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author | Max Horn | 2009-01-26 18:31:06 +0000 |
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committer | Max Horn | 2009-01-26 18:31:06 +0000 |
commit | 4098ff66aac1116f6447761eb695ef5fdb463aa6 (patch) | |
tree | 322f0ee74f185a92e471c3bad52821443a284206 /sound/adpcm.h | |
parent | 80ba7ec844be2f2619b2854fce1cc393e341d37a (diff) | |
download | scummvm-rg350-4098ff66aac1116f6447761eb695ef5fdb463aa6.tar.gz scummvm-rg350-4098ff66aac1116f6447761eb695ef5fdb463aa6.tar.bz2 scummvm-rg350-4098ff66aac1116f6447761eb695ef5fdb463aa6.zip |
Removed use of LUT16to32 in HQx asm versions, replacing some MMX code with 'plain' x86 code. Advantage: got rid of a 256kb table (reduces cache load, so over here the code is about as fast as before; in particular, since the affected interpolators are not used that often, it seems). Moreover, the new code is more accurate than the old ASM code, which actually differed from what our C++ HQx did (sacrificing precision for speed, i.e., cheating ;-)
svn-id: r36078
Diffstat (limited to 'sound/adpcm.h')
0 files changed, 0 insertions, 0 deletions