = createResource(_sprites.buttonDown, 1, 0, 212, 10, 0, SHIFT_UP_SLOW, SAVEPANEL); + _quitButton = createResource( _sprites.button, 3, 0, 72, 129, 49, SP_CANCEL, SAVEPANEL); + _restoreButton = createResource( _sprites.button, 3, 0, 29, 129, 51, RESTORE_A_GAME, SAVEPANEL); + + _savePanLookList[0] = _saveButton; + _restorePanLookList[0] = _restoreButton; + _restorePanLookList[1] = _savePanLookList[1] = _downSlowButton; + _restorePanLookList[2] = _savePanLookList[2] = _downFastButton; + _restorePanLookList[3] = _savePanLookList[3] = _upFastButton; + _restorePanLookList[4] = _savePanLookList[4] = _upSlowButton; + _restorePanLookList[5] = _savePanLookList[5] = _quitButton; +} + +void SkyControl::buttonControl(SkyConResource *pButton) { + + if (pButton == NULL) { + if (_textSprite) free(_textSprite); + _textSprite = NULL; + _curButtonText = 0; + _text->setSprite(NULL); + return ; + } + if (_curButtonText != pButton->_text) { + if (_textSprite) free(_textSprite); + _textSprite = NULL; + _curButtonText = pButton->_text; + if (pButton->_text) { + _skyText->getText(pButton->_text); + displayText_t textRes; + textRes = _skyText->displayText(NULL, false, PAN_LINE_WIDTH, 255); + _textSprite = (dataFileHeader*)textRes.textData; + _text->setSprite(_textSprite); + } else _text->setSprite(NULL); + } + _text->setXY(_mouseX + 12, _mouseY - 16); +} + +void SkyControl::animClick(SkyConResource *pButton) { + + if (pButton->_curSprite != pButton->_numSprites -1) { + pButton->_curSprite++; + pButton->drawToScreen(NO_MASK); + _system->update_screen(); + delay(150); + pButton->_curSprite--; + pButton->drawToScreen(NO_MASK); + _system->update_screen(); + } +} + +void SkyControl::drawMainPanel(void) { + + memset(_screenBuf, 0, GAME_SCREEN_WIDTH * FULL_SCREEN_HEIGHT); + _system->copy_rect(_screenBuf, GAME_SCREEN_WIDTH, 0, 0, GAME_SCREEN_WIDTH, FULL_SCREEN_HEIGHT); + _controlPanel->drawToScreen(NO_MASK); + _exitButton->drawToScreen(NO_MASK); + _savePanButton->drawToScreen(NO_MASK); + _restorePanButton->drawToScreen(NO_MASK); + _dosPanButton->drawToScreen(NO_MASK); + _restartPanButton->drawToScreen(NO_MASK); + _fxPanButton->drawToScreen(NO_MASK); + _musicPanButton->drawToScreen(NO_MASK); + _slode->drawToScreen(WITH_MASK); + _slide->drawToScreen(WITH_MASK); + _slide2->drawToScreen(WITH_MASK); + _bodge->drawToScreen(WITH_MASK); +} + +void SkyControl::doControlPanel(void) { + + if (SkyState::isDemo() && (!SkyState::isCDVersion())) { + return ; + } + initPanel(); + + _skyScreen->clearScreen(); + _skyScreen->setPalette(60510); + + drawMainPanel(); + + _skyMouse->spriteMouse(MOUSE_NORMAL,0,0); + bool quitPanel = false; + _lastButton = -1; + _curButtonText = 0; + _textSprite = NULL; + uint16 clickRes = 0; + + while (!quitPanel) { + _text->drawToScreen(WITH_MASK); + _system->update_screen(); + _mouseClicked = false; + delay(50); + if (_keyPressed == 27) { // escape pressed + _mouseClicked = false; + quitPanel = true; + } + bool haveButton = false; + for (uint8 lookCnt = 0; lookCnt < 9; lookCnt++) { + if (_controlPanLookList[lookCnt]->isMouseOver(_mouseX, _mouseY)) { + haveButton = true; + buttonControl(_controlPanLookList[lookCnt]); + if (_mouseClicked && _controlPanLookList[lookCnt]->_onClick) { + clickRes = handleClick(_controlPanLookList[lookCnt]); + buttonControl(NULL); + _text->drawToScreen(WITH_MASK); // flush text restore buffer + drawMainPanel(); + if (clickRes == QUIT_PANEL) quitPanel = true; + } + _mouseClicked = false; + } + } + if (!haveButton) buttonControl(NULL); + + } + memset(_screenBuf, 0, GAME_SCREEN_WIDTH * FULL_SCREEN_HEIGHT); + _system->copy_rect(_screenBuf, GAME_SCREEN_WIDTH, 0, 0, GAME_SCREEN_WIDTH, FULL_SCREEN_HEIGHT); + _system->update_screen(); + _skyScreen->forceRefresh(); + _skyScreen->setPalette((uint8*)SkyState::fetchCompact(SkyState::_systemVars.currentPalette)); + removePanel(); +} + +uint16 