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authorMax Horn2003-12-21 15:29:52 +0000
committerMax Horn2003-12-21 15:29:52 +0000
commitf19f73eb5069b4f092714535e77efc0d6881c612 (patch)
treeee5e418571bb6ebdb8bb6b8e72cb926ef31f2bd7 /sword1
parent7b498fe7db91fa3e52d2c69bc9980f4609acc288 (diff)
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Make it possible for game detection functions to detect language/platform (not yet done by any detector, but will come with the MD5 detection code)
svn-id: r11811
Diffstat (limited to 'sword1')
-rw-r--r--sword1/sword1.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/sword1/sword1.cpp b/sword1/sword1.cpp
index 025ff7aeb0..7f68e95a98 100644
--- a/sword1/sword1.cpp
+++ b/sword1/sword1.cpp
@@ -51,8 +51,8 @@ GameList Engine_SWORD1_gameList() {
return games;
}
-GameList Engine_SWORD1_detectGames(const FSList &fslist) {
- GameList detectedGames;
+DetectedGameList Engine_SWORD1_detectGames(const FSList &fslist) {
+ DetectedGameList detectedGames;
// Iterate over all files in the given directory
for (FSList::ConstIterator file = fslist.begin(); file != fslist.end(); ++file) {