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authorRobert Göffringmann2004-01-06 11:48:30 +0000
committerRobert Göffringmann2004-01-06 11:48:30 +0000
commite34d7b6c41054fb1093a1967639d2a328eabd5f8 (patch)
tree841d0036eb2eeb73dcb90a589c66c354cc7b5d69 /sword1/sound.h
parentcc67301791cd46bc6e81bb76ef30c45d692a7547 (diff)
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get volume from gamedetector
svn-id: r12169
Diffstat (limited to 'sword1/sound.h')
-rw-r--r--sword1/sound.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/sword1/sound.h b/sword1/sound.h
index c249493dd5..8131d780bb 100644
--- a/sword1/sound.h
+++ b/sword1/sound.h
@@ -59,6 +59,7 @@ class SwordSound {
public:
SwordSound(const char *searchPath, SoundMixer *mixer, ResMan *pResMan);
~SwordSound(void);
+ void setVolume(uint8 sfxVol, uint8 speechVol);
void newScreen(uint32 screen);
void quitScreen(void);
void closeCowSystem(void);
@@ -74,6 +75,7 @@ public:
void engine(void);
private:
+ uint8 _sfxVol, _speechVol;
void playSample(QueueElement *elem);
void initCowSystem(void);