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author | Jonathan Gray | 2003-08-24 12:13:03 +0000 |
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committer | Jonathan Gray | 2003-08-24 12:13:03 +0000 |
commit | a8ddcec684125cd2727f1ebed0f54e0325c37fa9 (patch) | |
tree | 99ca2d5fae64a5dec621b0177550a1eaefd087d9 /sword2/anims.cpp | |
parent | 070a746de4faf753e4ed1a79ce74788747f58685 (diff) | |
download | scummvm-rg350-a8ddcec684125cd2727f1ebed0f54e0325c37fa9.tar.gz scummvm-rg350-a8ddcec684125cd2727f1ebed0f54e0325c37fa9.tar.bz2 scummvm-rg350-a8ddcec684125cd2727f1ebed0f54e0325c37fa9.zip |
be more tolerant of files being in different spots, and living on case sensitive filesystems
svn-id: r9846
Diffstat (limited to 'sword2/anims.cpp')
-rw-r--r-- | sword2/anims.cpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/sword2/anims.cpp b/sword2/anims.cpp index eefd329104..764113c1f8 100644 --- a/sword2/anims.cpp +++ b/sword2/anims.cpp @@ -580,7 +580,7 @@ void CreateSequenceSpeech(_movieTextObject *sequenceText[]) // (James23may97) // first checking if we have speech1.clu or speech2.clu in current directory (for translators to test) if (g_sword2->_gameId == GID_SWORD2_DEMO) { - strcpy(speechFile,"SPEECH.CLU"); + strcpy(speechFile,"speech.clu"); } else { #ifdef _SWORD2_DEBUG @@ -595,8 +595,7 @@ void CreateSequenceSpeech(_movieTextObject *sequenceText[]) // (James23may97) else #endif // _SWORD2_DEBUG { - strcpy(speechFile,res_man.GetCdPath()); - strcat(speechFile,"CLUSTERS/SPEECH.CLU"); + strcpy(speechFile, "speech.clu"); } } //------------------------------ |