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authorMax Horn2004-02-28 12:58:13 +0000
committerMax Horn2004-02-28 12:58:13 +0000
commitc6752cccf5186fb04c97e2bb4a64c52fc9447073 (patch)
tree91f3f0264b1542a839cc3504b52603a8034547cb /sky
parent56102a1d02925abbe9fc0504751de1a270a34ff3 (diff)
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renamed more OSystem methods to follow our naming scheme; renamed NewGuiColor to OverlayColor; fixed some calls to error() in the SDL backend
svn-id: r13087
Diffstat (limited to 'sky')
-rw-r--r--sky/control.cpp26
-rw-r--r--sky/intro.cpp2
-rw-r--r--sky/music/musicbase.cpp10
-rw-r--r--sky/screen.cpp28
4 files changed, 33 insertions, 33 deletions
diff --git a/sky/control.cpp b/sky/control.cpp
index 61def9a1ce..afd4c96162 100644
--- a/sky/control.cpp
+++ b/sky/control.cpp
@@ -378,13 +378,13 @@ void Control::animClick(ConResource *pButton) {
_text->flushForRedraw();
pButton->drawToScreen(NO_MASK);
_text->drawToScreen(WITH_MASK);
- _system->update_screen();
+ _system->updateScreen();
delay(150);
pButton->_curSprite--;
_text->flushForRedraw();
pButton->drawToScreen(NO_MASK);
_text->drawToScreen(WITH_MASK);
- _system->update_screen();
+ _system->updateScreen();
}
}
@@ -431,7 +431,7 @@ void Control::doLoadSavePanel(void) {
memset(_screenBuf, 0, GAME_SCREEN_WIDTH * FULL_SCREEN_HEIGHT);
_system->copy_rect(_screenBuf, GAME_SCREEN_WIDTH, 0, 0, GAME_SCREEN_WIDTH, FULL_SCREEN_HEIGHT);
- _system->update_screen();
+ _system->updateScreen();
_skyScreen->forceRefresh();
_skyScreen->setPaletteEndian((uint8 *)SkyEngine::fetchCompact(SkyEngine::_systemVars.currentPalette));
removePanel();
@@ -468,7 +468,7 @@ void Control::doControlPanel(void) {
while (!quitPanel) {
_text->drawToScreen(WITH_MASK);
- _system->update_screen();
+ _system->updateScreen();
_mouseClicked = false;
delay(50);
if (_keyPressed == 27) { // escape pressed
@@ -497,7 +497,7 @@ void Control::doControlPanel(void) {
}
memset(_screenBuf, 0, GAME_SCREEN_WIDTH * FULL_SCREEN_HEIGHT);
_system->copy_rect(_screenBuf, GAME_SCREEN_WIDTH, 0, 0, GAME_SCREEN_WIDTH, FULL_SCREEN_HEIGHT);
- _system->update_screen();
+ _system->updateScreen();
_skyScreen->forceRefresh();
_skyScreen->setPaletteEndian((uint8 *)SkyEngine::fetchCompact(SkyEngine::_systemVars.currentPalette));
removePanel();
@@ -609,7 +609,7 @@ bool Control::getYesNo(char *text) {
mouseType = wantMouse;
_skyMouse->spriteMouse(mouseType, 0, 0);
}
- _system->update_screen();
+ _system->updateScreen();
delay(50);
if ((_mouseY >= 83) && (_mouseY <= 110)) {
if ((_mouseX >= 77) && (_mouseX <= 114)) { // over 'yes'
@@ -657,7 +657,7 @@ uint16 Control::doMusicSlide(void) {
}
buttonControl(_slide2);
_text->drawToScreen(WITH_MASK);
- _system->update_screen();
+ _system->updateScreen();
}
return 0;
}
@@ -685,7 +685,7 @@ uint16 Control::doSpeedSlide(void) {
}
buttonControl(_slide);
_text->drawToScreen(WITH_MASK);
- _system->update_screen();
+ _system->updateScreen();
}
SkyEngine::_systemVars.gameSpeed = speedDelay;
return SPEED_CHANGED;
