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authorEugene Sandulenko2009-03-08 15:57:59 +0000
committerEugene Sandulenko2009-03-08 15:57:59 +0000
commitef1e3ebc3c4d173704ca76cc82f0e3a09a84db86 (patch)
treeafd1fec2277fc8cdab36bcb5b4e2982620c64d0c /sound/wave.h
parent44f479c82ead58dafbf1de4d3ab437e28cec3a86 (diff)
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Patch #2658710: "Add comments to specify which engines use which decoders"
svn-id: r39236
Diffstat (limited to 'sound/wave.h')
-rw-r--r--sound/wave.h11
1 files changed, 11 insertions, 0 deletions
diff --git a/sound/wave.h b/sound/wave.h
index 6b035bd722..cc3b463ba4 100644
--- a/sound/wave.h
+++ b/sound/wave.h
@@ -23,6 +23,17 @@
*
*/
+/**
+ * Sound decoder used in engines:
+ * - agos
+ * - gob
+ * - saga
+ * - scumm
+ * - sword1
+ * - sword2
+ * - tucker
+ */
+
#ifndef SOUND_WAVE_H
#define SOUND_WAVE_H