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authorTravis Howell2006-01-19 23:11:56 +0000
committerTravis Howell2006-01-19 23:11:56 +0000
commitfd008f42b3f8e4bf12e2989e9d3b6a0f6431f5b3 (patch)
tree88ae2eedcefdfdf5a296fdd846ece3a8183dec5c /sword1
parent322f47066a166ccba21a57aed8e3d881b63461b6 (diff)
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Make game titles consistent
svn-id: r20097
Diffstat (limited to 'sword1')
-rw-r--r--sword1/sword1.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/sword1/sword1.cpp b/sword1/sword1.cpp
index 897bb626ab..6ede98ec70 100644
--- a/sword1/sword1.cpp
+++ b/sword1/sword1.cpp
@@ -48,9 +48,9 @@ using namespace Sword1;
/* Broken Sword 1 */
static const GameSettings sword1FullSettings =
- {"sword1", "Broken Sword 1 - The Shadow of the Templars", GF_DEFAULT_TO_1X_SCALER};
+ {"sword1", "Broken Sword 1: The Shadow of the Templars", GF_DEFAULT_TO_1X_SCALER};
static const GameSettings sword1DemoSettings =
- {"sword1demo", "Broken Sword 1 - The Shadow of the Templars (Demo)", GF_DEFAULT_TO_1X_SCALER | Sword1::GF_DEMO };
+ {"sword1demo", "Broken Sword 1: The Shadow of the Templars (Demo)", GF_DEFAULT_TO_1X_SCALER | Sword1::GF_DEMO };
// check these subdirectories (if present)
static const char *g_dirNames[] = { "clusters", "speech" };