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authorNorbert Lange2009-06-15 17:03:49 +0000
committerNorbert Lange2009-06-15 17:03:49 +0000
commit6720928cb6933c1f75573fe401741016a807e894 (patch)
treeaad15ab104eef56e990441a0081a151c1a7b1d85 /sound/mods
parentf0b74418bca5c35b7242b7e6b0480c2962364283 (diff)
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Fixed a bug which caused MI Song 3 to loop forever. Made my hack to automatically stop the player after all Patterns are stopped dependend on a variable.
svn-id: r41549
Diffstat (limited to 'sound/mods')
-rw-r--r--sound/mods/tfmx.cpp6
-rw-r--r--sound/mods/tfmx.h2
2 files changed, 5 insertions, 3 deletions
diff --git a/sound/mods/tfmx.cpp b/sound/mods/tfmx.cpp
index edd92888e4..a5a0dde624 100644
--- a/sound/mods/tfmx.cpp
+++ b/sound/mods/tfmx.cpp
@@ -49,6 +49,7 @@ Tfmx::Tfmx(int rate, bool stereo)
: Paula(stereo, rate), _resource() {
_playerCtx.enabled = false;
_playerCtx.song = -1;
+ _playerCtx.stopWithLastPattern = true;
for (int i = 0; i < kNumVoices; ++i)
_channelCtx[i].paulaChannel = (byte)i;
@@ -494,7 +495,7 @@ doTrackstep:
goto doTrackstep;
}
}
- if (!runningPatterns) {
+ if (_playerCtx.stopWithLastPattern && !runningPatterns) {
_playerCtx.enabled = 0;
stopPaula();
}
@@ -638,14 +639,13 @@ bool Tfmx::trackStep() {
// if highest bit is set then keep previous pattern
if (patNum < 0x80) {
- _patternCtx[i].command = (uint8)patNum;
_patternCtx[i].step = 0;
_patternCtx[i].wait = 0;
_patternCtx[i].loopCount = 0xFF;
_patternCtx[i].offset = _patternOffset[patNum];
}
- // second byte expose is always set
+ _patternCtx[i].command = (uint8)patNum;
_patternCtx[i].expose = patCmd & 0xFF;
}
return false;
diff --git a/sound/mods/tfmx.h b/sound/mods/tfmx.h
index b6c4862178..37c71e8b38 100644
--- a/sound/mods/tfmx.h
+++ b/sound/mods/tfmx.h
@@ -203,6 +203,8 @@ public:
int8 fadeSlope; */
int tickCount;
+
+ bool stopWithLastPattern; //!< hack to automatically stop the whole player if no Pattern is running
} _playerCtx;
void initMacroProgramm(ChannelContext &channel) {