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author | Paul Gilbert | 2010-09-19 05:00:45 +0000 |
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committer | Eugene Sandulenko | 2010-10-12 23:59:23 +0000 |
commit | 80521ed5dd279316d0534fc3cc4b61c27d19ef4e (patch) | |
tree | d941a865c999150be0a2028fc5f1b73c4c21395b /sound | |
parent | 1e07d9561fc43e1b1c0763d54c3eea4154fff070 (diff) | |
download | scummvm-rg350-80521ed5dd279316d0534fc3cc4b61c27d19ef4e.tar.gz scummvm-rg350-80521ed5dd279316d0534fc3cc4b61c27d19ef4e.tar.bz2 scummvm-rg350-80521ed5dd279316d0534fc3cc4b61c27d19ef4e.zip |
SWORD25: Further savegame work, including savegame screenshots
This handles saving (but not yet re-loaded display) of screenshots into savegame files. It also changes the original engine behaviour of temporarily saving the screenshots in a file 'tmp.png' to keeping the raw PNG file data in a memory block.
svn-id: r53373
Diffstat (limited to 'sound')
0 files changed, 0 insertions, 0 deletions