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author | Max Horn | 2010-11-08 22:53:36 +0000 |
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committer | Max Horn | 2010-11-08 22:53:36 +0000 |
commit | 82e473bc3b1498325bad28d804e4314f0c3a528c (patch) | |
tree | f186d8b9eeb665a81897deca3a3fadcf74007c16 /sound/decoders | |
parent | 4242229c91c356bdd90c66ce8c0642488a1b4bf5 (diff) | |
parent | 74a53df11b51fa4956745c086b2e6351b8383568 (diff) | |
download | scummvm-rg350-82e473bc3b1498325bad28d804e4314f0c3a528c.tar.gz scummvm-rg350-82e473bc3b1498325bad28d804e4314f0c3a528c.tar.bz2 scummvm-rg350-82e473bc3b1498325bad28d804e4314f0c3a528c.zip |
BACKENDS: Partial merge of gsoc2010-opengl: Audio CD changes only
This commit contains the AudioCDManager changes from the gsoc2010-opengl
branch. The other changes in that branch are restricted to the backends
directory only (plus configure).
The Nintendo DS and Dreamcast ports still need to be ported over to
the new Audio CD system, but that should be fairly easy to do.
svn-id: r54147
Diffstat (limited to 'sound/decoders')
-rw-r--r-- | sound/decoders/flac.cpp | 1 | ||||
-rw-r--r-- | sound/decoders/mp3.cpp | 1 | ||||
-rw-r--r-- | sound/decoders/vorbis.cpp | 1 |
3 files changed, 0 insertions, 3 deletions
diff --git a/sound/decoders/flac.cpp b/sound/decoders/flac.cpp index 65f3306106..080141f224 100644 --- a/sound/decoders/flac.cpp +++ b/sound/decoders/flac.cpp @@ -35,7 +35,6 @@ #include "common/util.h" #include "sound/audiostream.h" -#include "sound/audiocd.h" #define FLAC__NO_DLL // that MS-magic gave me headaches - just link the library you like #include <FLAC/export.h> diff --git a/sound/decoders/mp3.cpp b/sound/decoders/mp3.cpp index 848ee7e280..e06b82a9e2 100644 --- a/sound/decoders/mp3.cpp +++ b/sound/decoders/mp3.cpp @@ -31,7 +31,6 @@ #include "common/stream.h" #include "common/util.h" -#include "sound/audiocd.h" #include "sound/audiostream.h" #include <mad.h> diff --git a/sound/decoders/vorbis.cpp b/sound/decoders/vorbis.cpp index ee31bbc38d..425eb6b751 100644 --- a/sound/decoders/vorbis.cpp +++ b/sound/decoders/vorbis.cpp @@ -37,7 +37,6 @@ #include "common/util.h" #include "sound/audiostream.h" -#include "sound/audiocd.h" #ifdef USE_TREMOR #if defined(__GP32__) // custom libtremor locations |