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author | James Brown | 2002-02-19 18:04:21 +0000 |
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committer | James Brown | 2002-02-19 18:04:21 +0000 |
commit | d352341269dc0adab04684249dee8e66bb755081 (patch) | |
tree | ad8e503c4731548d4f36ddc52b0aa963ad484b00 /sound.cpp | |
parent | 5897caa9e51ac341392255dcf293672330f1d6e8 (diff) | |
download | scummvm-rg350-d352341269dc0adab04684249dee8e66bb755081.tar.gz scummvm-rg350-d352341269dc0adab04684249dee8e66bb755081.tar.bz2 scummvm-rg350-d352341269dc0adab04684249dee8e66bb755081.zip |
Some temporary changes. New debug command 'b' draws walkboxes on the screen.
For indy3_256/zak256, change the #if 1 in scumm.h - it makes the walkboxes
draw correctly, although the actors still don't navigate right.
svn-id: r3609
Diffstat (limited to 'sound.cpp')
0 files changed, 0 insertions, 0 deletions