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authorTorbjörn Andersson2003-11-27 07:34:19 +0000
committerTorbjörn Andersson2003-11-27 07:34:19 +0000
commit6f23e2c2117925aa743155c3fd515144177efbbf (patch)
tree1e52b4cd7bf97e608fc029b4f26577c8cce2c8a1 /sword2/build_display.cpp
parente72a17c67823d088a6bf139e49f25db745f005de (diff)
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Mostly whitespace changes, but also a few modifications to the still
experimental resource dumping code. svn-id: r11382
Diffstat (limited to 'sword2/build_display.cpp')
-rw-r--r--sword2/build_display.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/sword2/build_display.cpp b/sword2/build_display.cpp
index 25de2b0a14..fe611781cd 100644
--- a/sword2/build_display.cpp
+++ b/sword2/build_display.cpp
@@ -431,7 +431,7 @@ void Sword2Engine::processImage(buildit *build_unit) {
spriteType |= RDSPR_RLE16;
// points to just after last cdt_entry, ie.
// start of colour table
- colTablePtr = (uint8*) (anim_head + 1) + anim_head->noAnimFrames * sizeof(_cdtEntry);
+ colTablePtr = (uint8 *) (anim_head + 1) + anim_head->noAnimFrames * sizeof(_cdtEntry);
break;
}
}