@@ -705,7 +705,7 @@ uint16 Control::toggleFx(ConResource *pButton) {
}
pButton->drawToScreen(WITH_MASK);
buttonControl(pButton);
- _system->update_screen();
+ _system->updateScreen();
return TOGGLED;
}
@@ -729,7 +729,7 @@ uint16 Control::toggleText(void) {
drawTextCross(flags);
- _system->update_screen();
+ _system->updateScreen();
return TOGGLED;
}
@@ -848,7 +848,7 @@ uint16 Control::saveRestorePanel(bool allowSave) {
}
_text->drawToScreen(WITH_MASK);
- _system->update_screen();
+ _system->updateScreen();
_mouseClicked = false;
delay(50);
if (_keyPressed == 27) { // escape pressed
@@ -1547,7 +1547,7 @@ uint16 Control::quickXRestore(uint16 slot) {
_skyText->fnSetFont(0);
_system->copy_rect(_screenBuf, GAME_SCREEN_WIDTH, 0, 0, FULL_SCREEN_WIDTH, FULL_SCREEN_HEIGHT);
- _system->update_screen();
+ _system->updateScreen();
if (SkyEngine::_systemVars.gameVersion < 331)
_skyScreen->setPalette(60509);
@@ -1571,7 +1571,7 @@ uint16 Control::quickXRestore(uint16 slot) {
} else {
memset(_screenBuf, 0, FULL_SCREEN_WIDTH * FULL_SCREEN_HEIGHT);
_system->copy_rect(_screenBuf, GAME_SCREEN_WIDTH, 0, 0, GAME_SCREEN_WIDTH, FULL_SCREEN_HEIGHT);
- _system->update_screen();
+ _system->updateScreen();
_skyScreen->showScreen(_skyScreen->giveCurrent());
_skyScreen->setPalette(60111);
}
diff --git a/sky/intro.cpp b/sky/intro.cpp
index 267348360b..75b37c639c 100644
--- a/sky/intro.cpp
+++ b/sky/intro.cpp
@@ -793,7 +793,7 @@ bool Intro::floppyScrollFlirt(void) {
} while (nrToDo == 255);
}
_system->copy_rect(scrollPos, GAME_SCREEN_WIDTH, 0, 0, GAME_SCREEN_WIDTH, GAME_SCREEN_HEIGHT);
- _system->update_screen();
+ _system->updateScreen();
if (!escDelay(40))
doContinue = false;
}
diff --git a/sky/music/musicbase.cpp b/sky/music/musicbase.cpp
index 636a97bf64..da94653e88 100644
--- a/sky/music/musicbase.cpp
+++ b/sky/music/musicbase.cpp
@@ -34,7 +34,7 @@ MusicBase::MusicBase(Disk *pDisk, OSystem *system) {
_musicVolume = 127;
_system = system;
_numberOfChannels = _currentMusic = 0;
- _mutex = _system->create_mutex();
+ _mutex = _system->createMutex();
}
MusicBase::~MusicBase(void) {
@@ -45,7 +45,7 @@ MusicBase::~MusicBase(void) {
void MusicBase::loadSection(uint8 pSection) {
- _system->lock_mutex(_mutex);
+ _system->lockMutex(_mutex);
if (_currentMusic)
stopMusic();
if (_musicData)
@@ -62,7 +62,7 @@ void MusicBase::loadSection(uint8 pSection) {
_numberOfChannels = _currentMusic = 0;
setupPointers();
startDriver();
- _system->unlock_mutex(_mutex);
+ _system->unlockMutex(_mutex);
}
bool MusicBase::musicIsPlaying(void) {
@@ -165,7 +165,7 @@ void MusicBase::loadNewMusic(void) {
void MusicBase::pollMusic(void) {
- _system->lock_mutex(_mutex);
+ _system->lockMutex(_mutex);
uint8 newTempo;
if (_onNextPoll.doReInit) startDriver();
if (_onNextPoll.doStopMusic) stopMusic();
@@ -181,7 +181,7 @@ void MusicBase::pollMusic(void) {
updateTempo();
}
}
- _system->unlock_mutex(_mutex);
+ _system->unlockMutex(_mutex);
_aktTime &= 0xFFFF;
}
diff --git a/sky/screen.cpp b/sky/screen.cpp
