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author | Travis Howell | 2005-10-21 12:06:03 +0000 |
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committer | Travis Howell | 2005-10-21 12:06:03 +0000 |
commit | 159958dbc79ab1af227753b664cec68764d835f9 (patch) | |
tree | 27c1e22f6f7aabff1aebbc59e83b92afc425abf9 /sword2/driver/animation.cpp | |
parent | 8cc72cc03b37753de7c047d736031358e3de15a5 (diff) | |
download | scummvm-rg350-159958dbc79ab1af227753b664cec68764d835f9.tar.gz scummvm-rg350-159958dbc79ab1af227753b664cec68764d835f9.tar.bz2 scummvm-rg350-159958dbc79ab1af227753b664cec68764d835f9.zip |
Actor layer in HE games uses an int32.
svn-id: r19212
Diffstat (limited to 'sword2/driver/animation.cpp')
0 files changed, 0 insertions, 0 deletions