SkyControl::handleClick(SkyConResource *pButton) { + + switch(pButton->_onClick) { + case DO_NOTHING: + return 0; + + case REST_GAME_PANEL: + animClick(pButton); + return saveRestorePanel(false); // texts can't be edited + + case SAVE_GAME_PANEL: + animClick(pButton); + return saveRestorePanel(true); // texts can be edited + + case SAVE_A_GAME: + animClick(pButton); + return GAME_SAVED; + + case RESTORE_A_GAME: + animClick(pButton); + return GAME_RESTORED; + + case SP_CANCEL: + animClick(pButton); + return CANCEL_PRESSED; + + case SHIFT_DOWN_FAST: + animClick(pButton); + return shiftDown(FAST); + + case SHIFT_DOWN_SLOW: + animClick(pButton); + return shiftDown(SLOW); + + case SHIFT_UP_FAST: + animClick(pButton); + return shiftUp(FAST); + + case SHIFT_UP_SLOW: + animClick(pButton); + return shiftUp(SLOW); + + case SPEED_SLIDE: + return 0; + + case MUSIC_SLIDE: + _mouseClicked = true; + return doMusicSlide(); + + case TOGGLE_FX: + return toggleFx(pButton); + + case TOGGLE_MS: + return 0; + + case EXIT: + animClick(pButton); + return QUIT_PANEL; + + case RESTART: + animClick(pButton); + return 0; + + case QUIT_TO_DOS: + animClick(pButton); + return 0; + + default: + error("SkyControl::handleClick: unknown routine: %X\n",pButton->_onClick); + } +} + +uint16 SkyControl::doMusicSlide(void) { + + int ofsY = _slide2->_y - _mouseY; + uint8 volume; + while (_mouseClicked) { + delay(50); + int newY = ofsY + _mouseY; + if (newY < 59) newY = 59; + if (newY > 91) newY = 91; + if (newY != _slide2->_y) { + _slode->drawToScreen(NO_MASK); + _slide2->setXY(_slide2->_x, (uint16)newY); + _slide2->drawToScreen(WITH_MASK); + _slide->drawToScreen(WITH_MASK); + volume = (newY - 59) * 4; + if (volume >= 128) volume = 0; + else volume = 127 - volume; + _skyMusic->setVolume(volume); + } + buttonControl(_slide2); + _text->drawToScreen(WITH_MASK); + _system->update_screen(); + } + return 0; +} + +uint16 SkyControl::toggleFx(SkyConResource *pButton) { + + SkyState::_systemVars.systemFlags ^= SF_FX_OFF; + if (SkyState::_systemVars.systemFlags & SF_FX_OFF) { + pButton->_curSprite = 0; + pButton->_text = 0x7000 + 86; + } else { + pButton->_curSprite = 2; + pButton->_text = 0x7000 + 87; + } + pButton->drawToScreen(WITH_MASK); + buttonControl(pButton); + _system->update_screen(); + return TOGGLED; +} + +uint16 SkyControl::shiftDown(uint8 speed) { + + if (speed == SLOW) { + if (_firstText >= MAX_SAVE_GAMES - MAX_ON_SCREEN) return 0; + _firstText++; + } else { + if (_firstText <= MAX_SAVE_GAMES - 2 * MAX_ON_SCREEN) + _firstText += MAX_ON_SCREEN; + else if (_firstText < MAX_SAVE_GAMES - MAX_ON_SCREEN) + _firstText = MAX_SAVE_GAMES - MAX_ON_SCREEN; + else return 0; + } + return SHIFTED; +} + +uint16 SkyControl::shiftUp(uint8 speed) { + + if (speed == SLOW) { + if (_firstText > 0) _firstText--; + else return 0; + } else { + if (_firstText >= MAX_ON_SCREEN) _firstText -= MAX_ON_SCREEN; + else if (_firstText > 0) _firstText = 0; + else return 0; + } + return SHIFTED; +} + +uint16 SkyControl::saveRestorePanel(bool allowEdit) { + + buttonControl(NULL); + _text->drawToScreen(WITH_MASK); // flush text restore buffer + + SkyConResource **lookList; + uint16 cnt; + if (allowEdit) lookList = _savePanLookList; + else lookList = _restorePanLookList; + + uint8 *saveGameTexts = (uint8*)malloc(MAX_SAVE_GAMES * MAX_TEXT_LEN); + dataFileHeader *textSprites[MAX_ON_SCREEN]; + _firstText = 0; + + _savePanel->drawToScreen(NO_MASK); + _quitButton->drawToScreen(NO_MASK); + + loadSaveDescriptions(saveGameTexts); + setUpGameSprites(saveGameTexts, textSprites, _firstText); + + uint16 selectedGame = 0; + + bool quitPanel = false; + bool refreshNames = true; + uint16 clickRes; + while (!quitPanel) { + if (refreshNames) { + showSprites(textSprites); + refreshNames = false; + } + + _text->drawToScreen(WITH_MASK); + _system->update_screen(); + _mouseClicked = false; + delay(50); + if (_keyPressed == 27) { // escape pressed + _mouseClicked = false; + clickRes = CANCEL_PRESSED; + quitPanel = true; + } + bool haveButton = false; + for (uint16 cnt = 0; cnt < 6; cnt++) + if (lookList[cnt]->isMouseOver(_mouseX, _mouseY)) { + buttonControl(lookList[cnt]); + haveButton = true; + + if (_mouseClicked && lookList[cnt]->_onClick) { + _mouseClicked = false; + + clickRes = handleClick(lookList[cnt]); + if ((clickRes == CANCEL_PRESSED) || (clickRes == GAME_SAVED) || + (clickRes == GAME_RESTORED) || (clickRes == NO_DISK_SPACE)) + quitPanel = true; + if (clickRes == SHIFTED) { + setUpGameSprites(saveGameTexts, textSprites, _firstText); + refreshNames = true; + } + } + } + if (_mouseClicked) { + if ((_mouseX >= GAME_NAME_X) && (_mouseX <= GAME_NAME_X + PAN_LINE_WIDTH) && + (_mouseY >= GAME_NAME_Y) && (_mouseY <= GAME_NAME_Y + PAN_CHAR_HEIGHT * MAX_ON_SCREEN)) { + + selectedGame = (_mouseY - GAME_NAME_Y) / PAN_CHAR_HEIGHT + _firstText; + } + } + if (!haveButton) buttonControl(NULL); + + } + + for (cnt = 0; cnt < MAX_ON_SCREEN; cnt++) + free(textSprites[cnt]); + + free(saveGameTexts); + + return clickRes; +} + +void SkyControl::setUpGameSprites(uint8 *nameBuf, dataFileHeader **nameSprites, uint16 firstNum) { + + nameBuf += firstNum * MAX_TEXT_LEN; + + for (uint16 cnt = 0; cnt < MAX_ON_SCREEN; cnt++) { + displayText_t textSpr = _skyText->displayText((char*)nameBuf, NULL, false, PAN_LINE_WIDTH, 37); + nameBuf += MAX_TEXT_LEN; + nameSprites[cnt] = (dataFileHeader*)textSpr.textData; + } +} + +void SkyControl::showSprites(dataFileHeader **nameSprites) { + + SkyConResource *drawResource = new SkyConResource(NULL, 1, 0, 0, 0, 0, 0, _system, _screenBuf); + for (uint16 cnt = 0; cnt < MAX_ON_SCREEN; cnt++) { + drawResource->setSprite(nameSprites[cnt]); + drawResource->setXY(GAME_NAME_X, GAME_NAME_Y + cnt * PAN_CHAR_HEIGHT); + drawResource->drawToScreen(NO_MASK); + } + delete drawResource; +} + +void SkyControl::loadSaveDescriptions(uint8 *destBuf) { + + memset(destBuf, 0, MAX_SAVE_GAMES * MAX_TEXT_LEN); + + File *inf = new File(); + inf->open("SKY.SAV",_savePath); + if (inf->isOpen()) { + uint8 *tmpBuf = (uint8*)malloc(inf->size()); + inf->read(tmpBuf, inf->size()); + uint8 *destPos = destBuf; + uint8 *inPos = tmpBuf; + for (uint16 cnt = 0; cnt < MAX_SAVE_GAMES; cnt++) { + sprintf((char*)destPos,"%3d: ", cnt + 1); + uint8 nameCnt = 0; + while (destPos[nameCnt + 5] = inPos[nameCnt]) nameCnt++; + destPos += MAX_TEXT_LEN; + } + free(tmpBuf); + inf->close(); + } else { + uint8 *destPos = destBuf; + for (uint16 cnt = 0; cnt < MAX_SAVE_GAMES; cnt++) { + sprintf((char*)destPos,"%3d: ", cnt + 1); + destPos += MAX_TEXT_LEN; + } + } +} + +void SkyControl::delay(unsigned int amount) { + + OSystem::Event event; + + uint32 start = _system->get_msecs(); + uint32 cur = start; + _keyPressed = 0; //reset + + do { + while (_system->poll_event(&event)) { + switch (event.event_code) { + case OSystem::EVENT_KEYDOWN: + // Make sure backspace works right (this fixes a small issue on OS X) + if (event.kbd.keycode == 8) + _keyPressed = 8; + else + _keyPressed = (byte)event.kbd.ascii; + break; + + case OSystem::EVENT_MOUSEMOVE: + _mouseX = event.mouse.x; + _mouseY = event.mouse.y; + _system->set_mouse_pos(_mouseX, _mouseY); + break; + + case OSystem::EVENT_LBUTTONDOWN: + _mouseClicked = true; +#ifdef _WIN32_WCE + _mouseX = event.mouse.x; + _mouseY = event.mouse.y; +#endif + break; + + case OSystem::EVENT_LBUTTONUP: + _mouseClicked = false; + break; + + case OSystem::EVENT_RBUTTONDOWN: + break; + + case OSystem::EVENT_QUIT: + _system->quit(); + break; + + default: + break; + } + } + + uint this_delay = 20; // 1? + if (this_delay > amount) + this_delay = amount; + + if (this_delay > 0) _system->delay_msecs(this_delay); + + cur = _system->get_msecs(); + } while (cur < start + amount); +} |