index b471bbed28..3a873dac0f 100644
--- a/sky/screen.cpp
+++ b/sky/screen.cpp
@@ -76,7 +76,7 @@ Screen::Screen(OSystem *pSystem, Disk *pDisk) {
}
//set the palette
- _system->set_palette(tmpPal, 0, VGA_COLOURS);
+ _system->setPalette(tmpPal, 0, VGA_COLOURS);
_currentPalette = 0;
_seqInfo.framesLeft = 0;
@@ -94,15 +94,15 @@ void Screen::clearScreen(void) {
memset(_currentScreen, 0, FULL_SCREEN_WIDTH * FULL_SCREEN_HEIGHT);
_system->copy_rect(_currentScreen, GAME_SCREEN_WIDTH, 0, 0, GAME_SCREEN_WIDTH, GAME_SCREEN_HEIGHT);
- _system->update_screen();
+ _system->updateScreen();
}
//set a new palette, pal is a pointer to dos vga rgb components 0..63
void Screen::setPalette(uint8 *pal) {
convertPalette(pal, _palette);
- _system->set_palette(_palette, 0, GAME_COLOURS);
- _system->update_screen();
+ _system->setPalette(_palette, 0, GAME_COLOURS);
+ _system->updateScreen();
}
void Screen::setPaletteEndian(uint8 *pal) {
@@ -115,8 +115,8 @@ void Screen::setPaletteEndian(uint8 *pal) {
#else
convertPalette(pal, _palette);
#endif
- _system->set_palette(_palette, 0, GAME_COLOURS);
- _system->update_screen();
+ _system->setPalette(_palette, 0, GAME_COLOURS);
+ _system->updateScreen();
}
void Screen::halvePalette(void) {
@@ -128,7 +128,7 @@ void Screen::halvePalette(void) {
halfPalette[(cnt << 2) | 2] = _palette[(cnt << 2) | 2] >> 1;
halfPalette[(cnt << 2) | 3] = 0;
}
- _system->set_palette(halfPalette, 0, GAME_COLOURS);
+ _system->setPalette(halfPalette, 0, GAME_COLOURS);
}
void Screen::setPalette(uint16 fileNum) {
@@ -152,7 +152,7 @@ void Screen::showScreen(uint16 fileNum) {
void Screen::showScreen(uint8 *pScreen) {
_system->copy_rect(pScreen, 320, 0, 0, GAME_SCREEN_WIDTH, GAME_SCREEN_HEIGHT);
- _system->update_screen();
+ _system->updateScreen();
}
void Screen::convertPalette(uint8 *inPal, uint8* outPal) { //convert 3 byte 0..63 rgb to 4byte 0..255 rgbx
@@ -221,7 +221,7 @@ void Screen::flip(bool doUpdate) {
}
}
if (doUpdate)
- _system->update_screen();
+ _system->updateScreen();
}
void Screen::fnDrawScreen(uint32 palette, uint32 scroll) {
@@ -247,8 +247,8 @@ void Screen::fnFadeDown(uint32 scroll) {
} else {
for (uint8 cnt = 0; cnt < 32; cnt++) {
palette_fadedown_helper((uint32 *)_palette, GAME_COLOURS);
- _system->set_palette(_palette, 0, GAME_COLOURS);
- _system->update_screen();
+ _system->setPalette(_palette, 0, GAME_COLOURS);
+ _system->updateScreen();
_system->delay_msecs(20);
}
}
@@ -295,8 +295,8 @@ void Screen::paletteFadeUp(uint8 *pal) {
_palette[(colCnt << 2) | 1] = (tmpPal[(colCnt << 2) | 1] * cnt) >> 5;
_palette[(colCnt << 2) | 2] = (tmpPal[(colCnt << 2) | 2] * cnt) >> 5;
}
- _system->set_palette(_palette, 0, GAME_COLOURS);
- _system->update_screen();
+ _system->setPalette(_palette, 0, GAME_COLOURS);
+ _system->updateScreen();
_system->delay_msecs(20);
}
}
@@ -482,7 +482,7 @@ void Screen::processSequence(void) {
}
scrPtr += 15 * GAME_SCREEN_WIDTH;
}
- _system->update_screen();
+ _system->updateScreen();
_seqInfo.framesLeft--;
}
if (_seqInfo.framesLeft == 0) {