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authorTorbjörn Andersson2003-09-21 16:11:26 +0000
committerTorbjörn Andersson2003-09-21 16:11:26 +0000
commit3c7c60196f149c36c105db1d6a739f234c9b1f9b (patch)
treecf92e73e7f4ad8050e9a8c9a3c7c76f0edbb7de3 /sword2/build_display.cpp
parent14813704ae5352e0902e7b3d73a9c75d19587800 (diff)
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ScummVM code formatting conventions
svn-id: r10350
Diffstat (limited to 'sword2/build_display.cpp')
-rw-r--r--sword2/build_display.cpp123
1 files changed, 58 insertions, 65 deletions
diff --git a/sword2/build_display.cpp b/sword2/build_display.cpp
index 770c7d5c5d..38a1c3ebd6 100644
--- a/sword2/build_display.cpp
+++ b/sword2/build_display.cpp
@@ -603,18 +603,18 @@ void Process_image(buildit *build_unit) { // (5nov96 JEL)
} else {
// what compression was used?
switch (anim_head->runTimeComp) {
- case NONE:
- spriteType += RDSPR_NOCOMPRESSION;
- break;
- case RLE256:
- spriteType += RDSPR_RLE256;
- break;
- case RLE16:
- spriteType += RDSPR_RLE16;
- // points to just after last cdt_entry, ie.
- // start of colour table
- colTablePtr = (uint8*) (anim_head + 1) + anim_head->noAnimFrames * sizeof(_cdtEntry);
- break;
+ case NONE:
+ spriteType += RDSPR_NOCOMPRESSION;
+ break;
+ case RLE256:
+ spriteType += RDSPR_RLE256;
+ break;
+ case RLE16:
+ spriteType += RDSPR_RLE16;
+ // points to just after last cdt_entry, ie.
+ // start of colour table
+ colTablePtr = (uint8*) (anim_head + 1) + anim_head->noAnimFrames * sizeof(_cdtEntry);
+ break;
}
}
@@ -894,80 +894,73 @@ int32 FN_register_frame(int32 *params) { // (27nov96 JEL)
// check low word for sprite type
switch (ob_graph->type & 0x0000ffff) {
- case BGP0_SPRITE:
+ case BGP0_SPRITE:
#ifdef _SWORD2_DEBUG
- if (cur_bgp0 == MAX_bgp0_sprites)
- Con_fatal_error("ERROR: bgp0_list full in FN_register_frame [line=%d file=%s]",__LINE__,__FILE__);
+ if (cur_bgp0 == MAX_bgp0_sprites)
+ Con_fatal_error("ERROR: bgp0_list full in FN_register_frame [line=%d file=%s]", __LINE__, __FILE__);
#endif
- Register_frame(params, &bgp0_list[cur_bgp0]);
- cur_bgp0++;
- break;
-
- case BGP1_SPRITE:
+ Register_frame(params, &bgp0_list[cur_bgp0]);
+ cur_bgp0++;
+ break;
+ case BGP1_SPRITE:
#ifdef _SWORD2_DEBUG
- if (cur_bgp1 == MAX_bgp1_sprites)
- Con_fatal_error("ERROR: bgp1_list full in FN_register_frame [line=%d file=%s]",__LINE__,__FILE__);
+ if (cur_bgp1 == MAX_bgp1_sprites)
+ Con_fatal_error("ERROR: bgp1_list full in FN_register_frame [line=%d file=%s]", __LINE__, __FILE__);
#endif
- Register_frame(params, &bgp1_list[cur_bgp1]);
- cur_bgp1++;
- break;
-
- case BACK_SPRITE:
+ Register_frame(params, &bgp1_list[cur_bgp1]);
+ cur_bgp1++;
+ break;
+ case BACK_SPRITE:
#ifdef _SWORD2_DEBUG
- if (cur_back == MAX_back_sprites)
- Con_fatal_error("ERROR: back_list full in FN_register_frame [line=%d file=%s]",__LINE__,__FILE__);
+ if (cur_back == MAX_back_sprites)
+ Con_fatal_error("ERROR: back_list full in FN_register_frame [line=%d file=%s]", __LINE__, __FILE__);
#endif
- Register_frame(params, &back_list[cur_back]);
- cur_back++;
- break;
-
- case SORT_SPRITE:
+ Register_frame(params, &back_list[cur_back]);
+ cur_back++;
+ break;
+ case SORT_SPRITE:
#ifdef _SWORD2_DEBUG
- if (cur_sort == MAX_sort_sprites)
- Con_fatal_error("ERROR: sort_list full in FN_register_frame [line=%d file=%s]",__LINE__,__FILE__);
+ if (cur_sort == MAX_sort_sprites)
+ Con_fatal_error("ERROR: sort_list full in FN_register_frame [line=%d file=%s]", __LINE__, __FILE__);
#endif
- sort_order[cur_sort] = cur_sort;
- Register_frame(params, &sort_list[cur_sort]);
- cur_sort++;
- break;
-
- case FORE_SPRITE:
+ sort_order[cur_sort] = cur_sort;
+ Register_frame(params, &sort_list[cur_sort]);
+ cur_sort++;
+ break;
+ case FORE_SPRITE:
#ifdef _SWORD2_DEBUG
- if (cur_fore == MAX_fore_sprites)
- Con_fatal_error("ERROR: fore_list full in FN_register_frame [line=%d file=%s]",__LINE__,__FILE__);
+ if (cur_fore == MAX_fore_sprites)
+ Con_fatal_error("ERROR: fore_list full in FN_register_frame [line=%d file=%s]", __LINE__, __FILE__);
#endif
- Register_frame(params, &fore_list[cur_fore]);
- cur_fore++;
- break;
-
- case FGP0_SPRITE:
+ Register_frame(params, &fore_list[cur_fore]);
+ cur_fore++;
+ break;
+ case FGP0_SPRITE:
#ifdef _SWORD2_DEBUG
- if (cur_fgp0 == MAX_fgp0_sprites)
- Con_fatal_error("ERROR: fgp0_list full in FN_register_frame [line=%d file=%s]",__LINE__,__FILE__);
+ if (cur_fgp0 == MAX_fgp0_sprites)
+ Con_fatal_error("ERROR: fgp0_list full in FN_register_frame [line=%d file=%s]", __LINE__, __FILE__);
#endif
- Register_frame(params, &fgp0_list[cur_fgp0]);
- cur_fgp0++;
- break;
-
- case FGP1_SPRITE:
+ Register_frame(params, &fgp0_list[cur_fgp0]);
+ cur_fgp0++;
+ break;
+ case FGP1_SPRITE:
#ifdef _SWORD2_DEBUG
- if (cur_fgp1 == MAX_fgp1_sprites)
- Con_fatal_error("ERROR: fgp1_list full in FN_register_frame [line=%d file=%s]",__LINE__,__FILE__);
+ if (cur_fgp1 == MAX_fgp1_sprites)
+ Con_fatal_error("ERROR: fgp1_list full in FN_register_frame [line=%d file=%s]", __LINE__, __FILE__);
#endif
- Register_frame(params, &fgp1_list[cur_fgp1]);
- cur_fgp1++;
- break;
-
- default:
- // NO_SPRITE no registering!
- break;
+ Register_frame(params, &fgp1_list[cur_fgp1]);
+ cur_fgp1++;
+ break;
+ default:
+ // NO_SPRITE no registering!
+ break;
}
return IR_CONT;