diff options
author | Eugene Sandulenko | 2004-11-24 00:14:21 +0000 |
---|---|---|
committer | Eugene Sandulenko | 2004-11-24 00:14:21 +0000 |
commit | 31e434dcf1e46510606efa3025c24c17ace379c6 (patch) | |
tree | addc1c7b6b9b2489eb9aca49e21ee0c729671adb /sky/sky.h | |
parent | 6414ec92a2a3509946ae4ec35a3a77e76ad152df (diff) | |
download | scummvm-rg350-31e434dcf1e46510606efa3025c24c17ace379c6.tar.gz scummvm-rg350-31e434dcf1e46510606efa3025c24c17ace379c6.tar.bz2 scummvm-rg350-31e434dcf1e46510606efa3025c24c17ace379c6.zip |
Fix a`ll engines. They work, though current fix is just temporary.
There are plans to add some brains to GameDetector class, which will let us
avoid passing detector to init() method.
svn-id: r15873
Diffstat (limited to 'sky/sky.h')
-rw-r--r-- | sky/sky.h | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -100,7 +100,7 @@ protected: uint32 _lastSaveTime; Text *getText(); - int init(); + int init(GameDetector &detector); void initItemList(); void initVirgin(); |